Electrode (Pokémon)/Generation VIII learnset

← Electrode Electrode

Electrode is available in Brilliant Diamond and Shining Pearl, while Hisuian Electrode is available in Pokémon Legends: Arceus.

By leveling up

Electrode

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Magnetic Flux Electric Status 0000 00——% 20
011 Charge Electric Status 0000 00——% 20
011 Tackle Normal Physical 04040 100100% 35
011 Eerie Impulse Electric Status 0000 100100% 15
044 Thunder Shock Electric Special 04040 100100% 30
066 Eerie Impulse Electric Status 0000 100100% 15
099 Spark Electric Physical 06565 100100% 20
1111 Rollout Rock Physical 03030 09090% 20
1313 Screech Normal Status 0000 08585% 40
1616 Charge Beam Electric Special 05050 09090% 10
2020 Swift Normal Special 06060 00——% 20
2222 Electro Ball Electric Special 0000 100100% 10
2626 Self-Destruct Normal Physical 200200 100100% 5
2929 Light Screen Psychic Status 0000 00——% 30
3636 Magnet Rise Electric Status 0000 00——% 10
4141 Discharge Electric Special 08080 100100% 15
4747 Explosion Normal Physical 250250 100100% 5
5454 Gyro Ball Steel Physical 0000 100100% 5
5858 Mirror Coat Psychic Special 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Electrode
  • Click on the generation numbers at the top to see level-up moves from other generations
Hisuian Electrode

LA

Generation VIII
Other generations:
 - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Thunder Shock Electric Special 40 50 30 100% 100% 25
5 14 Tackle Normal Physical 40 50 30 100% 100% 30
9 18 Thunder Wave Electric Status 90% 100% 20
15 25 Spark Electric Physical 65 80 50 100% 100% 20
21 31 Energy Ball Grass Special 80 100 60 100% 100% 10
29 40 Thunderbolt Electric Special 80 100 60 100% 100% 10
37 48 Thunder Electric Special 100 120 80 75% 90% 5
47 59 Chloroblast Grass Special 120 140 100 95% 100% 5
47 59 Self-Destruct Normal Physical 150 200 120 100% 100% 5
  • Bold indicates a move that gets STAB when used by Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Electrode
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25 TM25 Thunder Electric Special 110110 070}}70% 10
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM34 TM34 Shock Wave Electric Special 06060 00—}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM43 TM43 Volt Switch Electric Special 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM64 TM64 Explosion Normal Physical 250250 100}}100% 5
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM74 TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Electrode
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Electrode in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Electrode in that game.
  • Bold indicates a move that gets STAB when used by Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Electrode
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Electrode

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Electrode
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Hisuian Electrode

LA

Generation VIII
Other generations:
IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Charge Beam Electric Special 50 60 40 90% 100% 15
LA Energy Ball Grass Special 80 100 60 100% 100% 10
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Ice Ball Ice Physical 40 50 30 90% 100% 20
LA Magical Leaf Grass Special 60 75 45 —% —% 20
LA Rest Psychic Status —% —% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Thunderbolt Electric Special 80 100 60 100% 100% 10
LA Wild Charge Electric Physical 85 105 65 100% 100% 10
  • Bold indicates a move that gets STAB when used by Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Electrode
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Electrode
  • Click on the generation numbers at the top to see moves from other generations