Flash (Vending S2)

TCG Card Back Japanese.jpg This article is about a Pokémon Trading Card Game card which has not yet been officially released in English. As such, this article may contain translated Japanese terms instead of English terms.

Trainer
Flash
フラッシュ Flash
FlashVendingS2.jpg
Illus. Hikaru Koike
Japanese expansion Expansion Sheet 2
Japanese Rarity Uncommon

Flash (Japanese: フラッシュ Flash) is a Trainer card. It is part of Expansion Sheet 2.

Card text

All prints
  You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
  You can't have more than 1 ACE SPEC card in your deck.
  FLARE
  (Prism Star) Rule
You can't have more than 1   card with the same name in your deck. If a   card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
 
 
 
 
 
{{{ruletext}}}
VSTAR Power
Each player looks at the top 5 cards of his or her deck. Your opponent rearranges his or her 5 cards as he or she likes and puts them on top of his of her deck face up. Then, you rearrange your 5 cards as you like and put them on top of your deck face up. (If a player shuffles his or her deck when it still has face up cards in it, that player puts them face down again before shuffling.)
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.


Trivia

Origin

Flash is a move introduced in Generation I that could be used outside of battle to illuminate pitch-black caves.


  This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.