Open main menu
Home
Random
Log in
Settings
About Bulbapedia
Disclaimers
Bulbapedia
Search
Please remember to follow the
manual of style
and
code of conduct
at all times.
Check the
Bulbagarden home page
for up-to-date Pokémon news and discuss it on the
forums
or in the
Bulbagarden Discord server
.
Chimecho (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Chimecho
By
leveling up
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Healing Wish
Psychic
Status
0000
—
00—
—%
10
01
1
Synchronoise
Psychic
Special
120
120
100
100%
10
01
1
Wrap
Normal
Physical
015
15
090
90%
20
01
1
Growl
Normal
Status
0000
—
100
100%
40
01
1
Astonish
Ghost
Physical
030
30
100
100%
15
01
1
Confusion
Psychic
Special
050
50
100
100%
25
04
4
Growl
Normal
Status
0000
—
100
100%
40
07
7
Astonish
Ghost
Physical
030
30
100
100%
15
10
10
Confusion
Psychic
Special
050
50
100
100%
25
13
13
Yawn
Normal
Status
0000
—
00—
—%
10
16
16
Psywave
Psychic
Special
0000
—
100
100%
15
19
19
Take Down
Normal
Physical
090
90
085
85%
20
22
22
Extrasensory
Psychic
Special
080
80
100
100%
20
27
27
Heal Bell
Normal
Status
0000
—
00—
—%
5
32
32
Uproar
Normal
Special
090
90
100
100%
10
37
37
Safeguard
Normal
Status
0000
—
00—
—%
25
42
42
Double-Edge
Normal
Physical
120
120
100
100%
15
47
47
Heal Pulse
Psychic
Status
0000
—
00—
—%
10
52
52
Synchronoise
Psychic
Special
120
120
100
100%
10
57
57
Healing Wish
Psychic
Status
0000
—
00—
—%
10
Bold
indicates a move that gets
STAB
when used by Chimecho
Italic
indicates a move that gets STAB only when used by an evolution of Chimecho
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM03
TM03
Psyshock
Psychic
Special
080
80
100}}
100%
10
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
TM73
TM73
Thunder Wave
Electric
Status
0000
—
090}}
90%
20
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM92
TM92
Trick Room
Psychic
Status
0000
—
00—}}
—%
5
TM99
TM99
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Chimecho
Italic
indicates a move that gets STAB only when used by an evolution of Chimecho
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Cosmic Power
*
Psychic
Status
—
—%
20
Crafty Shield
*
US
UM
Fairy
Status
—
—%
10
Curse
Ghost
Status
—
—%
10
Disable
Normal
Status
—
100%
20
Future Sight
Psychic
Special
120
100%
10
Hypnosis
Psychic
Status
—
60%
20
Perish Song
US
UM
Normal
Status
—
—%
5
Recover
Normal
Status
—
—%
10
Skill Swap
Psychic
Status
—
—%
10
Stored Power
Psychic
Special
20
100%
10
Wish
Normal
Status
—
—%
10
Moves marked with an asterisk (*) must be
chain bred
onto Chimecho in Generation VII
Moves marked with a dagger (†) can only be bred onto Chimecho if it hatches as a
Chingling
, and cannot be obtained otherwise.
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Chimecho in that game.
Bold
indicates a move that gets
STAB
when used by Chimecho
Italic
indicates a move that gets STAB only when used by an evolution of Chimecho
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Ally Switch
Psychic
Status
—
—%
15
S
M
US
UM
Bind
Normal
Physical
15
85%
20
S
M
US
UM
Defog
Flying
Status
—
—%
15
S
M
US
UM
Gravity
Psychic
Status
—
—%
5
S
M
US
UM
Heal Bell
Normal
Status
—
—%
5
S
M
US
UM
Helping Hand
Normal
Status
—
—%
20
S
M
US
UM
Hyper Voice
Normal
Special
90
100%
10
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Last Resort
Normal
Physical
140
100%
5
S
M
US
UM
Magic Coat
Psychic
Status
—
—%
15
S
M
US
UM
Recycle
Normal
Status
—
—%
10
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Skill Swap
Psychic
Status
—
—%
10
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Telekinesis
Psychic
Status
—
—%
15
S
M
US
UM
Trick
Psychic
Status
—
100%
10
S
M
US
UM
Uproar
Normal
Special
90
100%
10
S
M
US
UM
Zen Headbutt
Psychic
Physical
80
90%
15
A black or white abbreviation in a colored box indicates that Chimecho can be tutored the move in that game
A colored abbreviation in a white box indicates that Chimecho cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Chimecho
Italic
indicates a move that gets STAB only when used by an evolution of Chimecho
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Last Resort
S
M
Normal
Physical
140
100%
5
Entrainment
Normal
Status
—
100%
15
Bold
indicates a move that gets
STAB
when used by Chimecho
Italic
indicates a move that gets STAB only when used by an evolution of Chimecho
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
III
IV
V
VI
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
III
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
III
IV
V
VI
Nightmare
Ghost
Status
0000
—
100}}
100%
15
III
IV
V
VI
Rollout
Rock
Physical
030
30
090}}
90%
20
III
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Chimecho
Italic
indicates a move that gets STAB only when used by an evolution of Chimecho
Click on the generation numbers at the top to see transfer-only moves for other generations