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Buizel (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Buizel
By
leveling up
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Sonic Boom
Normal
Special
0000
—
090
90%
20
04
4
Growl
Normal
Status
0000
—
100
100%
40
07
7
Water Sport
Water
Status
0000
—
00—
—%
15
11
11
Quick Attack
Normal
Physical
040
40
100
100%
30
15
15
Water Gun
Water
Special
040
40
100
100%
25
18
18
Pursuit
Dark
Physical
040
40
100
100%
20
21
21
Swift
Normal
Special
060
60
00—
—%
20
24
24
Aqua Jet
Water
Physical
040
40
100
100%
20
27
27
Double Hit
Normal
Physical
035
35
090
90%
10
31
31
Whirlpool
Water
Special
035
35
085
85%
15
35
35
Razor Wind
Normal
Special
080
80
100
100%
10
38
38
Aqua Tail
Water
Physical
090
90
090
90%
10
41
41
Agility
Psychic
Status
0000
—
00—
—%
30
45
45
Hydro Pump
Water
Special
110
110
080
80%
5
Bold
indicates a move that gets
STAB
when used by Buizel
Italic
indicates a move that gets STAB only when used by an evolution of Buizel
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
TM08
TM08
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM94
TM94
Surf
Water
Special
090
90
100}}
100%
15
TM98
TM98
Waterfall
Water
Physical
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Buizel
Italic
indicates a move that gets STAB only when used by an evolution of Buizel
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Aqua Ring
Water
Status
—
—%
20
Aqua Tail
Water
Physical
90
90%
10
Baton Pass
Normal
Status
—
—%
40
Double Slap
Normal
Physical
15
85%
10
Fury Cutter
Bug
Physical
40
95%
20
Fury Swipes
Normal
Physical
18
80%
15
Headbutt
Normal
Physical
70
100%
15
Helping Hand
US
UM
Normal
Status
—
—%
20
Me First
Normal
Status
—
—%
20
Mud-Slap
Ground
Special
20
100%
10
Odor Sleuth
Normal
Status
—
—%
40
Slash
Normal
Physical
70
100%
20
Soak
Water
Status
—
100%
20
Switcheroo
Dark
Status
—
100%
10
Tail Slap
Normal
Physical
25
85%
10
Moves marked with an asterisk (*) must be
chain bred
onto Buizel in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Buizel in that game.
Bold
indicates a move that gets
STAB
when used by Buizel
Italic
indicates a move that gets STAB only when used by an evolution of Buizel
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Aqua Tail
Water
Physical
90
90%
10
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Helping Hand
Normal
Status
—
—%
20
S
M
US
UM
Ice Punch
Ice
Physical
75
100%
15
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Water Pulse
Water
Special
60
100%
20
A black or white abbreviation in a colored box indicates that Buizel can be tutored the move in that game
A colored abbreviation in a white box indicates that Buizel cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Buizel
Italic
indicates a move that gets STAB only when used by an evolution of Buizel
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Brine
Water
Special
065
65
100}}
100%
10
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Dig
Ground
Physical
080
80
100}}
100%
10
IV
V
VI
Dive
Water
Physical
080
80
100}}
100%
10
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
IV
V
VI
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
IV
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Buizel
Italic
indicates a move that gets STAB only when used by an evolution of Buizel
Click on the generation numbers at the top to see transfer-only moves for other generations