Weezing (Pokémon)/Generation II learnset

← Weezing Weezing

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Poison Gas Poison 0000 055}}55% 40
011 Tackle Normal 03535 095}}95% 35
011 Smog Poison 02020 070}}70% 20
011 Selfdestruct Normal 200200 100}}100% 5
099 Smog Poison 02020 070}}70% 20
1717 Selfdestruct Normal 200200 100}}100% 5
2121 Sludge Poison 06565 100}}100% 20
2525 SmokeScreen Normal 0000 100}}100% 20
3333 Haze Ice 0000 00—}}—% 30
4444 Explosion Normal 250250 100}}100% 5
5151 Destiny Bond Ghost 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Weezing
  • Italic indicates a move that gets STAB only when used by an evolution of Weezing
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM03 Curse ??? —% 10
  TM04 Rollout Rock 30 90% 20
  TM06 Toxic Poison 85% 10
  TM07 Zap Cannon Electric 100 50% 5
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM15 Hyper Beam Normal 150 90% 5
  TM17 Protect Normal —% 10
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM25 Thunder Electric 120 70% 10
  TM27 Return Normal 100% 20
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM36 Sludge Bomb Poison 90 100% 10
  TM38 Fire Blast Fire 120 85% 5
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM46 Thief Dark 40 100% 10
  • Bold indicates a move that gets STAB when used by Weezing
  • Italic indicates a move that gets STAB only when used by an evolution of Weezing
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Destiny Bond Ghost —% 5
Pain Split Normal 100% 20
Psybeam Psychic 65 100% 20
Psywave Psychic 80% 15
Screech Normal 85% 40
  • Moves marked with an asterisk (*) must be chain bred onto Weezing in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Weezing in that game.
  • Bold indicates a move that gets STAB when used by Weezing
  • Italic indicates a move that gets STAB only when used by an evolution of Weezing
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Weezing can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Weezing cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Weezing
  • Italic indicates a move that gets STAB only when used by an evolution of Weezing
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Weezing
  • Italic indicates a move that gets STAB only when used by an evolution of Weezing
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Mimic Normal 0000 100}}100% 10
I Rage Normal 02020 100}}100% 20
I Substitute Normal 0000 00—}}—% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Weezing
  • Italic indicates a move that gets STAB only when used by an evolution of Weezing
  • Click on the generation numbers at the top to see transfer-only moves for other generations