You can't have more than 1 ACE SPEC card in your deck.
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Attach Crystal Shard to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.
VSTAR Power
As long as this card is attached to a Pokémon, that Pokémon's type (color) is . If that Pokémon attacks, discard this card at the end of the turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
EX Deoxys print
You can't have more than 1 ACE SPEC card in your deck.
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Attach Crystal Shard to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.
VSTAR Power
As long as this card is attached to a Pokémon, that Pokémon's type is . If that Pokémon attacks, discard this card at the end of the turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
e-Reader data
The Skyridge print includes a Dot Code strip for use with the e-Reader, and has the card ID E-49-#. The short strip contains a brief card summary. There is no long strip for this card.
Release information
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Scan of EX Crystal Guardians print
This card was later reprinted in the EX Deoxys expansion with a full-frame view of the same artwork, then again in EX Crystal Guardians expansion with new artwork by Takumi Akabane. These prints lack the "(color)" in the effect.