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Appendix:HeartGold and SoulSilver walkthrough/Section 13

< Appendix:HeartGold and SoulSilver walkthrough
This is the Bulbapedia walkthrough for Pokémon HeartGold and SoulSilver. This walkthrough follows the remade Nintendo DS version, not Pokémon Gold and Silver.
The guide for those can be found here.


Ho-Oh Descends to the Bell TowerHG

Suddenly, their younger sister enters the building and claims that she just saw the shadow of a big Pokémon over the Bell Tower. The sisters run off, leaving you to follow. Ho-Oh will not let itself be caught easily, so be sure to stock up on useful Poké Balls, such as Timer Balls. Repels, Escape Ropes, and Pokémon with status-inflicting moves, like Spore or Thunder Wave, are also recommended. Head north from the Dance Theater to reach the Barrier Station. Flash the Fog Badge to reach Bellchime Trail, and step inside the tower.

Bell Tower

As you approach the back of the first floor, the Rainbow Wing suddenly floats up into the air. Seeing the shimmering rainbow feather, the monk finally moves from the ladder.

2F

Go south around the column and climb the ladder.

Bell Tower, 3F
Bell Tower, 4F

3F

Go west to reach a Full Heal. Move around in an S-shape to reach the northeast stairs.

4F

Jump south, then west and follow the path to find an Ultra Ball. Continue following the path to get a PP Up. Grab the Escape Rope in the southwest, then climb the northwest stairs.

Bell Tower, 5F
Bell Tower, 6F

5F

Work your way to the pillar for a Rare Candy. The ramps here keep you from advancing, so take the southeast stairs and backtrack through 4F. As you emerge from the stairs, jump east twice before taking the first ramp south. Next, take the first ramp west and then south. You'll come to a fork with two paths. Take the eastern ramps (closest to the pillar) to reach stairs in the south.

6F

6F has a simple layout that serves as a transition between the ramps on the lower floors and what lies above. The next three floors use a series of warp tiles for quick navigation. First grab the Max Potion, then circle around to the northwest corner to get the Full Heal. Jump the two ramps south and take the stairs up to 7F.

Bell Tower, 7F
Bell Tower, 8F

7F

Step on the nearest warp tile to reach the pillar, and take the next to reach the east wall of 9F. There are two warp tiles to the south; the right one leads to the center of 8F and a Max Elixir, while the left one leads to the south side of 8F and a Nugget. Backtrack to the first warp on 7F, grab the Max Revive to the northeast, and go south to take the next warp to the west side of 8F.

8F

The next warp takes you to the north side of 9F where you can find an HP Up. Continue west and take the second warp tile on 9F, which brings you back to the east side of 8F. Pick up the Full Restore to the northwest and take one last warp to the center of 9F.

Bell Tower, 9F
Bell Tower, Rooftop

9F

Climb the stairs to reach the rooftop.

Rooftop

Climb the golden stairway to reach the tower's rooftop, where the Kimono Girls are waiting for you. Zuki tells you that once their mystical dance combines with the sound of the Clear Bell, Ho-Oh will return from the great arch of the sky once more. The Clear Bell floats up above you, and the sisters begin their dance. The four other bells, each hanging from a different corner of the roof, also activate. As if drawn by the peal of the bells, Ho-Oh appears and descends to the tower.

SoulSilver players are unable to challenge Ho-Oh until after obtaining the Rainbow Wing in Pewter City. The Clear Bell is not required.

Ho-Oh

SAVE your game before challenging Ho-Oh.

Start off by using status-inflicting moves, like Spore or Thunder Wave, to wear it down. Follow up with Water- or Electric-type attacks to inflict double the damage. Use caution with Rock-type attacks, as Ho-Oh takes four times the normal damage from such moves. Then slowly chip away at its remaining health with Fire-, Grass-, Fighting-, Bug-, or Steel-type attacks, as moves of these types only inflict half- or quarter-damage. If you happen to knock it out and don't want to soft reset, it will reappear once you have entered the Hall of Fame.

HeartGold
Spr 4h 250.png
Types:
Fire Flying
Ability:
Pressure
Held item:
Bag Sacred Ash Sprite.png Sacred Ash
Ho-Oh Lv.45
Extrasensory
Psychic Special
Sunny Day
Fire Status
Fire Blast
Fire Special
Sacred Fire
Fire Physical

Lugia Emerges from the Waterfall BasinSS

Suddenly, their younger sister enters the building and claims that she just saw the shadow of a big Pokémon in the Whirl Islands' waters. The sisters run off, leaving you to follow. Lugia will not let itself be caught easily, so be sure to stock up on useful Poké Balls, such as Heavy Balls. Repels, Escape Ropes, and Pokémon with status-inflicting moves, like Spore or Thunder Wave, are also recommended. Fly back to Olivine or Cianwood and sail out into the ocean. Surf and Whirlpool are required to fully explore the islands' underwater cave network; Strength and Flash are helpful, but not necessary.

Whirl Islands

There are many items to be found throughout the caves, but if you are only looking for Lugia, start with the northeast island.

Whirl Islands, northwest interior
Whirl Islands, northeast interior
Whirl Islands, southeast interior
Whirl Islands, southwest interior
Whirl Islands, B1F
Whirl Islands, B2F
Whirl Islands, Waterfall Basin

Northwest Island

Step inside the cave, and take the ladder to the floor below.

Walk down the stairway to reach a hidden Pearl to the northeast, and a Full Restore to the south. Jump the ledge and climb the stairway to the east in order to reach a Nugget and a hidden Super Repel. Head east and jump the two ledges to reach a ladder; this leads to a dead-end with an Ultra Ball. Go south, jump another ledge, and backtrack to the first ladder in the northwest corner. Head south along the upper level to reach a Carbos, and climb down the ladder to the southeast.

Grab the Max Elixir and Full Restore from this dead-end area, then use an Escape Rope to exit the cave.

Northeast Island

Walk east, jump the ledge, and take the northern path to reach the next part of the main cavern.

Follow the rock platform southward, collect the hidden Revive, and climb down the ladder to B2F.

Inspect the north wall for a hidden Full Restore, then grab the Max Revive to the west. Speak with the monk, and the Silver Wing suddenly floats up into the air. When he sees the shimmering silver feather, the monk allows you to pass. Step through the archway just south of him to reach a Rare Candy Continue the climb down the cliffside to reach another archway, where your lead Pokémon retreats into its Poké Ball.

Step inside the waterfall chamber and climb onto the platform, where you find the Kimono Girls waiting for you. Zuki tells you that once their mystical dance combines with the sound of the Tidal Bell, Lugia will emerge from the waterfall basin once more. The Tidal Bell floats up above you, and the sisters begin their dance. The two other bells, fastened on either side of the waterfall, also activate. As if drawn by the peal of the bells, Lugia emerges from behind the waterfall.

HeartGold players are unable to challenge Lugia until after obtaining the Silver Wing in Pewter City. The Tidal Bell is not required.

Lugia

SAVE your game before challenging Lugia.

Start off by using status-inflicting moves, like Spore or Thunder Wave, to wear it down. Follow up with Rock-, Ghost-, Electric-, Ice-, or Dark-type attacks to inflict double the damage. Then slowly chip away at its remaining health with Fighting-, Grass-, or Psychic-type attacks, as moves of these types inflict only half- or quarter-damage. Because Lugia is over 205 kg, Heavy Balls are the second-most effective Poké Ball (other than the Master Ball). If you happen to knock it out and don't want to soft reset, it will reappear once you have entered the Hall of Fame.

SoulSilver
Spr 4h 249.png
Types:
Psychic Flying
Ability:
Pressure
Held item:
None
Lugia Lv.45
Extrasensory
Psychic Special
Rain Dance
Water Status
Hydro Pump
Water Special
Aeroblast
Flying Special


Southeast Island

Check the northwest corner for a hidden Rare Candy, then take the ladder down to the main cavern.

Head north along the rock ledge to find a Calcium. Go down the stairway and loop around to the west. Search near the south-central ladder for a hidden Ultra Ball, then move the nearby boulder northward. Head west to reach an Escape Rope, then climb the southwest ladder.

Detour across the pool of water to the east to collect another Ultra Ball, then take the exit to emerge on the southwest island.

Southwest Island

The only items accessible from the southwest island are the Escape Rope and the Calcium, both of which would have been collected already.

Ruins of Alph

Ruins of Alph (optional)

The ancient Ruins of Alph are believed to date back at least 1,500 years. Some chambers are accessible from Routes 32 or 36, and others are accessible from Union Cave. Most of the ruins can be explored using only Surf, but picking up all the items requires more moves, items, and a Pokémon. The script seen in these crumbling structures is the earliest known writing system in the world, but it is unclear which appeared first, these characters or the Pokémon that resemble them.


North chamber

Pass through the ancient structures to enter the northern chamber. Read the hint to identify the Pokémon, and move and rotate the pieces to reconstruct the puzzle, which glows briefly when completed. The floor gives way, dropping you into the main underground chamber where the first ten forms of Unown, A through J, have awakened. Shortly after, you are greeted by a young researcher. He is so impressed that you solved the first puzzle that he hands over the Unown Report, which automatically records any caught Unown.

Tuning into the Mysterious Transmission will improve the chances of meeting an Unown form that you have not yet encountered. This is also one of the few places where wild Natu and Smeargle can be found.

← Part 12 Route 46 to Ecruteak City
HeartGold and SoulSilver
walkthrough
Route 27 to Victory Road Part 14 →


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