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Conkeldurr (Pokémon)/Generation VII learnset

By leveling up

Generation VII
Other generations:
V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Focus Energy Normal Status 0000 —% 30
011 Bide Normal Physical 0000 —% 10
044 Focus Energy Normal Status 0000 —% 30
088 Bide Normal Physical 0000 —% 10
1212 Low Kick Fighting Physical 0000 100100% 20
1616 Rock Throw Rock Physical 05050 09090% 15
2020 Wake-Up Slap Fighting Physical 07070 100100% 10
2424 Chip Away Normal Physical 07070 100100% 20
2929 Bulk Up Fighting Status 0000 —% 20
3333 Rock Slide Rock Physical 07575 09090% 10
3737 Dynamic Punch Fighting Physical 100100 05050% 5
4141 Scary Face Normal Status 0000 100100% 10
4545 Hammer Arm Fighting Physical 100100 09090% 10
4949 Stone Edge Rock Physical 100100 08080% 5
5353 Focus Punch Fighting Physical 150150 100100% 20
5757 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an evolution of Conkeldurr
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 —}}—% 30
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM08Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM23Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM59Bag TM Dark VI Sprite.png TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM84Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM86Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an evolution of Conkeldurr
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanPanchamPangoro Comet Punch Normal Physical 18 85% 15
HitmonchanHitmontopMedititeMedichamLucarioSawk Counter Fighting Physical 100% 20
HitmonchanHitmontopSableyeMedititeMedichamMienfoo
MienshaoHawlucha
Detect Fighting Status —% 5
MienfooMienshao Drain Punch Fighting Physical 75 100% 10
HitmonleeMakuhitaHariyamaMedititeMedichamBuneary
LopunnyThrohSawk
Endure Normal Status —% 10
MakuhitaHariyamaMedititeMedichamMienfooMienshao Force Palm Fighting Physical 60 100% 10
MachopMachokeMachampHitmonleeSableyeBuneary
LopunnyLucario
Foresight Normal Status —% 40
HitmonchanMonfernoInfernape Mach Punch Fighting Physical 40 100% 30
Lucario Power-Up PunchUSUM Fighting Physical 40 100% 20
HitmonleeMakuhitaHariyamaMedititeMedichamThroh
SawkMienfooMienshao
Reversal Fighting Physical 100% 15
MakuhitaHariyama Smelling Salts Normal Physical 70 100% 10
MachampHitmonleeHitmontopMr. MimeThrohMienshao Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Conkeldurr in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Conkeldurr in that game.
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an evolution of Conkeldurr
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Helping Hand Normal Status —% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Conkeldurr can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Conkeldurr cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an evolution of Conkeldurr
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an evolution of Conkeldurr
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Generation VII
Other generations:
V - VI
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Island ScanSM Drain Punch Fighting Physical 75 100% 10
  • A superscript level indicates that Conkeldurr can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Conkeldurr
  • Italic indicates a move that gets STAB only when used by an evolution of Conkeldurr
  • Click on the generation numbers at the top to see moves from other generations