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Aftermath ゆうばく
Induced Explosion
Flavor text
Generation IV
Damages the foe landing the finishing hit.
Generation V
Damages the attacker landing the finishing hit.
Generation VI
Damages the attacker landing the finishing hit.
Generation VII
Damages the attacker if it contacts the Pokémon with a finishing hit.
Generation VIII
Currently unknown

Aftermath (Japanese: ゆうばく Induced Explosion) is an Ability introduced in Generation IV.

Contents

Effect

In battle

When a Pokémon with this Ability faints due to damage from a move that makes contact, the attacking Pokémon takes damage equal to ¼ of its own maximum HP. This Ability will not activate if a Pokémon with Damp is on the field.

Outside of battle

Aftermath has no effect outside of battle.

Pokémon with Aftermath

# Pokémon Types First Ability Second Ability Hidden Ability
Voltorb Voltorb Electric Electric Soundproof Static Aftermath
Electrode Electrode Electric Electric Soundproof Static Aftermath
Drifloon Drifloon Ghost Flying Aftermath Unburden Flare Boost
Drifblim Drifblim Ghost Flying Aftermath Unburden Flare Boost
Stunky Stunky Poison Dark Stench Aftermath Keen Eye
Skuntank Skuntank Poison Dark Stench Aftermath Keen Eye
Trubbish Trubbish Poison Poison Stench Sticky Hold Aftermath
Garbodor Garbodor Poison Poison Stench Weak Armor Aftermath
Please note that this is only 100% accurate to Generation VII games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII or later.

In other games

Pokémon Mystery Dungeon series

In Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, when the Pokémon faints, it sometimes causes an explosion similar to Selfdestruct, reducing HP by half on team members and by 40 on hostile Pokémon, as well as destroying items.

In Pokémon Super Mystery Dungeon, Aftermath activates when hit by a contact move from an adjacent enemy, dealing damage equal to 25% of the attacking Pokémon's maximum HP. Aftermath will also cause the Pokémon to explode when it is hit by an explosion, dealing damage equal to 25% of the Pokémon's maximum HP to itself and surrounding Pokémon, as well as destroying all walls, items, and special tiles.

Description

Games Description
MDTDS Causes the Pokémon to explode upon fainting.
BSL このポケモンが たおれたときに ばくはつする
MDGtI Unavailable
SMD When the Pokémon takes huge damage from a contact move like Tackle or Scratch, it counterattacks to damage the enemy! If the Pokémon is hit by an explosion, it will explode, too!

In the manga

In the Pokémon Adventures manga

In the Pokémon Diamond and Pearl Adventure! manga


Trivia

  • All Pokémon that are able to have this Ability can learn Explosion. Aftermath's similarity to Explosion is more apparent in languages other than English, including the original Japanese, in which the Ability is known as ゆうばく Yūbaku (Induced Explosion). This is also why the Ability Damp affects Aftermath.
  • Prior to becoming an Ability, Aftermath appeared as a TCG Attack.

In other languages

Language Title
Chinese Cantonese 引爆 Yáhnbaau
Mandarin 引爆 Yǐnbào
France Flag.png French Boom Final
Germany Flag.png German Finalschlag
Italy Flag.png Italian Scoppio
South Korea Flag.png Korean 유폭 Yupok
Brazil Flag.png Brazilian Portuguese Resultado
Spain Flag.png Spanish Resquicio


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.