Wish (move)

If you were looking for the ending theme of the Korean dub of M22, see Wish (song).
Wish
ねがいごと Wish
Wish IX.png
Wish IX 2.png
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used last.

Wish (Japanese: ねがいごと Wish) is a non-damaging Normal-type move introduced in Generation III.

Effect

The turn Wish is used, the user will make a wish. At the end of the next turn, the Pokémon in the user's current position will be healed by a certain amount of HP.

Wish can still be used even if the user's HP is full, but it will do nothing if the Pokémon that should be healed has full HP.

A Pokémon affected by Heal Block cannot use Wish. If Wish has already been used but the Pokémon that would be healed is affected by Heal Block, the move will do nothing.

Wish cannot be blocked by Protect.

Generation III

Wish heals the affected Pokémon by half its own maximum HP.

Wish cannot be stolen by Snatch.

Generation IV

Wish will now cast its healing effect before a Pokémon switches in for a Pokémon knocked out in that turn.

Generation V

Wish now heals for half of the user's maximum HP rather than the recipient's.

Wish can now be stolen by Snatch.

Generation VI onwards

Wish can be used as a part of a Contest Spectacular combination, causing Bestow, Fling and Present to give an extra three appeal points if any of them is used in the next turn.

If powered up by a Normalium Z into Z-Wish, the user's Special Defense stat is raised by one stage.

Description

Games Description
RSEColo.XD A wish that restores HP. It takes time to work.
FRLG A self-healing move that restores half the full HP on the next turn.
DPPtHGSSPBR A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
BWB2W2 One turn after this move is used, the target's HP is restored by half the user's maximum HP.
XYORAS One turn after this move is used, the target's HP is restored by half the user's max HP.
SMUSUM
SwShBDSPLA
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
SV One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0175     No Eggs Discovered No Eggs Discovered 31RSE
29FRLG
28 29 29 29 52 52
0176    
 
Flying Fairy 31RSE
29FRLG
28 29 29 29 52 52
0177    
 
Flying Flying 30 28 28 28 28 40 40
0178    
 
Flying Flying 35 30 30 30XY
29ORAS
29 48 48
0282    
 
Human-Like Amorphous 17 17 17XY
14ORAS
14 28 28 28
0314     Bug Human-Like 21 21 21 21XY
22ORAS
22 22 22
0370     Water 2 Water 2 13
0380    
 
No Eggs Discovered No Eggs Discovered 5 5 5 5XY
1ORAS
1 30 30 30
0385    
 
No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1 1
0468    
 
Flying Fairy 1 1
0594     Water 1 Water 2 37 37 37 37
0669  
Flabébé
All forms
  Fairy Fairy 20 20 20
0670  
Floette
All forms
  Fairy Fairy 20 20 20
0670  
Floette
Eternal Flower
  No Eggs Discovered No Eggs Discovered 20 20
0671  
Florges
All forms
  Fairy Fairy 1 1 1
0684     Fairy Fairy 45 45 30
0685     Fairy Fairy 45 45 30
0985    
 
No Eggs Discovered No Eggs Discovered 70
0987    
 
No Eggs Discovered No Eggs Discovered 28
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0133     Field Field
0172     Field Fairy
0173     Fairy Fairy
0174    
 
Fairy Fairy
0203    
 
Field Field
0238    
 
Human-Like Human-Like
0300     Field Fairy
0311     Fairy Fairy
0312     Fairy Fairy
0327     Field Human-Like
0433     Amorphous Amorphous
0519    
 
Flying Flying
0531     Fairy Fairy
0653     Field Field
0682     Fairy Fairy
0775     Field Field
0777    
 
Field Fairy
0921     Field Field
0926     Field Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0174    
 
No Eggs Discovered No Eggs Discovered Pokéwalker - Amity Meadow
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

# Pokémon Types Egg Groups Obtained with
0655    
 
Field Field Island Scan - Ancient Poni PathUSUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0134     Field Field Wild Tera Pokémon - Casseroya LakeSV
0470     Field Field Wild Tera Pokémon - South Province (Area Four)SV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0083    
 
Flying Field Wish Egg
0096     Human-Like Human-Like Wish Egg
0102    
 
Grass Grass Wish Egg
0108     Monster Monster Wish Egg
0113     Fairy Fairy Wish Egg
0115     Monster Monster Wish Egg
0172     No Eggs Discovered No Eggs Discovered Pokémon Center 5th Anniversary
0280    
 
Human-Like Amorphous Pokémon Center 5th Anniversary
0359     Field Field Pokémon Center 5th Anniversary
Pokémon Stamp Ruby and Sapphire
0371     Dragon Dragon Pokémon Center 5th Anniversary
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VIII

# Pokémon Types Egg Groups Obtained with
0025     Field Fairy KIBO's Pikachu
★Sgr6746 Gigantamax Factor Pikachu
0133     Field Field ★Sgr7194 Gigantamax Factor Eevee
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Rescue Team, Explorers, and Adventure Squad series, the user gains the Wish status for 11-12 turns, increasing natural HP recovery to 3.3% of the Pokémon's maximum HP each turn.

From Pokémon Super Mystery Dungeon, the user gains the Wish status on the first turn and then recovers 75% of the user's max HP to the user and to all adjacent allies on the next turn.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 15 - —% - User User -
MDTDS - - 15 - —% - User User -
BSL - - 15 - —% - User User -
SMD - - 15 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Wish could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Wish could be seen as a move used by Boss Slurpuff.

  Wish
Charge time 1.5 seconds
Range type Circular (self)
Target Self
Additional effect Restores HP

Description

Games Description
MDRB The user gains the Wish status. It boosts the user's HP recovery rate.
MDTDS Gives the user a Wish status. A Pokémon with the Wish status has its natural HP recovery rate boosted.
BSL じぶんを ねがいごとじょうたいにかえる ねがいごとじょうたいになると HPが しぜんに かいふくするのが はやくなる
MDGtI  UNUSED
SMD You'll make a wish! When your wish comes true, your HP and your teammates' HP will be restored.


In the anime

 
Espeon
 
Healing
The user can heal itself or its allies by wishing it.
Pokémon Method
User First Used In Notes
  Espeon cries out, and an image of a shooting star appears behind it and a white light shoots up around its body. If Espeon or its ally is hurt afterward, the image of the shooting star reappears behind them and they become outlined by white light, healing them.
Soleil's Espeon Night and Day, You are the Ones! Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).

In other languages

Language Title
Chinese Cantonese 祈願 Kèihyuhn *
祈求 Kèikàuh *
Mandarin 祈願 / 祈愿 Qíyuàn *
祈求 Qíqiú *
  French Vœu
  German Wunschtraum
  Greek Ευχή Éuhe
  Italian Desiderio
  Korean 희망사항 Huimang Sahang
  Polish Życzenie
Portuguese   Brazil Desejo
  Portugal Desejar
  Serbian Želja
  Spanish Deseo
  Vietnamese Nguyện Ước


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.