Arcanine (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Thunder Fang Electric Physical 06565 095}}95% 15
0011 0011 Bite Dark Physical 06060 100}}100% 25
0011 0011 Roar Normal Status 0000 100}}100% 20
0011 0011 Fire Fang Fire Physical 06565 095}}95% 15
0011 0011 Odor Sleuth Normal Status 0000 00—}}—% 40
03939 03434 ExtremeSpeed Normal Physical 08080 100}}100% 5
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM20 Safeguard Normal Status 0000 00—}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM35 Flamethrower Fire Special 09595 100}}100% 15
  TM38 Fire Blast Fire Special 120120 085}}85% 5
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM43 Flame Charge Fire Physical 05050 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM50 Overheat Fire Special 140140 090}}90% 5
  TM59 Incinerate Fire Special 03030 100}}100% 15
  TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM93 Wild Charge Electric Physical 09090 100}}100% 15
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  TM95 Snarl Dark Special 05555 095}}95% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
      Body Slam Normal Physical 85 100% 15
       Close Combat Fighting Physical 120 100% 5
      
  
Covet Normal Physical 60 100% 40
      
      
      
      
      
      
 
Crunch Dark Physical 80 100% 15
      
      
  
Double-Edge Normal Physical 120 100% 15
      
  
Double Kick Fighting Physical 30 100% 30
      
    
Fire Spin Fire Special 35 85% 15
      
      
Flare Blitz Fire Physical 120 100% 15
   Heat Wave Fire Special 100 90% 10
      
   
Howl Normal Status —% 40
    Iron Tail* Steel Physical 100 75% 15
  Morning Sun Normal Status —% 5
      
      
     
Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Arcanine in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Arcanine in that game.
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Arcanine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Arcanine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Ember Fire Special 40 100% 25
  Leer Normal Status 100% 30
  Helping HandBW Normal Status —% 20
  Flame Wheel Fire Physical 60 100% 25
  Reversal Fighting Physical 100% 15
  Flame Burst Fire Special 70 100% 15
  Take Down Normal Physical 90 85% 20
  Agility Psychic Status —% 30
  Crunch Dark Physical 80 100% 15
  Heat WaveBW Fire Special 100 90% 10
  Flare Blitz Fire Physical 120 100% 15
  Endure Normal Status —% 10
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Captivate Normal Status 0000 100}}100% 20
III IV Charm Normal Status 0000 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see transfer-only moves for other generations