Amaura (Pokémon)/Generation VII learnset

← Amaura Amaura

All damage-dealing Normal-type moves will get STAB if Amaura has the Ability Refrigerate.

By leveling up

Generation VII
Other generations:
VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Growl Normal Status 0000 100100% 40
011 Powder Snow Ice Special 04040 100100% 25
055 Thunder Wave Electric Status 0000 09090% 20
1010 Rock Throw Rock Physical 05050 09090% 15
1313 Icy Wind Ice Special 05555 09595% 15
1515 Take Down Normal Physical 09090 08585% 20
1818 Mist Ice Status 0000 00——% 30
2020 Aurora Beam Ice Special 06565 100100% 20
2626 Ancient Power Rock Special 06060 100100% 5
3030 Round Normal Special 06060 100100% 15
3434 Avalanche Ice Physical 06060 100100% 10
3838 Hail Ice Status 0000 00——% 10
4141 Nature Power Normal Status 0000 00——% 20
4444 Encore Normal Status 0000 100100% 5
4747 Light Screen Psychic Status 0000 00——% 30
5050 Ice Beam Ice Special 09090 100100% 10
5757 Hyper Beam Normal Special 150150 09090% 5
6565 Blizzard Ice Special 110110 07070% 5
  • Bold indicates a move that gets STAB when used by Amaura
  • Italic indicates a move that gets STAB only when used by an evolution of Amaura

By TM

Generation VII
Other generations:
VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM69  TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM79  TM79 Frost Breath Ice Special 06060 090}}90% 10
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM91  TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Amaura
  • Italic indicates a move that gets STAB only when used by an evolution of Amaura

By breeding

Generation VII
Other generations:
VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Barrier* Psychic Status —% 20
Discharge Electric Special 80 100% 15
Haze* Ice Status —% 30
Magnet Rise Electric Status —% 10
Mirror Coat* Psychic Special 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Amaura in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Amaura in that game.
  • Bold indicates a move that gets STAB when used by Amaura
  • Italic indicates a move that gets STAB only when used by an evolution of Amaura

By tutoring

Generation VII
Other generations:
VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Magnet Rise Electric Status —% 10
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Amaura can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Amaura cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Amaura
  • Italic indicates a move that gets STAB only when used by an evolution of Amaura

By transfer from another generation

Generation VII
Other generations:
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VI Flash Normal Status 0000 100}}100% 20
VI Rock Smash Fighting Physical 04040 100}}100% 15
VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Amaura
  • Italic indicates a move that gets STAB only when used by an evolution of Amaura
  • Click on the generation numbers at the top to see transfer-only moves for other generations