Appendix:Yellow walkthrough/Section 12

This is the Bulbapedia walkthrough for Pokémon Yellow.
These pages follow the original Game Boy iteration, not Let's Go, Pikachu! and Let's Go, Eevee!. The guide for those games can be found here.


Route 12

 
Route 12

Route 12 connects Lavender Town, Route 11, and Route 13. Beyond the northern gate, the area is also known as Silence Bridge. It is a favorite spot for Fishermen.


Roadblock

Halfway through the route, a second Snorlax has fallen asleep in another inconvenient place. Use the Poké Flute like before to wake the Pokémon, and it attacks in a grumpy rage!

 
Type:
Normal Unknown
Snorlax Lv.30
Headbutt
Normal
Amnesia
Psychic
Rest
Psychic
  --  
   


Fishing Guru 3

The house to the south of the intersection with Route 11 is home to the Fishing Guru's younger brother. Speak to him to receive the Super Rod. This high-end fishing rod is the best model available and can reel in some of the strongest sea creatures, like Seaking and Dratini.

Route 13

 
Route 13

Route 13 is a difficult, narrow path that leads westward to Route 14. Many Trainers can be found among the maze of fences.


Route 14

 
Route 14

Route 14 is a pleasant coastal road where the salty breeze blows in from the sea. The path runs south to Route 15.


Route 15

 
Route 15

Route 15 leads west from Route 14 back to Fuchsia City.


Share the Wealth

Enter the gate and speak to another of Professor Oak's aides. If you have caught at least 50 different species, the professor has asked him to give you an Exp. All. This item distributes Experience Points to all Pokémon in your party whether they battle or not, but reduces the number of points for those that do.

Fuchsia City

 
Route 19

Prepare to Set Sail

Traveling through the southern islands will require the use of Surf and Strength, so plan accordingly. Be sure to bring along plenty of Poké Balls, too. Not only are there several new Water Pokémon to catch, but there is also rumored to be a Legendary Pokémon nesting somewhere along the way.

Route 19

Route 19 runs south from the Fuchsia City beach to Route 20. It is a popular spot for swimming and sunbathing.


Summer Beach House

Visit the Summer Beach House and speak to the Surfin' Dude. If you have a Pikachu that knows SurfGB or your starter PikachuVC in your party, you may take part in the Pikachu's Beach mingame.


Route 20 (East)

 
Route 20

The waves of Route 20 are a popular spot for swimming. The path is separated in the middle by the Seafoam Islands. The waters lead westward to Cinnabar Island.

 
1F
 
B1F
 
B2F
 
B3F
 
B4F

Seafoam Islands

The Seafoam Islands are a pair of islands that are shaped the same, as if they were twins. A shocking cold fills the caverns inside. Several large boulders and fast-moving currents hinder travel at first.


1F

Head northeast and use Strength to move the boulder to the hole in the floor so that it falls to the floor below. Climb up onto the rocky ridge and walk past the first ladder. Push the second boulder down the hole in the northeast area, then backtrack and climb down the first ladder.

B1F

Go northeast over the rocky ridge and push the boulder down the next break in the floor. Backtrack to the west and climb the northwest ladder.

B2F

Walk eastward to find the same boulder and drop it down to the next floor. Once it falls through, return to the first floor and jump down through the hole in the northeast area.

B1F (Northeast)

Drop the boulder through the hole and jump down after it.

B2F (Northeast)

Push the boulder through the next hole and continue after it.

B3F

Moving these two boulders has caused them to fall into the seawater flowing through here, blocking the swift ocean currents and allowing you to Surf to new places. Climb onto the rocky ridge to the west and head to the southwest to reach a group of boulders. In the alcove, push the boulder on the right to the north wall. Move the boulder on the left one step southward, then one step westward. Next, push the boulder sitting to the south of the ladder all the way to the west. Move the boulder on the right so it is one step north of the eastern gap in the floor, and drop it down. Push the boulder on the left to the western hole and jump down behind it.

B4F

With the second set of boulders blocking the currents, you may now reach the small northwest island. Be sure to save your progress before approaching the legendary bird Pokémon, as there is only one chance to catch it.

VS Articuno

Articuno is likely the first of the Legendary birds that you will encounter. Use Fire-, Electric-, and Rock-type attacks to weaken it quickly, then follow up with Grass or Bug moves to chip away at its health. Legendary Pokémon will not let themselves be captured easily, so it will be useful to cause status ailments like Sleep or Paralysis to increase the odds.

 
Types:
Ice Flying
Articuno Lv.50
Peck
Flying
Ice Beam
Ice
  --  
   
  --  
   


When the battle is over, swim to the rocky ridge and climb up the nearest ladder.

B3F

Walk up onto the rocky ridge and go east. Surf to the eastern shore and climb the ladder in the southeast. This takes you through a series of ladders back up to ground level. Take the exit in the southeast part of 1F to re-emerge on Route 20 through the western island.

Route 20 (West)

Route 20's western half connects to Cinnabar Island.


← Part 11 Route 16, Route 17, Route 18, Fuchsia City, Safari Zone
Yellow
walkthrough
Cinnabar Island, Cinnabar Gym, Route 21 Part 13 →


  This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.