Zubat (Pokémon)/Generation VII learnset

← Zubat Zubat

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Absorb Grass Special 02020 100100% 25
055 Supersonic Normal Status 0000 05555% 20
077 Astonish Ghost Physical 03030 100100% 15
1111 Bite Dark Physical 06060 100100% 25
1313 Wing Attack Flying Physical 06060 100100% 35
1717 Confuse Ray Ghost Status 0000 100100% 10
1919 Air Cutter Flying Special 06060 09595% 25
2323 Swift Normal Special 06060 00——% 20
2525 Poison Fang Poison Physical 05050 100100% 15
2929 Mean Look Normal Status 0000 00——% 5
3131 Leech Life Bug Physical 08080 100100% 10
3535 Haze Ice Status 0000 00——% 30
3737 Venoshock Poison Special 06565 100100% 10
4141 Air Slash Flying Special 07575 09595% 15
4343 Quick Guard Fighting Status 0000 00——% 15
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM19  TM19 Roost Flying Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM28  TM28 Leech Life Bug Physical 08080 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Brave Bird Flying Physical 120 100% 15
Curse* Ghost Status —% 10
Defog Flying Status —% 15
Feint Attack Dark Physical 60 —% 20
Giga Drain Grass Special 75 100% 10
Gust Flying Special 40 100% 35
Hypnosis Psychic Status 60% 20
Nasty Plot Dark Status —% 20
Pursuit Dark Physical 40 100% 20
Quick Attack Normal Physical 40 100% 30
Steel Wing Steel Physical 70 90% 25
Venom Drench* Poison Status 100% 20
Whirlwind Normal Status —% 20
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Zubat in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Zubat in that game.
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Giga Drain Grass Special 75 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Super Fang Normal Physical 90% 10
S M US UM Tailwind Flying Status —% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Zubat can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Zubat cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Captivate Normal Status 0000 100}}100% 20
I II III IV V VI Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Mega Drain Grass Special 04040 100}}100% 15
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Ominous Wind Ghost Special 06060 100}}100% 5
I II III IV V VI Pluck Flying Physical 06060 100}}100% 20
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Razor Wind Normal Special 08080 100}}100% 10
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Twister Dragon Special 04040 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Absorb Grass Special 04040 100100% 15
011 Supersonic Normal Status 0000 05555% 20
044 Wing Attack Flying Physical 06060 100100% 35
099 Bite Dark Physical 06060 100100% 25
1212 Swift Normal Special 06060 00——% 20
1717 Confuse Ray Ghost Status 0000 100100% 10
2020 Haze Ice Status 0000 00——% 30
2525 Leech Life Bug Physical 08080 100100% 10
2828 Toxic Poison Status 0000 09090% 10
3333 Air Slash Flying Special 07575 09595% 15
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM02  TM02 Taunt Dark Status 0000 100}}100% 20
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM14  TM14 Fly Flying Physical 09090 095}}95% 15
TM18  TM18 U-turn Bug Physical 07070 100}}100% 20
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM43  TM43 Shadow Ball Ghost Special 08080 100}}100% 15
TM50  TM50 Roost Flying Status 0000 00—}}—% 10
TM52  TM52 Sludge Bomb Poison Special 09090 100}}100% 10
TM53  TM53 Mega Drain Grass Special 07575 100}}100% 10
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see TM moves from other generations