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Force Fire (talk | contribs) (→Trivia) |
Unowninator (talk | contribs) (→Trivia: Scrappy lets Counter hit Ghosts.) |
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* If the opponent does not attack Wobbuffet, Wobbuffet cannot harm the opponent except with {{m|Struggle}} (itself unusable unless Wobbuffet has run out of moves) or through the use of a [[Z-Move]] or a Dynamax move. | * If the opponent does not attack Wobbuffet, Wobbuffet cannot harm the opponent except with {{m|Struggle}} (itself unusable unless Wobbuffet has run out of moves) or through the use of a [[Z-Move]] or a Dynamax move. | ||
* Wobbuffet was banned from many unofficial tournaments until Generation V, due to its unique moveset and Ability, {{a|Shadow Tag}}, making it somewhat difficult to counter. | * Wobbuffet was banned from many unofficial tournaments until Generation V, due to its unique moveset and Ability, {{a|Shadow Tag}}, making it somewhat difficult to counter. | ||
* Before [[Generation IV]], Wobbuffet could not damage a {{t|Ghost}}- or {{type|Dark}} Pokémon (without the use of Struggle) that uses an attack of its own type because all Ghost moves were physical (the Ghost type is immune to {{m|Counter}}) and all Dark moves were special (the Dark type is immune to {{m|Mirror Coat}}). It is still not possible for Wobbuffet to counter the Ghost/Dark typed {{p|Sableye}} or {{p|Spiritomb}} unless another Pokémon uses {{m|Foresight}}, {{m|Odor Sleuth}}, or {{m|Miracle Eye}} first or the Pokémon is holding a {{DL|In-battle effect item|Ring Target}}. | * Before [[Generation IV]], Wobbuffet could not damage a {{t|Ghost}}- or {{type|Dark}} Pokémon (without the use of Struggle) that uses an attack of its own type because all Ghost moves were physical (the Ghost type is immune to {{m|Counter}}) and all Dark moves were special (the Dark type is immune to {{m|Mirror Coat}}). It is still not possible for Wobbuffet to counter the Ghost/Dark typed {{p|Sableye}} or {{p|Spiritomb}} unless another Pokémon uses {{m|Foresight}}, {{m|Odor Sleuth}}, or {{m|Miracle Eye}} first or the Pokémon is holding a {{DL|In-battle effect item|Ring Target}}, or if {{a|Scrappy}} is passed onto Wobbuffet. | ||
* In [[Generation III]], if two Wobbuffet with Leftovers are facing each other in a Single Battle, the battle will become endless as all of Wobbuffet's moves do not directly damage the opponent, and the player cannot switch to their other Pokémon due to {{a|Shadow Tag}}. Even if the Wobbuffet use {{m|Struggle}}, the damage will be healed quickly by Leftovers. Shadow Tag and Struggle were both changed in [[Generation IV]], likely as a direct response to this scenario. | * In [[Generation III]], if two Wobbuffet with Leftovers are facing each other in a Single Battle, the battle will become endless as all of Wobbuffet's moves do not directly damage the opponent, and the player cannot switch to their other Pokémon due to {{a|Shadow Tag}}. Even if the Wobbuffet use {{m|Struggle}}, the damage will be healed quickly by Leftovers. Shadow Tag and Struggle were both changed in [[Generation IV]], likely as a direct response to this scenario. | ||
* Wobbuffet was designed by [[Hironobu Yoshida]]. | * Wobbuffet was designed by [[Hironobu Yoshida]]. |
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