Zap Cannon (move)

Zap Cannon
でんじほう Electromagnetic Cannon
[[File:|center]]
Type  Electric
Category  Special
PP  5 (max. 8)
Power  120
Accuracy  50%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Judge's Voltage goes up.
Condition  Cool
Appeal  0  
Jamming  0  

Zap Cannon (Japanese: でんじほう Electromagnetic Cannon) is a damage-dealing Electric-type move introduced in Generation II. It was TM07 in Generation II.

Effect

Generation II and III

Zap Cannon has a base power of 100 and paralyzes the target.

Generation IV

Zap Cannon's base power was raised to 120.

Description

Games Description
An Electric-type attack. Inaccurate but is guaranteed to cause paralysis if it hits.
An attack that always paralyzes.
RSE Powerful and sure to cause paralysis, but inaccurate.
FRLG An electric blast is fired like a cannon to inflict damage and paralyze.
The user fires an electric blast like a cannon to inflict damage and cause paralysis.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
081   Magnemite Electric Steel 45 50 54 59 57 ''''
082   Magneton Electric Steel 53 62 60 66 73 ''''
137   Porygon Normal Normal 44 48 62 62 '
145   Zapdos Electric Flying         92 ''''
205   Forretress Bug Steel     31 62 65 64 '
233   Porygon2 Normal Normal 44 48 62 62 '
299   Nosepass Rock Rock   43 61 67 67 50 '
377   Regirock Rock Rock   49 65 65 '
378   Regice Ice Ice   49 65 65 '
379   Registeel Steel Steel   49 65 65 '
386   Deoxys Psychic Psychic   40 81 81 '
462   Magnezone Electric Steel     60 66 73 ''''
474   Porygon-Z Normal Normal     64 62 '
476   Probopass Rock Steel     61 67 67 50 '
599   Klink Steel Steel       54 '
600   Klang Steel Steel       60 '
601   Klinklang Steel Steel       66 '
603   Eelektrik Electric Electric       69 ''''
649   Genesect Bug Steel       66 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
TM07
III
--
IV
--
V
--
VI
TM08
025   Pikachu Electric Electric
026   Raichu Electric Electric
035   Clefairy Normal Normal
036   Clefable Normal Normal
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
052   Meowth Normal Normal
053   Persian Normal Normal
063   Abra Psychic Psychic
064   Kadabra Psychic Psychic
065   Alakazam Psychic Psychic
079   Slowpoke Water Psychic
080   Slowbro Water Psychic
081   Magnemite Electric Steel
082   Magneton Electric Steel
088   Grimer Poison Poison
089   Muk Poison Poison
092   Gastly Ghost Poison
093   Haunter Ghost Poison
094   Gengar Ghost Poison
096   Drowzee Psychic Psychic
097   Hypno Psychic Psychic
100   Voltorb Electric Electric
101   Electrode Electric Electric
109   Koffing Poison Poison
110   Weezing Poison Poison
111   Rhyhorn Ground Rock
112   Rhydon Ground Rock
113   Chansey Normal Normal
115   Kangaskhan Normal Normal
120   Staryu Water Water
121   Starmie Water Psychic
122   Mr. Mime Psychic Psychic
125   Electabuzz Electric Electric
128   Tauros Normal Normal
130   Gyarados Water Flying
131   Lapras Water Ice
135   Jolteon Electric Electric
136   Flareon Fire Fire
137   Porygon Normal Normal
143   Snorlax Normal Normal
145   Zapdos Electric Flying
147   Dratini Dragon Dragon
148   Dragonair Dragon Dragon
149   Dragonite Dragon Flying
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
170   Chinchou Water Electric
171   Lanturn Water Electric
172   Pichu Electric Electric
173   Cleffa Normal Normal
174   Igglybuff Normal Normal
175   Togepi Normal Normal
176   Togetic Normal Flying
179   Mareep Electric Electric
180   Flaaffy Electric Electric
181   Ampharos Electric Electric
190   Aipom Normal Normal
196   Espeon Psychic Psychic
197   Umbreon Dark Dark
199   Slowking Water Psychic
200   Misdreavus Ghost Ghost
203   Girafarig Normal Psychic
206   Dunsparce Normal Normal
209   Snubbull Normal Normal
210   Granbull Normal Normal
216   Teddiursa Normal Normal
217   Ursaring Normal Normal
233   Porygon2 Normal Normal
239   Elekid Electric Electric
241   Miltank Normal Normal
242   Blissey Normal Normal
243   Raikou Electric Electric
249   Lugia Psychic Flying
250   Ho-Oh Fire Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
FRLG E XD
151   Mew Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By event

Generation II

#   Pokémon Type Obtained with
0007   Squirtle Water New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

#   Pokémon Type Obtained with
0243   Raikou Electric 13th Movie Event
GameStop Event
English Winter 2011
0386   Deoxys Psychic 10th Movie Event
GameStop Event
Nintendo of Korea
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

 
Regice
 
Alakazam
 
Espeon
 
Deoxys
The opponent is hit by a massive lightning field from the user.
Pokémon Method
User First Used In Notes
  Alakazam hold its spoons in front of its face and they begin to crackle with electrical energy, creating a white electric orb between them. It then fires the orb at the opponent.
Alex Davis's Alakazam Power Play! Debut
  Jolteon releases a cyclone of yellow electricity from its body at the opponent.
Satsuki's Jolteon Trouble's Brewing Japanese version only
Referred as Thunder Wave in the English dub
  Magneton releases a huge amount of electricity at the opponent from its magnet tips.
Wattson's Magneton Watt's with Wattson None
  The gem on Espeon's forehead glows green and it fires a yellow-green energy ball from it at the opponent.
Anabel's Espeon Second Time's the Charm! Espeon cannot legally learn Zap Cannon as of Generation III
  Registeel puts its hands together and creates a yellow-green ball of electricity between them. It then fires the ball at the opponent.
Brandon's Registeel Overjoyed! None
  A yellow orb of electricity with a red center appears in front of Nosepass's nose and it fires it at the opponent.
Holly's Nosepass Glory Blaze! None
Alan's Nosepass Nosing 'Round the Mountain! None
  Probopass creates a yellow ball with a red center in front of its nose and fires it at the opponent.
Alan's Probopass Nosing 'Round the Mountain! None
A Coordinator's Probopass Dawn of a Royal Day! None
  Deoxys puts its tentacles together and a yellow ball of electricity forms in between them. It then fires the ball at the opponent.
A wild Deoxys Cheers on Castaways Isle! None
  Regice puts its hands in front of it and creates a yellow orb of electricity with a red center in front of its hands. It then separates its hands and fires the orb at the opponent.
Brandon's Regice A Pyramiding Rage! None
  Regirock sticks out its arms and a yellow orb of electricity with a red center appears in front of them. It then fires the orb at the opponent.
Brandon's Regirock Pillars of Friendship! None
  A yellow orb of electricity forms in front of the blue orb on the front of Klinklang's body. Klinklang then fires the orb at the opponent.
A wild Klinklang Evolution Exchange Excitement! None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

Trivia

  • In the anime, Zap Cannon looks strikingly similar to Energy Ball and Electro Ball.
  • Although Espeon has been unable to learn Zap Cannon since Generation II, Anabel's Espeon used it in Second Time's the Charm!, an episode that is set during the time of Generation III.

In other languages

Language Title
Mandarin Chinese 電磁炮 Diàncí Pào
  Dutch Zapkanon
  French Élécanon
  German Blitzkanone
  Greek Ηλεκτρικό Πυροβόλο
  Hindi टॉप का गोला Top Ka Gola
  Italian Falcecannone
  Korean 전자포 Jeonjapo
Portuguese   Brazil Canhão Elétrico
  Portugal Electrocanhão
  Romanian Tunul Ucigaș
  Serbian Elektro-Top
Spanish   Latin America Supercañón (Original series-Diamond & Pearl series)
Cañon de Rayo (in AG040)
Cañonazo (in AG186)
Electrocañón (in BW013)
  Spain Electrocañón


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Generation II TMs
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Generation II HMs
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  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.