Carnivine (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Bind Normal Physical 01515 08585% 20
011 Growth Normal Status 0000 00——% 20
077 Bite Dark Physical 06060 100100% 25
1111 Vine Whip Grass Physical 04545 100100% 25
1717 Sweet Scent Normal Status 0000 100100% 20
2121 Ingrain Grass Status 0000 00——% 20
2727 Feint Attack Dark Physical 06060 00——% 20
3131 Leaf Tornado Grass Special 06565 09090% 10
3737 Stockpile Normal Status 0000 00——% 20
3737 Spit Up Normal Special 0000 100100% 10
3737 Swallow Normal Status 0000 00——% 10
4141 Crunch Dark Physical 08080 100100% 15
4747 Wring Out Normal Special 0000 100100% 5
5050 Power Whip Grass Physical 120120 08585% 10
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM83  TM83 Infestation Bug Special 02020 100}}100% 20
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
  Acid Spray*USUM Poison Special 40 100% 20
      
      
      
      
  
Giga Drain Grass Special 75 100% 10
      Grass Whistle Grass Status 55% 15
      
      
      
      
   
Leech Seed Grass Status 90% 10
      
    
Magical Leaf Grass Special 60 —% 20
      
 
Rage Powder Bug Status —% 20
      
      
      
    
Razor Leaf Grass Physical 55 95% 25
      
 
Slam Normal Physical 80 75% 20
      
      
    
Sleep Powder Grass Status 75% 15
      
      
      
Stun Spore Grass Status 75% 30
      
      
      
    
Synthesis Grass Status —% 5
      
      
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Carnivine in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Carnivine in that game.
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bind Normal Physical 15 85% 20
S M US UM Bug Bite Bug Physical 60 100% 20
S M US UM Defog Flying Status —% 15
S M US UM Gastro Acid Poison Status 100% 10
S M US UM Giga Drain Grass Special 75 100% 10
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Synthesis Grass Status —% 5
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Worry Seed Grass Status 100% 10
  • A black or white abbreviation in a colored box indicates that Carnivine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Carnivine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI Bullet Seed Grass Physical 02525 100}}100% 30
IV V VI Captivate Normal Status 0000 100}}100% 20
IV V VI Cut Normal Physical 05050 095}}95% 30
IV V VI Endure Normal Status 0000 00—}}—% 10
IV V VI Flash Normal Status 0000 100}}100% 20
IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
IV V VI Mud-Slap Ground Special 02020 100}}100% 10
IV V VI Natural Gift Normal Physical 0000 100}}100% 15
IV V VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see transfer-only moves for other generations