Z-Move: Difference between revisions

144 bytes added ,  8 January 2018
I noticed this happen the other day. My Kommo-o flinched before it could use Clangorous Soulblaze, and Rotom's popup indicating that it would allow me to use Z-Power again appeared afterwards despite the inability to even attempt to execute the Z-Move.
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(I noticed this happen the other day. My Kommo-o flinched before it could use Clangorous Soulblaze, and Rotom's popup indicating that it would allow me to use Z-Power again appeared afterwards despite the inability to even attempt to execute the Z-Move.)
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Z-Moves may be used without regard to the effects of {{m|Taunt}}, {{m|Torment}}, {{m|Disable}}, {{m|Encore}}, {{m|Imprison}}, and {{m|Heal Block}}; however, the Pokémon never has an opportunity to select a Z-Move if it is forced to use {{m|Struggle}} (e.g. if it is affected by Taunt and only knows [[status move]]s). Even if the target of Z-{{m|Heal Pulse}} or Z-{{m|Floral Healing}} is affected by Heal Block, that Pokémon's HP is restored. Status Z-Moves can be used without regard to the effects of {{m|Gravity}}, but Gravity will still cause them to fail after applying their Z-Power effect (e.g. Z-Magnet Rise will raise the user's evasion but then fail).
Z-Moves may be used without regard to the effects of {{m|Taunt}}, {{m|Torment}}, {{m|Disable}}, {{m|Encore}}, {{m|Imprison}}, and {{m|Heal Block}}; however, the Pokémon never has an opportunity to select a Z-Move if it is forced to use {{m|Struggle}} (e.g. if it is affected by Taunt and only knows [[status move]]s). Even if the target of Z-{{m|Heal Pulse}} or Z-{{m|Floral Healing}} is affected by Heal Block, that Pokémon's HP is restored. Status Z-Moves can be used without regard to the effects of {{m|Gravity}}, but Gravity will still cause them to fail after applying their Z-Power effect (e.g. Z-Magnet Rise will raise the user's evasion but then fail).
If the user [[Status condition#Flinch|flinches]] before it can execute its Z-Move, it will count as having used up its Z-Power for the battle.


Even if a status Z-Move fails, it still applies its Z-Power effect. Z-Moves are affected normally by {{m|Powder}} and [[weather]]. {{cat|Weather-changing moves}} turned into Z-Moves (except {{m|Defog}}) will disappear as usual during [[rain|heavy rain]], [[harsh sunlight|extremely harsh sunlight]], and a [[mysterious air current]], but will apply their Z-Power effects regardless.
Even if a status Z-Move fails, it still applies its Z-Power effect. Z-Moves are affected normally by {{m|Powder}} and [[weather]]. {{cat|Weather-changing moves}} turned into Z-Moves (except {{m|Defog}}) will disappear as usual during [[rain|heavy rain]], [[harsh sunlight|extremely harsh sunlight]], and a [[mysterious air current]], but will apply their Z-Power effects regardless.
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