Eternabeam inflicts damage and then forces the user to recharge during the next turn, unless the move fails due to missing, type immunity, or being blocked by a protection move.
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation.
Charges the user’s move gauge by three for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by three instead.
Eternabeam is the first instance of a Legendary Pokémon's signature move being removed from the game.
When Eternatus uses Eternabeam, it briefly appears in its Eternamax form during the move's animation. This is the only time Eternamax Eternatus is seen outside of the battle against it during the climax of Pokémon Sword and Shield.
Despite displaying the Eternamax form for the duration of the move's animation, the game does not treat this as an actual form change internally; Eternatus's stats and form index value remain unchanged, and Eternamax Eternatus will not be registered in the player's Pokédex upon using this move.