Diglett (Pokémon)/Generation III learnset

← Diglett Diglett

By leveling up

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 RSE   FRLG   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 011 Scratch Normal 04040 100}}100% 35 Tough 4 ♥♥♥♥ 0  
011 011 Sand-Attack Ground 0000 100}}100% 15 Cute 2 ♥♥ 1
055 055 Growl Normal 0000 100}}100% 40 Cute 2 ♥♥ 0  
099 099 Magnitude Ground 0000 100}}100% 30 Tough 1 0  
1717 1717 Dig Ground 06060 100}}100% 10 Smart 1 0  
N/AN/A 2121 Fury Swipes Normal 01818 080}}80% 15 Tough 2 ♥♥ 1
2525 2525 Mud-Slap Ground 02020 100}}100% 10 Cute 2 ♥♥ 1
3333 3333 Slash Normal 07070 100}}100% 20 Cool 3 ♥♥♥ 0  
4141 4141 Earthquake Ground 100100 100}}100% 10 Tough 1 3 ♥♥♥
4949 4949 Fissure Ground 0000 030}}30% 5 Tough 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Diglett
  • Italic indicates a move that gets STAB only when used by an evolution of Diglett
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
  TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
  TM11 Sunny Day Fire —% 5 Beauty 1 0  
  TM17 Protect Normal —% 10 Cute 1 0  
  TM21 Frustration Normal 100% 20 Cute 1 0  
  TM26 Earthquake Ground 100 100% 10 Tough 1 3 ♥♥♥
  TM27 Return Normal 100% 20 Cute 1 0  
  TM28 Dig Ground 60 100% 10 Smart 1 0  
  TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
  TM36 Sludge Bomb Poison 90 100% 10 Tough 2 ♥♥ 1
  TM39 Rock Tomb Rock 50 80% 10 Smart 3 ♥♥♥ 0  
  TM40 Aerial Ace Flying 60 —% 20 Cool 2 ♥♥ 0  
  TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
  TM43 Secret Power Normal 70 100% 20 Smart 1 0  
  TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
  TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
  TM46 Thief Dark 40 100% 10 Tough 1 0  
  HM01 Cut Normal 50 95% 30 Cool 2 ♥♥ 1
  HM06 Rock Smash Fighting 20 100% 15 Tough 1 0  
  • Bold indicates a move that gets STAB when used by Diglett
  • Italic indicates a move that gets STAB only when used by an evolution of Diglett
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
AncientPower Rock 60 100% 5 Tough 1 0  
Beat Up Dark 10 100% 10 Smart 2 ♥♥ 1
Faint Attack Dark 60 —% 20 Smart 2 ♥♥ 0  
Pursuit Dark 40 100% 20 Smart 2 ♥♥ 1
Rock Slide Rock 75 90% 10 Tough 1 3 ♥♥♥
Screech Normal 85% 40 Smart 1 3 ♥♥♥
Uproar Normal 50 100% 10 Cute 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Diglett in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Diglett in that game.
  • Bold indicates a move that gets STAB when used by Diglett
  • Italic indicates a move that gets STAB only when used by an evolution of Diglett
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Rock Slide Rock 75 90% 10 Tough 1 3 ♥♥♥
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Diglett can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Diglett cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Diglett
  • Italic indicates a move that gets STAB only when used by an evolution of Diglett
  • Click on the generation numbers at the top to see Move Tutor moves from other generations