Walking Pokémon: Difference between revisions

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→‎List of walking Pokémon in the anime: These two have been absent plenty of times while their trainers have been present
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A walking Pokémon will follow behind its Trainer much like [[Stat Trainers|partner Trainers]] do, and can be interacted with if the player turns back and talks to them. The first game that this appeared in was {{game|Yellow}} on the [[Game Boy]]. This feature also appears in {{game2|Diamond|Pearl|Platinum}}, and to a greater extent {{game|HeartGold and SoulSilver|s}} for the [[Nintendo DS]]. Pokémon walking alongside Trainers has appeared many times in the anime series as well as the [[Pokémon Adventures]] manga.
A walking Pokémon will follow behind its Trainer much like [[Stat Trainers|partner Trainers]] do, and can be interacted with if the player turns back and talks to them. The first game that this appeared in was {{game|Yellow}} on the [[Game Boy]]. This feature also appears in {{game2|Diamond|Pearl|Platinum}}, and to a greater extent {{game|HeartGold and SoulSilver|s}} for the [[Nintendo DS]]. Pokémon walking alongside Trainers has appeared many times in the anime series as well as the [[Pokémon Adventures]] manga.


==In the games==
==In the core series games==
===Pokémon Yellow===
===Pokémon Yellow===
{{main|Red's Pikachu (game)}}
{{main|Red's Pikachu (game)}}
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By turning around and talking to the Pikachu, the player can learn how it feels and thinks about the player. At the beginning of the game, Pikachu is unhappy to be stuck with the player as a Trainer. By using it in lots of battles and keeping it healthy, however, it will change its attitude towards the player. Pikachu displays a variety of expressions, from anger to shock to fear to love, as it reacts to the player and its surroundings. If Pikachu is traded to another game, evolved, and traded back, it will no longer follow the player.
By turning around and talking to the Pikachu, the player can learn how it feels and thinks about the player. At the beginning of the game, Pikachu is unhappy to be stuck with the player as a Trainer. By using it in lots of battles and keeping it healthy, however, it will change its attitude towards the player. Pikachu displays a variety of expressions, from anger to shock to fear to love, as it reacts to the player and its surroundings. If Pikachu is traded to another game, evolved, and traded back, it will no longer follow the player.
[[File:Spr Y Red Pikachu.png|frame|left|Pikachu's status screen]]
[[File:Spr Y Red Pikachu.png|frame|left|Pikachu's status screen]]
Pikachu has many expressions, and some events will trigger some expressions. For example, when it first meets the player, Pikachu is not happy to see the player, and will sometimes turn its back towards them. If the player decides to speak to Pikachu, a small image of Pikachu's current emotion will pop up. The image also shows how much the Pikachu [[friendship|likes]] the player. Further on in the game, Pikachu will begin to like the player, and smile at them. When Pikachu enters the [[Pokémon Fan Club]], it will fall in love with a {{p|Clefairy}}, changing its expression again. When first going into the [[Sea Cottage]], [[Bill]] was experimenting with his cellular teleportation device when he was accidentally turned into a {{p|Clefairy}}, Pikachu will run to him and exchange confused looks. After he is rescued, and transported back to his original self, Pikachu will have a look of shock. Pikachu will also change its expression when it is inflicted with a [[status condition]], such as poison, where Pikachu will feel sick, or under sleep conditions, where Pikachu will be asleep. In [[Pewter City]]'s Pokémon Center, there is a {{p|Jigglypuff}} that will {{m|sing}} a lullaby if talked to, and Pikachu will fall asleep and not move unless awakened by the player. The center's nurse will also comment on Pikachu's sleep if talked to. When entering the [[Pokémon Tower]], Pikachu will feel scared and shudder fearfully. If the player uses a fishing rod, then checks Pikachu, it will appear with a bucket over its head. Besides showing Pikachu's emotions and friendship, the image can also show several other 'events' such as when Pikachu learns {{m|Thunderbolt}}, where it will shock the player.
Pikachu has many expressions, and some events will trigger certain expressions. For example, when it first meets the player, Pikachu is not happy to see the player, and will sometimes turn its back towards them. If the player decides to speak to Pikachu, a small image of Pikachu's current emotion will pop up. The image also shows how much the Pikachu [[friendship|likes]] the player. Further on in the game, Pikachu will begin to like the player, and smile at them. When Pikachu enters the [[Pokémon Fan Club]], it will fall in love with a {{p|Clefairy}}, changing its expression again. When first going into the [[Sea Cottage]], [[Bill]] was experimenting with his cellular teleportation device when he was accidentally turned into a {{p|Clefairy}}. Pikachu will run to him and exchange confused looks. After he is rescued, and transported back to his original self, Pikachu will have a look of shock. Pikachu will also change its expression when it is inflicted with a [[status condition]], such as poison, where Pikachu will feel sick, or under sleep conditions, where Pikachu will be asleep. In [[Pewter City]]'s Pokémon Center, there is a {{p|Jigglypuff}} that will {{m|sing}} a lullaby if talked to, and Pikachu will fall asleep and not move unless awakened by the player. The center's nurse will also comment on Pikachu's sleep if talked to. When entering the [[Pokémon Tower]], Pikachu will feel scared and shudder fearfully. If the player uses a fishing rod, then checks Pikachu, it will appear with a bucket over its head. Besides showing Pikachu's emotions and friendship, the image can also show several other 'events' such as when Pikachu learns {{m|Thunderbolt}}, where it will shock the player.


If the player character jumps over a ledge and leaves Pikachu above it for a short while, Pikachu will start to dance.
If the player character jumps over a ledge and leaves Pikachu above it for a short while, Pikachu will start to dance.
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===Pokémon HeartGold and SoulSilver===
===Pokémon HeartGold and SoulSilver===
{{incomplete|needs=List of accessories by location}}
[[File:HGSS Prerelease Ethan Lyra.png|thumb|{{ga|Ethan}} and {{ga|Lyra}} with their {{p|Chikorita}} and {{p|Marill}}, respectively]]
[[File:HGSS Prerelease Ethan Lyra.png|thumb|{{ga|Ethan}} and {{ga|Lyra}} with their {{p|Chikorita}} and {{p|Marill}}, respectively]]
[[File:Baoba.png|thumb|{{Shiny|Shininess}} is maintained in the overworld sprites.]]
[[File:Baoba.png|thumb|{{Shiny|Shininess}} is maintained in the overworld sprites.]]
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There are few instances wherein the first Pokémon in the party will not follow players. For example, riding a [[bicycle]] will send the Pokémon back to its [[Poké Ball]]. This will also cause it to be sent out from its Poké Ball when a battle begins, instead of just appearing from the side. Certain locations, such as [[Blackthorn Gym]] and the [[Global Terminal]], also prohibit the walking Pokémon from following players. Large Pokémon, such as {{p|Wailord}}, will be sent back to their Poké Balls as well when entering most buildings, as they are too large.
There are few instances wherein the first Pokémon in the party will not follow players. For example, riding a [[bicycle]] will send the Pokémon back to its [[Poké Ball]]. This will also cause it to be sent out from its Poké Ball when a battle begins, instead of just appearing from the side. Certain locations, such as [[Blackthorn Gym]] and the [[Global Terminal]], also prohibit the walking Pokémon from following players. Large Pokémon, such as {{p|Wailord}}, will be sent back to their Poké Balls as well when entering most buildings, as they are too large.


Much like in other games, it is possible to interact with the Pokémon. Checking the Pokémon will cause a small image of its current mood to pop up, as in Yellow. Unlike in Yellow, however, the mood is restricted to the thought bubble above the Pokémon's head. The walking Pokémon will also sometimes interact with the overworld, such as an [[Pikachu-colored Pichu|event Pichu]] becoming interested in [[Spiky-eared Pichu|a wild Pichu from the past]] in [[Ilex Forest]], or an event {{p|Arceus}} allowing players to obtain a member of the [[creation trio]] at level 1. Pokémon will additionally do as they did in Amity Square and occasionally pick up items and accessories, though it is unknown what items can be found this way or if these items vary by species. In some cases, the Pokémon will refuse to hand over the item it has picked up, and will remain angry at the player for a while after trying to take it. Certain Pokémon will react in a unique way if spoken to in a certain place. For example, speaking to a {{p|Sudowoodo}} on Route 36 will cause it to imitate a tree. When the player calls {{ga|Lyra}} or {{ga|Ethan}}, they will give information on which Pokémon will react to the player's current location.  
Much like in other games, it is possible to interact with the Pokémon. Checking the Pokémon will cause a small image of its current mood to pop up, as in Yellow. Unlike in Yellow, however, the mood is restricted to the thought bubble above the Pokémon's head. The walking Pokémon will also sometimes interact with the overworld, such as an [[Pikachu-colored Pichu|event Pichu]] becoming interested in [[Spiky-eared Pichu|a wild Pichu from the past]] in [[Ilex Forest]], or an event {{p|Arceus}} allowing players to obtain a member of the [[creation trio]] at level 1. Walking Pokémon will occasionally pick up [[accessory|accessories]], depending on the location it found the item. In some cases, the Pokémon will refuse to hand over the item it has picked up, and will remain angry at the player for a while after trying to take it. Certain Pokémon will react in a unique way if spoken to in a certain place. For example, speaking to a {{p|Sudowoodo}} on Route 36 will cause it to imitate a tree. When the player calls {{ga|Lyra}} or {{ga|Ethan}}, they will give information on which Pokémon will react to the player's current location.  


Fire Pokémon are a special case: they react unhappily if they are forced to walk in water on a beach. The game then states that the Pokémon doesn't like to get wet feet.
Fire-type Pokémon react unhappily if they are forced to walk in water on a beach. The game then states that the Pokémon doesn't like to get wet feet. The game also states that Fire-type Pokémon will appear unhappy for some reason if they are forced to enter a rainy route.


Sometimes, the walking Pokémon will find a [[Shiny Leaf]], a very rare item, while they walk on certain [[routes]]. When it is found by a Pokémon, it will have no apparent presence other than in that Pokémon's status screen. Once five Shiny Leaves are found, Lyra/Ethan will make a [[Leaf Crown]] out of the Shiny Leaves, which adds a star on the player's Trainer card.
Sometimes, the walking Pokémon will find a [[Shiny Leaf]], a very rare item, while they walk on certain [[routes]]. When it is found by a Pokémon, it will have no apparent presence other than in that Pokémon's status screen. Once five Shiny Leaves are found, Lyra/Ethan will make a [[Leaf Crown]] out of the Shiny Leaves, which adds a star on the player's Trainer card.
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===Pokémon Black 2 and White 2===
===Pokémon Black 2 and White 2===
{{main|Humilau City}}
{{main|Humilau City}}
In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, in the northwest of Humilau City, there is a house the player can visit. Inside is a {{tc|Madame|Socialite}} who has a {{p|Mienfoo}}. She will ask the player to walk her Mienfoo, and if the player accepts, the Mienfoo will follow the player entirely around the building in the manner of a walking Pokémon from the previous generations, possibly to show the mechanic hasn't been forgotten. If the player walks with Mienfoo until it is satisfied, the Socialite will give the player a {{DL|Valuable item|Pearl}} as a reward. However, if they quit before Mienfoo is satisfied, she will not give them an item and they will be unable to walk Mienfoo until the next day.
In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, in the northwest of Humilau City, there is a house the player can visit. Inside is a {{tc|Madame|Socialite}} who has a {{p|Mienfoo}}. She will ask the player to walk her Mienfoo, and if the player accepts, the Mienfoo will follow the player entirely around the building in the manner of a walking Pokémon from the previous generations. If the player walks with Mienfoo until it is satisfied, the Socialite will give the player a {{DL|Valuable item|Pearl}} as a reward. However, if they quit before Mienfoo is satisfied, she will not give them an item and they will be unable to walk Mienfoo until the next day.


==In spin-off games==
[[File:Buddy Pokémon GO.png|thumb|150px|A Buddy Pokémon]]
===Pokémon GO===
{{main|Buddy Pokémon}}
In [[Pokémon GO]], the player can walk with one of their Pokémon as a Buddy Pokémon in order to earn [[Candy]] for that Pokémon's evolutionary family.
{{-}}
==In the anime==
==In the anime==
[[File:Misty AG.png|thumb|220px|Misty carrying Togepi]]
[[File:Misty AG.png|thumb|220px|Misty carrying Togepi]]
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[[Iris's Axew]] is another walking Pokémon, as instead of staying in a Poké Ball he enjoys staying in Iris's hair. It is unknown if Axew has any dislike of a Poké Ball, as the issue of if he even has one has not been raised in the series and also because when the {{OBP|elder|Village of Dragons}} first presented him to Iris he was seen in a basket without a Poké Ball around it.
[[Iris's Axew]] is another walking Pokémon, as instead of staying in a Poké Ball he enjoys staying in Iris's hair. It is unknown if Axew has any dislike of a Poké Ball, as the issue of if he even has one has not been raised in the series and also because when the {{OBP|elder|Village of Dragons}} first presented him to Iris he was seen in a basket without a Poké Ball around it.


[[Clemont's Dedenne]] is the newest walking Pokémon to {{ashfr|Ash's group}}, usually appearing in {{an|Bonnie}}'s bag.
[[Clemont's Dedenne]] is the newest walking Pokémon to {{ashfr|Ash's group}}, usually appearing in {{an|Bonnie}}'s bag. While Dedenne was officially caught by Clemont, he caught Dedenne on Bonnie's request and allows her to take care of it, even leaving Dedenne in her possession while he returned to [[Lumiose Gym]] to train for his battle with Ash.


Several of Team Rocket's Pokémon travel with them out of their Poké Ball. As a running gag, and for comedic effect, [[Jessie's Wobbuffet]] emerges from his Poké Ball frequently, without his Trainer's asking, and often at inappropriate times. Wobbuffet is thus something of a fourth team member. Also, [[James's Chimecho]] and {{TP|James|Mime Jr.}} have often been outside of their Poké Balls.
Several of Team Rocket's Pokémon travel with them out of their Poké Ball. As a running gag, and for comedic effect, [[Jessie's Wobbuffet]] emerges from his Poké Ball frequently, without his Trainer's asking, and often at inappropriate times. Wobbuffet is thus something of a fourth team member. Also, [[James's Chimecho]] and {{TP|James|Mime Jr.}} have often been outside of their Poké Balls.


{{MTR}} is the only walking Pokémon in the anime who does not have a Trainer.
{{MTR}} is the only walking Pokémon in the anime who does not have a Trainer while spending prolonged time with humans, with the result that he could theoretically be captured. even if he has resisted all attempts to be caught in a Poke Ball.


{{left clear}}
===List of walking Pokémon in the anime===
===List of walking Pokémon in the anime===
{| class="roundy sortable" style="margin:auto; background:#{{status color light}}; border:3px solid #{{status color}}"
{| class="roundy sortable" style="margin:auto; background:#{{status color light}}; border:3px solid #{{status color}}"
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| [[Ritchie]]
| [[Ritchie]]
| ''[[EP078|A Friend in Deed!]]''
| ''[[EP078|A Friend in Deed!]]''
|- style="background:#FFF"
| [[Officer Jenny]]'s {{p|Gastly}}
| [[Officer Jenny]]
| ''[[EP086|Pikachu Re-Volts]]''
|- style="background:#FFF"
|- style="background:#FFF"
| [[Falkner]]'s {{p|Hoothoot}}
| [[Falkner]]'s {{p|Hoothoot}}
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| [[Whitney]]
| [[Whitney]]
| ''[[EP158|A Goldenrod Opportunity]]''
| ''[[EP158|A Goldenrod Opportunity]]''
|- style="background:#FFF"
| [[Morty's Gengar]]
| [[Morty]]
| ''[[EP183|A Ghost of a Chance]]''
|- style="background:#FFF"
|- style="background:#FFF"
| [[Harrison's Houndoom]]
| [[Harrison's Houndoom]]
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| {{OBP|Lisa|M03}}
| {{OBP|Lisa|M03}}
| ''[[M03|Spell of the Unown: Entei]]''
| ''[[M03|Spell of the Unown: Entei]]''
|- style="background:#FFF"
| [[Peeko]]
| [[Mr. Briney]]
| ''[[AG018|On a Wingull and a Prayer]]''
|- style="background:#FFF"
|- style="background:#FFF"
| [[Misty's Azurill]]
| [[Misty's Azurill]]
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| ''[[XY003|A Battle of Aerial Mobility!]]''
| ''[[XY003|A Battle of Aerial Mobility!]]''
|- style="background:#FFF"
|- style="background:#FFF"
| {{DL|Mairin|Chespie}}
| [[Chespie]]
| [[Mairin]]
| [[Mairin]]
| ''[[SS029|Mega Evolution Special I]]''
| ''[[SS029|Mega Evolution Special I]]''
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| [[Korrina]]
| [[Korrina]]
| ''[[XY030|Mega Revelations!]]''
| ''[[XY030|Mega Revelations!]]''
|- style="background:#FFF"
| [[Lana's Popplio]]
| {{an|Lana}}
| ''[[SM001|Alola to New Adventure!]]''
|- style="background:#FFF"
| [[Mallow's Steenee]]
| {{an|Mallow}}
| ''[[SM001|Alola to New Adventure!]]''
|- style="background:#FFF"
| [[Sophocles's Togedemaru]]
| {{an|Sophocles}}
| ''[[SM001|Alola to New Adventure!]]''
|}
|}


==Trivia==
==Trivia==
* Most of the recurring walking Pokémon in the anime have not evolved or refuse to do so. The only exceptions are Misty's Togetic, Cameron's Lucario, and Sanpei's Greninja, although Togetic was released soon after evolving. [[Iris's Axew]]'s dream in ''[[BW006|Dreams by the Yard Full!]]'' revealed that he wants to evolve into his final form.
* The ''{{series|AG}}'' is the only one to date not to have any walking Pokémon besides Pikachu in Ash's regular group.
* The ''{{series|AG}}'' is the only one to date not to have any walking Pokémon besides Pikachu in Ash's regular group.
* It is impossible to face an opposing Trainer with walking Pokémon, because all NPCs with walking Pokémon are either [[Multi Battle]] partners or do not battle, and in the communication part of the [[Pokémon Center]]s, walking Pokémon are not allowed.
* It is impossible to face an opposing Trainer with walking Pokémon, because all NPCs with walking Pokémon are either [[Multi Battle]] partners or do not battle, and in the communication part of the [[Pokémon Center]]s, walking Pokémon are not allowed.
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