Weather: Difference between revisions

922 bytes added ,  19 November 2012
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* Fog first appeared in [[Generation III]] on [[Mt. Pyre]], but had no effect on battles.
* Fog first appeared in [[Generation III]] on [[Mt. Pyre]], but had no effect on battles.
* Snow technically exists as an overworld weather condition in Generation III, but it is unused.
* Snow technically exists as an overworld weather condition in Generation III, but it is unused.
* Several lines of unused weather effect text appear within the code of the games:
:{| style="background: #{{water color dark}}; border: 3px solid #{{water color}}; {{roundy|10px}}"
|- style="background:#fff; {{roundytop}}"
| It is raining.{{sup/4|DPPtHGSS}}
|- style="background:#fff;"
| A sandstorm is raging.{{sup/4|DPPtHGSS}}
|- style="background:#fff;"
| A downpour started!{{sup/4|DPPtHGSS}}
|- style="background:#fff;"
| The downpour continues.{{sup/4|DPPtHGSS}}
|- style="background:#fff;"
| Fog crept up as thick as soup!{{sup/5|BWB2W2}}
|- style="background:#fff;"
| The fog lifted.{{sup/5|BWB2W2}}
|- style="background:#fff;"
| The sandstorm rages.{{sup/5|BWB2W2}}
|- style="background:#fff; {{roundybottom}}"
| The hail crashes down.{{sup/5|BWB2W2}}
|}
** Notably, quotes for {{DL|Weather conditions|fog}} exist within the text for Black and White, implying that fog was planned to exist in Black and White.


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