Drapion (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Thunder Fang Electric Physical 06565 095}}95% 15
0011 0011 Ice Fang Ice Physical 06565 095}}95% 15
0011 0011 Fire Fang Fire Physical 06565 095}}95% 15
0011 0011 Bite Dark Physical 06060 100}}100% 25
0011 0011 Poison Sting Poison Physical 01515 100}}100% 35
0011 0011 Leer Normal Status 0000 100}}100% 30
0011 0011 Knock Off Dark Physical 02020 100}}100% 20
0066 0055 Knock Off Dark Physical 02020 100}}100% 20
01212 0099 Pin Missile Bug Physical 01414 085}}85% 20
01717 01313 Acupressure Normal Status 0000 00—}}—% 30
N/AN/A 01616 Pursuit Dark Physical 04040 100}}100% 20
03434 02020 Bug Bite Bug Physical 06060 100}}100% 20
03939 02323 Poison Fang Poison Physical 05050 100}}100% 15
05656 02727 Venoshock Poison Special 06565 100}}100% 10
04848 03030 Hone Claws Dark Status 0000 00—}}—% 15
02828 03434 Toxic Spikes Poison Status 0000 00—}}—% 20
N/AN/A 03838 Night Slash Dark Physical 07070 100}}100% 15
02323 04343 Scary Face Normal Status 0000 100}}100% 10
06565 04949 Crunch Dark Physical 08080 100}}100% 15
07373 05757 Cross Poison Poison Physical 07070 100}}100% 20
  • Bold indicates a move that gets STAB when used by Drapion
  • Italic indicates a move that gets STAB only when used by an evolution of Drapion
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Hone Claws Dark Status 0000 00—}}—% 15
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM09 Venoshock Poison Special 06565 100}}100% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM54 False Swipe Normal Physical 04040 100}}100% 40
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM70 Flash Normal Status 0000 100}}100% 20
  TM75 Swords Dance Normal Status 0000 00—}}—% 30
  TM76 Struggle Bug Bug Special 03030 100}}100% 20
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM81 X-Scissor Bug Physical 08080 100}}100% 15
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  TM95 Snarl Dark Special 05555 095}}95% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Drapion
  • Italic indicates a move that gets STAB only when used by an evolution of Drapion
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Confuse Ray Ghost Status 100% 10
Faint Attack Dark Physical 60 —% 20
Iron Tail Steel Physical 100 75% 15
Night Slash Dark Physical 70 100% 15
Poison Tail Poison Physical 50 100% 25
Pursuit Dark Physical 40 100% 20
Sand-Attack Ground Status 100% 15
Screech Normal Status 85% 40
Slash Normal Physical 70 100% 20
Twineedle Bug Physical 25 100% 20
Whirlwind Normal Status 100% 20


  • Moves marked with an asterisk (*) must be chain bred onto Drapion in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Drapion in that game.
  • Bold indicates a move that gets STAB when used by Drapion
  • Italic indicates a move that gets STAB only when used by an evolution of Drapion
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Drapion can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Drapion cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Drapion
  • Italic indicates a move that gets STAB only when used by an evolution of Drapion
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Aqua TailBW Water Physical 90 90% 10
  • Bold indicates a move that gets STAB when used by Drapion
  • Italic indicates a move that gets STAB only when used by an evolution of Drapion
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Captivate Normal Status 0000 100}}100% 20
IV Endure Normal Status 0000 00—}}—% 10
IV Fury Cutter Bug Physical 02020 095}}95% 20
IV Headbutt Normal Physical 07070 100}}100% 15
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Drapion
  • Italic indicates a move that gets STAB only when used by an evolution of Drapion
  • Click on the generation numbers at the top to see transfer-only moves for other generations