Cherubi (Pokémon)/Generation V learnset

← Cherubi Cherubi

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Morning Sun Normal Status 0000 00——% 5
011 Tackle Normal Physical 05050 100100% 35
077 Growth Normal Status 0000 00——% 40
1010 Leech Seed Grass Status 0000 09090% 10
1313 Helping Hand Normal Status 0000 00——% 20
1919 Magical Leaf Grass Special 06060 00——% 20
2222 Sunny Day Fire Status 0000 00——% 5
2828 Worry Seed Grass Status 0000 100100% 10
3131 Take Down Normal Physical 09090 08585% 20
3737 SolarBeam Grass Special 120120 100100% 10
4040 Lucky Chant Normal Status 0000 00——% 30
  • Bold indicates a move that gets STAB when used by Cherubi
  • Italic indicates a move that gets STAB only when used by an evolution of Cherubi
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM20 Safeguard Normal Status 0000 00—}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM70 Flash Normal Status 0000 100}}100% 20
  TM75 Swords Dance Normal Status 0000 00—}}—% 30
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Cherubi
  • Italic indicates a move that gets STAB only when used by an evolution of Cherubi
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
      
 
Aromatherapy Grass Status —% 5
      Defense Curl Normal Status —% 40
      GrassWhistle Grass Status 55% 15
  Heal Pulse Psychic Status —% 10
  Healing Wish Psychic Status —% 10
      
    
Natural Gift Normal Physical 100% 15
      Nature Power Normal Status —% 20
      
      
      
  
Razor Leaf Grass Physical 55 95% 25
      Rollout Rock Physical 30 90% 20
      Seed Bomb Grass Physical 80 100% 15
        
      
     
Sweet Scent Normal Status 100% 20
   Tickle Normal Status 100% 20
   Weather Ball Normal Special 50 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Cherubi in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cherubi in that game.
  • Bold indicates a move that gets STAB when used by Cherubi
  • Italic indicates a move that gets STAB only when used by an evolution of Cherubi
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Worry Seed Grass Status 100% 10
  • A black abbreviation in a colored box indicates that Cherubi can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cherubi cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cherubi
  • Italic indicates a move that gets STAB only when used by an evolution of Cherubi
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
IV - VI - VII - VIII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream Park Heal Pulse Psychic Status —% 10
Dream Park Bullet Seed Grass Physical 25 100% 30
  • A superscript level indicates that Cherubi can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Cherubi
  • Italic indicates a move that gets STAB only when used by an evolution of Cherubi
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Captivate Normal Status 0000 100}}100% 20
IV Endure Normal Status 0000 00—}}—% 10
IV Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Cherubi
  • Italic indicates a move that gets STAB only when used by an evolution of Cherubi
  • Click on the generation numbers at the top to see transfer-only moves for other generations