Carvanha (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Leer Normal Status 0000 100100% 30
011 Bite Dark Physical 06060 100100% 25
044 Rage Normal Physical 02020 100100% 20
088 Focus Energy Normal Status 0000 00——% 30
1111 Aqua Jet Water Physical 04040 100100% 20
1515 Assurance Dark Physical 06060 100100% 10
1818 Screech Normal Status 0000 08585% 40
2222 Swagger Normal Status 0000 08585% 15
2525 Ice Fang Ice Physical 06565 09595% 15
2929 Scary Face Normal Status 0000 100100% 10
3232 Poison Fang Poison Physical 05050 100100% 15
3636 Crunch Dark Physical 08080 100100% 15
3939 Agility Psychic Status 0000 00——% 30
4343 Take Down Normal Physical 09090 08585% 20
  • Bold indicates a move that gets STAB when used by Carvanha
  • Italic indicates a move that gets STAB only when used by an evolution of Carvanha
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
TM95  TM95 Snarl Dark Special 05555 095}}95% 15
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
TM98  TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Carvanha
  • Italic indicates a move that gets STAB only when used by an evolution of Carvanha
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ancient Power Rock Special 60 100% 5
Brine Water Special 65 100% 10
Destiny Bond Ghost Status —% 5
Double-Edge Normal Physical 120 100% 15
Hydro Pump Water Special 110 80% 5
Psychic Fangs Psychic Physical 85 100% 10
Swift* Normal Special 60 —% 20
Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Carvanha in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Carvanha in that game.
  • Bold indicates a move that gets STAB when used by Carvanha
  • Italic indicates a move that gets STAB only when used by an evolution of Carvanha
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Super Fang Normal Physical 90% 10
S M US UM Uproar Normal Special 90 100% 10
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Carvanha can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Carvanha cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Carvanha
  • Italic indicates a move that gets STAB only when used by an evolution of Carvanha
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Captivate Normal Status 0000 100}}100% 20
III IV V VI Dive Water Physical 08080 100}}100% 10
III IV V VI Endure Normal Status 0000 00—}}—% 10
III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
III IV V VI Refresh Normal Status 0000 00—}}—% 20
III IV V VI Retaliate Normal Physical 07070 100}}100% 5
III IV V VI Secret Power Normal Physical 07070 100}}100% 20
III IV V VI Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Carvanha
  • Italic indicates a move that gets STAB only when used by an evolution of Carvanha
  • Click on the generation numbers at the top to see transfer-only moves for other generations