Open main menu
Home
Random
Log in
Settings
About Bulbapedia
Disclaimers
Bulbapedia
Search
Bulbapedia will be locked from editing on Tuesday November 5th from 03:00 UTC while we perform some server maintenance. We'll provide updates via our
Twitter
if necessary.
Please remember to follow the
unreleased materials policy
,
manual of style
, and
code of conduct
at all times.
Check the
Bulbagarden home page
for up-to-date Pokémon news and discuss it on the
forums
or in the
Bulbagarden Discord server
.
Diglett (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Diglett
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Scratch
Normal
Physical
040
40
100
100%
35
Tough
4
♥♥♥♥
0
01
1
Sand Attack
Ground
Status
0000
—
100
100%
15
Cute
3
♥♥♥
0
04
4
Growl
Normal
Status
0000
—
100
100%
40
Cute
2
♥♥
0
07
7
Astonish
Ghost
Physical
030
30
100
100%
15
Cute
2
♥♥
3
♥♥♥
12
12
Mud-Slap
Ground
Special
020
20
100
100%
10
Cute
3
♥♥♥
0
15
15
Magnitude
Ground
Physical
0000
—
100
100%
30
Tough
1
♥
0
18
18
Bulldoze
Ground
Physical
060
60
100
100%
20
Tough
2
♥♥
2
♥♥
23
23
Sucker Punch
Dark
Physical
080
80
100
100%
5
Clever
3
♥♥♥
0
26
26
Mud Bomb
Ground
Special
065
65
085
85%
10
Cute
2
♥♥
3
♥♥♥
29
29
Earth Power
Ground
Special
090
90
100
100%
10
Beautiful
4
♥♥♥♥
0
34
34
Dig
Ground
Physical
080
80
100
100%
10
Tough
2
♥♥
0
37
37
Slash
Normal
Physical
070
70
100
100%
20
Cool
4
♥♥♥♥
0
40
40
Earthquake
Ground
Physical
100
100
100
100%
10
Tough
2
♥♥
1
♥
45
45
Fissure
Ground
Physical
0000
—
030
30%
5
Tough
2
♥♥
1
♥
Bold
indicates a move that gets
STAB
when used by Diglett
Italic
indicates a move that gets STAB only when used by an Evolution of Diglett
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
Cute
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
Tough
2
♥♥
1
♥
TM37
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
Tough
2
♥♥
1
♥
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
Tough
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
Beautiful
3
♥♥♥
0
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
Cool
4
♥♥♥♥
0
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Diglett
Italic
indicates a move that gets STAB only when used by an Evolution of Diglett
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Ancient Power
Rock
Special
60
100%
5
Tough
1
♥
0
Astonish
Ghost
Physical
30
100%
15
Cute
2
♥♥
3
♥♥♥
Beat Up
Dark
Physical
—
100%
10
Clever
1
♥
0
Endure
Normal
Status
—
—%
10
Tough
3
♥♥♥
0
Feint Attack
Dark
Physical
60
—%
20
Clever
2
♥♥
0
Final Gambit
Fighting
Special
—
100%
5
Tough
8
♥♥♥♥♥♥♥♥
0
Headbutt
Normal
Physical
70
100%
15
Tough
4
♥♥♥♥
0
Memento
Dark
Status
—
100%
10
Tough
8
♥♥♥♥♥♥♥♥
0
Mud Bomb
Ground
Special
65
85%
10
Cute
2
♥♥
3
♥♥♥
Pursuit
Dark
Physical
40
100%
20
Clever
2
♥♥
1
♥
Reversal
Fighting
Physical
—
100%
15
Cool
1
♥
0
Screech
Normal
Status
—
85%
40
Clever
3
♥♥♥
0
Uproar
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
Moves marked with an asterisk (*) must be
chain bred
onto Diglett in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Diglett in that game.
Bold
indicates a move that gets
STAB
when used by Diglett
Italic
indicates a move that gets STAB only when used by an Evolution of Diglett
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Earth Power
Ground
Special
90
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Stealth Rock
Rock
Status
—
—%
20
Cool
2
♥♥
0
A black or white abbreviation in a colored box indicates that Diglett can be tutored the move in that game
A colored abbreviation in a white box indicates that Diglett cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Diglett
Italic
indicates a move that gets STAB only when used by an Evolution of Diglett
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Body Slam
Normal
Physical
085
85
100}}
100%
15
Tough
1
♥
4
♥♥♥♥
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Fury Swipes
Normal
Physical
018
18
080}}
80%
15
Tough
1
♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Diglett
Italic
indicates a move that gets STAB only when used by an Evolution of Diglett
Click on the generation numbers at the top to see transfer-only moves for other generations