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{{incomplete|needs=Generation VI details; Gates to Infinity descriptions}} | {{incomplete|needs=Generation VI details; Gates to Infinity descriptions; missing other languages section}} | ||
The '''weather''' (Japanese: '''{{tt|天気|てんき}}''' ''weather'') is a set of mechanics in the Pokémon games that change the battle environment, activating {{Abilities}}, modifying certain [[move]]s, and potentially damaging the Pokémon in battle or affecting their [[stats]]. They have been included in every main series game since [[Generation II]]. In battle, weather is either determined by the location of a battle, due to overworld weather, or by a Pokémon creating a new type of weather with a move or Ability. Only one type of weather may be present at a time, and only the most recent type of weather will take effect. | The '''weather''' (Japanese: '''{{tt|天気|てんき}}''' ''weather'') is a set of mechanics in the Pokémon games that change the battle environment, activating {{Abilities}}, modifying certain [[move]]s, and potentially damaging the Pokémon in battle or affecting their [[stats]]. They have been included in every main series game since [[Generation II]]. In battle, weather is either determined by the location of a battle, due to overworld weather, or by a Pokémon creating a new type of weather with a move or Ability. Only one type of weather may be present at a time, and only the most recent type of weather will take effect. | ||