ZZAZZ glitch: Difference between revisions

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A side effect of the ZZAZZ glitch causes the player's name to become replaced with one that is much longer, causing most previous letters in the player's name to be replaced by 'Z's.
A side effect of the ZZAZZ glitch causes the player's name to become replaced with one that is much longer, causing most previous letters in the player's name to be replaced by 'Z's.


Another notable side-effect of this glitch is how it changes the Pokémon in the Trainer's party to level 153. Most sprites of Pokémon in the party are replaced with the back-sprite of {{p|Bulbasaur}} and outside of battle the Trainer's sprite changes on the {{ga|Trainer card}}. A possible explanation to why the back-sprites of all of the player's Pokémon in battle are changed to {{p|Bulbasaur}} is because the ZZAZZ glitch overwrites several variables with the hex value 99.  This explains why the party Pokémon are changed to level 153 because a hexadecimal value of 99 is equal to the integer 153 in standard decimal. A hexadecimal value of 99 also corresponds to the letter 'Z' and the move 'Explosion,' which suggests that the ZZAZZ glitch has made a significant change to the data of the party Pokémon. Other less noticeable effects include changes to the interfaces in-game such as the menu, where if a player attempts to save the game the cursor scrolls over 'yes' and 'no' causing the game to crash. A white screen will appear if the player attempts to view their party Pokémon.
Another notable side-effect of this glitch is how it changes the Pokémon in the Trainer's party to level 153. Most sprites of Pokémon in the party are replaced with the back-sprite of {{p|Bulbasaur}} and outside of battle the Trainer's sprite changes on the {{ga|Trainer Card}}. A possible explanation to why the back-sprites of all of the player's Pokémon in battle are changed to {{p|Bulbasaur}} is because the ZZAZZ glitch overwrites several variables with the hex value 99.  This explains why the party Pokémon are changed to level 153 because a hexadecimal value of 99 is equal to the integer 153 in standard decimal. A hexadecimal value of 99 also corresponds to the letter 'Z' and the move 'Explosion,' which suggests that the ZZAZZ glitch has made a significant change to the data of the party Pokémon. Other less noticeable effects include changes to the interfaces in-game such as the menu, where if a player attempts to save the game the cursor scrolls over 'yes' and 'no' causing the game to crash. A white screen will appear if the player attempts to view their party Pokémon.


Although the player's name will glitch, the [[Original Trainer|OT]] values of the party Pokémon will stay the same. This 'tricks' the game into thinking that they are not the player's Pokémon. The combination of this, and the Pokémon's levels being at 153, causes them to disobey the Trainer (as not even the {{badge|Earth}} is programmed to make Pokémon over level 100 obey the player.)
Although the player's name will glitch, the [[Original Trainer|OT]] values of the party Pokémon will stay the same. This 'tricks' the game into thinking that they are not the player's Pokémon. The combination of this, and the Pokémon's levels being at 153, causes them to disobey the Trainer (as not even the {{badge|Earth}} is programmed to make Pokémon over level 100 obey the player.)
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