Buneary (Pokémon)/Generation VIII learnset

← Buneary Buneary

Buneary is available in Sword and Shield Version 1.2.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Splash Normal Status 0000 00——% 40
011 Pound Normal Physical 04040 100100% 35
044 Defense Curl Normal Status 0000 00——% 40
088 Baby-Doll Eyes Fairy Status 0000 100100% 30
1212 After You Normal Status 0000 00——% 15
1616 Quick Attack Normal Physical 04040 100100% 30
2020 Double Kick Fighting Physical 03030 100100% 30
2424 Charm Fairy Status 0000 100100% 20
2828 Baton Pass Normal Status 0000 00——% 40
3232 Headbutt Normal Physical 07070 100100% 15
3636 Agility Psychic Status 0000 00——% 30
4040 Entrainment Normal Status 0000 100100% 15
4444 Flatter Dark Status 0000 100100% 15
4848 Bounce Flying Physical 08585 08585% 5
5252 Healing Wish Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Quick Attack Normal Physical 40 50 30 100% 100% 20
5 14 Baby-Doll Eyes Fairy Status 100% 100% 20
10 19 Swift Normal Special 60 75 45 —% —% 20
16 26 Draining Kiss Fairy Special 50 60 40 100% 100% 15
23 33 Double Hit Normal Status —% —% 10
31 42 Play Rough Fairy Physical 85 105 65 90% 100% 10
40 52 Double-Edge Normal Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03 TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM11 TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14 TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM29 TM29 Charm Fairy Status 0000 100}}100% 20
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM47 TM47 Fake Tears Dark Status 0000 100}}100% 20
TM52 TM52 Bounce Flying Physical 08585 085}}85% 5
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM63 TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM75 TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08 TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29 TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR42 TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR44 TR44 Cosmic Power Psychic Status 0000 00—}}—% 20
TR77 TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
TR90 TR90 Play Rough Fairy Physical 09090 090}}90% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM10 TM10 Work Up Normal Status 0000 00—}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM27 TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM34 TM34 Shock Wave Electric Special 06060 00—}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM60 TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM93 TM93 Cut Normal Physical 05050 095}}95% 30
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Circle Throw Fighting Physical 60 90% 10
Copycat Normal Status —% 20
Double Hit Normal Physical 35 90% 10
Fake Out Normal Physical 40 100% 10
Flail Normal Physical 100% 15
Focus Punch Fighting Physical 150 100% 20
Sweet Kiss Fairy Status 75% 10
Switcheroo Dark Status 100% 10
Teeter Dance Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Buneary in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Buneary in that game.
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Circle Throw Fighting Physical 60 90% 10
Copycat Normal Status —% 20
Cosmic Power* Psychic Status —% 20
Double Hit Normal Physical 35 90% 10
Encore Normal Status 100% 5
Fake Out Normal Physical 40 100% 10
Fake Tears Dark Status 100% 20
Fire Punch Fire Physical 75 100% 15
Flail Normal Physical 100% 15
Ice Punch Ice Physical 75 100% 15
Low Kick Fighting Physical 100% 20
Power-Up Punch Fighting Physical 40 100% 20
Sweet Kiss Fairy Status 75% 10
Switcheroo Dark Status 100% 10
Teeter Dance Normal Status 100% 20
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Buneary in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Buneary in that game.
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Triple Axel Ice Physical 20 90% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Baby-Doll Eyes Fairy Status 100% 100% 20
LA Charge Beam Electric Special 50 60 40 90% 100% 15
LA Drain Punch Fighting Physical 75 90 60 100% 100% 10
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Play Rough Fairy Physical 85 105 65 90% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Thunderbolt Electric Special 80 100 60 100% 100% 10
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
LA Water Pulse Water Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Captivate × Normal Status 0000 100}}100% 20
IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Covet Normal Physical 06060 100}}100% 25
IV V VI VII Cut Normal Physical 05050 095}}95% 30
IV V VI VII Dizzy Punch × Normal Physical 07070 100}}100% 10
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Endeavor Normal Physical 0000 100}}100% 5
IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Heal Bell Normal Status 0000 00—}}—% 5
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Jump Kick × Fighting Physical 100100 095}}95% 10
IV V VI VII Last Resort Normal Physical 140140 100}}100% 5
IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
IV V VI VII Sky Uppercut × Fighting Physical 08585 090}}90% 15
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Toxic Poison Status 0000 090}}90% 10
IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an evolution of Buneary
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations