Cubone (Pokémon)/Generation VI learnset

← Cubone Cubone

By leveling up

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Growl Normal Status 0000 100100% 40 Cute 2 ♥♥ 0  
033 Tail Whip Normal Status 0000 100100% 30 Cute 2 ♥♥ 0  
077 Bone Club Ground Physical 06565 08585% 20 Tough 3 ♥♥♥ 0  
1111 Headbutt Normal Physical 07070 100100% 15 Tough 4 ♥♥♥♥ 0  
1313 Leer Normal Status 0000 100100% 30 Cool 2 ♥♥ 1
1717 Focus Energy Normal Status 0000 00——% 30 Cool 1 0  
2121 Bonemerang Ground Physical 05050 09090% 10 Tough 2 ♥♥ 1
2323 Rage Normal Physical 02020 100100% 20 Tough 1 3 ♥♥♥
2727 False Swipe Normal Physical 04040 100100% 40 Cool 4 ♥♥♥♥ 0  
3131 Thrash Normal Physical 120120 100100% 10 Tough 6 ♥♥♥♥♥♥ 0  
3333 Fling Dark Physical 0000 100100% 10 Cute 3 ♥♥♥ 0  
3737 Bone Rush Ground Physical 02525 09090% 10 Tough 1 0  
4141 Endeavor Normal Physical 0000 100100% 5 Tough 2 ♥♥ 0  
4343 Double-Edge Normal Physical 120120 100100% 15 Tough 6 ♥♥♥♥♥♥ 0  
4747 Retaliate Normal Physical 07070 100100% 5 Cool 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15 Tough 2 ♥♥ 1
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM59  TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM67  TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
      
  
Ancient Power Rock Special 60 100% 5 Tough 1 0  
  Belly Drum Normal Status —% 10 Cute 6 ♥♥♥♥♥♥ 0  
      
      
    
Chip Away Normal Physical 70 100% 20 Tough 2 ♥♥ 0  
    Detect Fighting Status —% 5 Cool 1 0  
    Double Kick Fighting Physical 30 100% 30 Cool 2 ♥♥ 1
   Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
      Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
  Perish Song Normal Status —% 5 Beautiful 4 ♥♥♥♥ 0  
      
      
    
Screech Normal Status 85% 40 Clever 3 ♥♥♥ 0  
     Skull Bash Normal Physical 130 100% 10 Tough 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Cubone in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cubone in that game.
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
  • A black or white abbreviation in a colored box indicates that Cubone can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cubone cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
I - II - IV - V - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥ 0  
III IV V Dynamic Punch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥ 1
III IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
III IV V Mega Kick Normal Physical 120120 075}}75% 5 Cool 1 0  
III IV V Mega Punch Normal Physical 08080 085}}85% 20 Tough 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Cubone
  • Italic indicates a move that gets STAB only when used by an evolution of Cubone
  • Click on the generation numbers at the top to see transfer-only moves for other generations