Water tile: Difference between revisions

514 bytes removed ,  12 April 2013
no edit summary
m (→‎Differences between games: I don't know if the tiles look different in Black 2 and White 2 than in Black and White, but I figured I'd add them to the header just to make sure we had them.)
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==Differences between games==
==Differences between games==
{{incomplete|section|Images of water tiles from BW and B2W2 are needed}}
{{incomplete|section|Images of water tiles from BW and B2W2 are needed}}
{| align="left" class="roundy" style="background: #{{locationcolor/dark|water}}; border: 1px solid #{{locationcolor/dark|water}};"
{| class="roundy" style="text-align:center; background: #{{locationcolor/dark|water}}; border: 1px solid #{{locationcolor/dark|water}};"
|
|
{| align="left" class="roundy" style="background: #{{locationcolor/med|water}}; border: #{{locationcolor/med|water}};"
{| class="roundy" style="background: #{{locationcolor/med|water}}; border: #{{locationcolor/med|water}};"
|- align="center"
|-
|
|
{| align="right" class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};"
{| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};"
|- align="center"
|-
|  class="roundy" style="background: #eee;" |{{gameabbrev3|RB}}
|  class="roundy" style="background: #eee;" |{{gameabbrev3|RB}}
|- align="center"
|-
| class="roundy" style="background: #eee;" | [[File:RB Water Tile.png]]
| class="roundy" style="background: #eee;" | [[File:RB Water Tile.png]]
|}
|}
|
|
{| align="right" class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};"
{| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};"
|- align="center"
|-
|  class="roundy" style="background: #eee;" |{{gameabbrev3|Y}}
|  class="roundy" style="background: #eee;" |{{gameabbrev3|Y}}
|- align="center"
|-
| class="roundy" style="background: #eee;" | [[File:Y Water Tile.png]]
| class="roundy" style="background: #eee;" | [[File:Y Water Tile.png]]
|}
|}
|
|
{| align="left" class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};"
{| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};"
|- align="center"
|-
| class="roundy" style="background: #eee;" |{{gameabbrev3|GSC}}
| class="roundy" style="background: #eee;" |{{gameabbrev3|GSC}}
|- align="center"
|-
| class="roundy" style="background: #eee;" | [[File:GSC Water Tile.png]]
| class="roundy" style="background: #eee;" | [[File:GSC Water Tile.png]]
|- align="center"
|-
|}
|}
|
|
{| align="left" class="roundy" style="background: #{{hoenn color light}}; border: 1px solid #{{hoenn color}};"
{| class="roundy" style="background: #{{hoenn color light}}; border: 1px solid #{{hoenn color}};"
|- align="center"
|-
| class="roundy" colspan="6" text-align="center" style="background: #eee;" |{{gameabbrev3|RSE}}
| class="roundy" colspan="6" style="background: #eee;" |{{gameabbrev3|RSE}}
|- align="center"
|-
| class="roundy" style="background: #eee;" | [[File:RSE Water Ocean Tile.png]]
| class="roundy" style="background: #eee;" | [[File:RSE Water Ocean Tile.png]]
| class="roundy" style="background: #eee;" | [[File:RSE Water Deep Tile.png‎]]
| class="roundy" style="background: #eee;" | [[File:RSE Water Deep Tile.png‎]]
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|}
|}
|
|
{| align="left" class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};"
{| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};"
|- align="center"
|-
| class="roundy" colspan="3" text-align="center" style="background: #eee;" |{{gameabbrev3|FRLG}}
| class="roundy" colspan="3" style="background: #eee;" |{{gameabbrev3|FRLG}}
|- align="center"
|-
| class="roundy" style="background: #eee;" |[[File:FRLG Water Tile.png]]
| class="roundy" style="background: #eee;" |[[File:FRLG Water Tile.png]]
| class="roundy" style="background: #eee;" |[[File:FRLG Water Pond Tile.png]]
| class="roundy" style="background: #eee;" |[[File:FRLG Water Pond Tile.png]]
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|}
|}
|
|
{| align="left" class="roundy" style="background: #{{sinnoh color light}}; border: 1px solid #{{sinnoh color}};"
{| class="roundy" style="background: #{{sinnoh color light}}; border: 1px solid #{{sinnoh color}};"
|- align="center"
|-
| class="roundy" colspan="2" style="background: #eee;" |{{gameabbrev3|DP}}
| class="roundy" colspan="2" style="background: #eee;" |{{gameabbrev3|DP}}
|- align="center"
|-
| class="roundy" style="background: #eee;" |[[File:DPPt Water Tile.png]]
| class="roundy" style="background: #eee;" |[[File:DPPt Water Tile.png]]
| class="roundy" style="background: #eee;" |[[File:DPPt Water Ocean Tile.png]]
| class="roundy" style="background: #eee;" |[[File:DPPt Water Ocean Tile.png]]
|}
|}
|
|
{| align="left" class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};"
{| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};"
|- align="center"
|-
| class="roundy" colspan="3" text-align="center" style="background: #eee;" |{{gameabbrev3|HGSS}}
| class="roundy" colspan="3" style="background: #eee;" |{{gameabbrev3|HGSS}}
|- align="center"
|-
| class="roundy" style="background: #eee;" | [[File:HGSS Water Lake Tile.png]]
| class="roundy" style="background: #eee;" | [[File:HGSS Water Lake Tile.png]]
| class="roundy" style="background: #eee;" | [[File:HGSS Water Ocean Tile.png]]
| class="roundy" style="background: #eee;" | [[File:HGSS Water Ocean Tile.png]]
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|}
|}
|
|
{| align="left" class="roundy" style="background: #{{unova color light}}; border: 1px solid #{{unova color}};"
{| class="roundy" style="background: #{{unova color light}}; border: 1px solid #{{unova color}};"
|- align="center"
|-
| class="roundy" style="background: #eee;" | {{gameabbrev3|BWB2W2}}
| class="roundy" style="background: #eee;" | {{gameabbrev3|BWB2W2}}
|- align="center"
|-
| class="roundy" style="background: #eee;" | <!--[[File:BW Water Tile.png]]-->
| class="roundy" style="background: #eee;" | <!--[[File:BW Water Tile.png]]-->
|}
|}
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Let ''x'' equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is.
Let ''x'' equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is.


{| class="roundy" style="background: #{{locationcolor/med|water}}; border:3px solid #{{locationcolor/light|water}};"  
{| class="roundy" style="text-align:center; background: #{{locationcolor/med|water}}; border:3px solid #{{locationcolor/light|water}};"  
|-  
|-  
! colspan="2" align="center" style="{{roundytop|5px}} background: #{{locationcolor/med|water}}"|Encounter-rate table
! colspan="2" style="{{roundytop|5px}} background: #{{locationcolor/med|water}}"|Encounter-rate table
|- style="background: #{{locationcolor/med|water}};"
|- style="background: #{{locationcolor/med|water}};"
! Encounter Type
! Encounter type
! Encounter Rate
! Encounter rate
|- style="background: #fff;" align="center"
|- style="background: #fff;"
| Very Common
| Very common
| 10
| 10
|- style="background: #{{locationcolor/light|water}};" align="center"
|- style="background: #{{locationcolor/light|water}};"
| Common
| Common
| 8.5
| 8.5
|- style="background: #fff;" align="center"
|- style="background: #fff;"
| Semi-Rare
| Semi-rare
| 6.75
| 6.75
|- style="background: #{{locationcolor/light|water}};" align="center"
|- style="background: #{{locationcolor/light|water}};"
| Rare  
| Rare  
| 3.33
| 3.33
|- align="center"
|-
| style="background: #fff; {{roundybl|5px}}"|Very Rare
| style="background: #fff; {{roundybl|5px}}"|Very rare
| style="background: #fff; {{roundybr|5px}}"|1.25
| style="background: #fff; {{roundybr|5px}}"|1.25
|}
|}