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Banette (Duel 571)

Banette
ジュペッタ Juppeta
BanetteDuel571.png
Evolution stage 2
Figure name Banette
Move Points 2
Type
Ghost Unknown
Rarity EX
Invisible Shiny Bulbasaur
Version 6.2.5
ID 571
Time Booster League Champion
Special Time Boosters None
Locked Booster Yes
Material Exchange 4000Material
For more information on the Pokémon this figure depicts, see Banette.

Banette (Japanese: ジュペッタ Juppeta) is a figure in Pokémon Duel. It was made available in version 6.2.5.

Contents

Abilities

Building Spite うらみだめ
This Pokémon can MP move through other Pokémon on the field. This Pokémon deals +10 damage for each of your Banette and Shuppet that have been knocked out during the duel.


Data Disk

Version 7.0.0

Duel Z-Move.png Never-Ending Nightmare むげんあんやへのいざない 96 pt.
220
All opposing Pokémon on the field spin. Those that spin White Attacks get an MP −1 marker.
Destiny Bond* みちづれ※ 28 pt.
0
* If this Pokémon is knocked out, so is the battle opponent.
Imprison ふういん 28 pt.
★★★
Attaches an Imprisoned marker to the battle opponent. While that marker is attached, the Attack the battle opponent spun this turn becomes a Miss.
Knock Off* はたきおとす※ 36 pt.
110
*Nullifies the effects of one of this Pokémon's battle opponent's in-use plates, and that plate counts as having been used.
Miss ミス 4 pt.
{{{effect}}}
Leveling up the figure allows the size of non-miss segments to be increased and the size of miss segments to be decreased.
Every evolution this figure has undergone adds +10 damage and +1 ★.
Chain leveling allows the damage of an attack to be increased.

Version 6.2.5-6.2.11

Destiny Bond* みちづれ※ 28 pt.
0
* If this Pokémon is knocked out, so is the battle opponent.
Imprison ふういん 28 pt.
★★★
Attaches an Imprisoned marker to the battle opponent. While that marker is attached, the Attack the battle opponent spun this turn becomes a Miss.
Knock Off* はたきおとす※ 36 pt.
110
*Nullifies the effects of one of this Pokémon's battle opponent's in-use plates, and that plate counts as having been used.
Miss ミス 4 pt.
{{{effect}}}
Leveling up the figure allows the size of non-miss segments to be increased and the size of miss segments to be decreased.
Every evolution this figure has undergone adds +10 damage and +1 ★.
Chain leveling allows the damage of an attack to be increased.

Trivia

Origin

Destiny Bond, Imprison, and Knock Off are all moves in the Pokémon games that Banette can learn, the first two via breeding. Never-Ending Nightmare is a Z-Move in the games that Banette can use by equipping Ghostium Z.

Project Sidegames logo.png This article is part of both Project Sidegames and Project TFG, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Sidegames and TFG, respectively. Project TFG logo.png