You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
{{{ruletext}}}
VSTAR Power
Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Gym Deck and Quick Starter Gift Set prints
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
{{{ruletext}}}
VSTAR Power
You may use this card only if you discard a card from your hand. Choose up to 2 basic Energy cards from your discard pile, and put them into your hand. (You can't choose the card you discarded with the effect of this card.)
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Black & White Series through Sun & Moon Series prints
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
{{{ruletext}}}
VSTAR Power
Put 2 basic Energy cards from your discard pile into your hand.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play as many Item cards as you like during your turn (before your attack).
Sword & Shield Series prints
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
{{{ruletext}}}
VSTAR Power
Put up to 2 basic Energy cards from your discard pile into your hand.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play any number of Item cards during your turn.
Scarlet & Violet Series prints
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
{{{ruletext}}}
VSTAR Power
Put up to 2 Basic Energy cards from your discard pile into your hand.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play any number of Item cards during your turn.
Energy Retrieval was reprinted again during the Sun & Moon Series as part of the Sun & Moon expansion, first released in the Japanese Collection Moon and Sun & Moon Starter Set simultaneously on December 9, 2016. This print features new artwork by 5ban Graphics. It was later included in the Ash Half Deck of the Japanese Ash vs Team Rocket Deck Kit. It was reprinted in the Shining Legends expansion and the Japanese subset of the same name, as well as in the Japanese Remix Bout subset.