Walking Pokémon: Difference between revisions

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[[File:HGSS Walking Pokémon.png|thumb|350px|right|Art from {{game|HeartGold and SoulSilver|s}} illustrating the concept]]
[[File:HGSS Walking Pokémon.png|thumb|350px|Art from {{game|HeartGold and SoulSilver|s}} illustrating the concept]]
'''Walking Pokémon''' are Pokémon that walk alongside their {{pkmn|Trainer}} when they normally would be inside their [[Poké Ball]]s outside of battle.
'''Walking Pokémon''' are Pokémon that walk alongside their {{pkmn|Trainer}} when they normally would be inside their [[Poké Ball]]s outside of battle.


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===Pokémon Yellow===
===Pokémon Yellow===
{{main|Red's Pikachu (game)}}
{{main|Red's Pikachu (game)}}
[[File:Pokémon Yellow shop worker.png|frame|right|{{p|Pikachu}} following the {{player}}]]
[[File:Pokémon Yellow shop worker.png|frame|{{p|Pikachu}} following the {{player}}]]
In {{game|Yellow}}, when the player runs into [[Professor Oak]] at the entrance of [[Pallet Town]], a [[wild Pokémon|wild Pikachu]] appears and attacks Oak, and Oak is forced to capture it to keep the player out of danger. Back in the lab, {{ga|Blue}} will obtain an {{p|Eevee}}, the Pokémon originally intended for the player. Professor Oak will then give the player the {{p|Pikachu}} he caught. Pikachu refuses to stay in its Poké Ball and insists on following the player around.
In {{game|Yellow}}, when the player runs into [[Professor Oak]] at the entrance of [[Pallet Town]], a [[wild Pokémon|wild Pikachu]] appears and attacks Oak, and Oak is forced to capture it to keep the player out of danger. Back in the lab, {{ga|Blue}} will obtain an {{p|Eevee}}, the Pokémon originally intended for the player. Professor Oak will then give the player the {{p|Pikachu}} he caught. Pikachu refuses to stay in its Poké Ball and insists on following the player around.


By turning around and talking to the Pikachu, the player can learn how it feels and thinks about the player. At the beginning of the game, Pikachu is unhappy to be stuck with the player as a Trainer. By using it in lots of battles and keeping it healthy, however, it will change its attitude towards the player. Pikachu displays a variety of expressions, from anger to shock to fear to love, as it reacts to the player and its surroundings. If Pikachu is traded to another game, evolved, and traded back, it will no longer follow the player.
By turning around and talking to the Pikachu, the player can learn how it feels and thinks about the player. At the beginning of the game, Pikachu is unhappy to be stuck with the player as a Trainer. By using it in lots of battles and keeping it healthy, however, it will change its attitude towards the player. Pikachu displays a variety of expressions, from anger to shock to fear to love, as it reacts to the player and its surroundings. If Pikachu is traded to another game, evolved, and traded back, it will no longer follow the player.
[[File:Spr Y Red Pikachu.png|frame|left|Pikachu's status screen]]
[[File:Spr Y Red Pikachu.png|frame|left|Pikachu's status screen]]
Pikachu has many expressions, and some events will trigger some expressions. For example, when it first meets the player, Pikachu is not happy to see the player, and will sometimes turn its back towards them. If the player decides to speak to Pikachu, a small image of Pikachu's current emotion will pop up. The image also shows how much the Pikachu [[friendship|likes]] the player. Further on in the game, Pikachu will begin to like the player, and smile at them. When Pikachu enters the [[Pokémon Fan Club]], it will fall in love with a {{p|Clefairy}}, changing its expression again. When first going into the [[Cerulean Cape#Sea Cottage|Sea Cottage]], [[Bill]] was experimenting with his cellular teleportation device when he was accidentally turned into a {{p|Clefairy}}, Pikachu will run to him and exchange confused looks. After he is rescued, and transported back to his original self, Pikachu will have a look of shock. Pikachu will also change its expression when it is inflicted with a [[status ailment]], such as poison, where Pikachu will feel sick, or under sleep conditions, where Pikachu will be asleep. In [[Pewter City]]'s Pokémon Center, there is a {{p|Jigglypuff}} that will {{m|sing}} a lullaby if talked to, and Pikachu will fall asleep and not move unless awakened by the player. The center's nurse will also comment on Pikachu's sleep if talked to. When entering the [[Pokémon Tower]], Pikachu will feel scared and shudder fearfully. If the player uses a fishing rod, then checks Pikachu, it will appear with a bucket over its head. Besides showing Pikachu's emotions and friendship, the image can also show several other 'events' such as when Pikachu learns {{m|Thunderbolt}}, where it will shock the player.
Pikachu has many expressions, and some events will trigger some expressions. For example, when it first meets the player, Pikachu is not happy to see the player, and will sometimes turn its back towards them. If the player decides to speak to Pikachu, a small image of Pikachu's current emotion will pop up. The image also shows how much the Pikachu [[friendship|likes]] the player. Further on in the game, Pikachu will begin to like the player, and smile at them. When Pikachu enters the [[Pokémon Fan Club]], it will fall in love with a {{p|Clefairy}}, changing its expression again. When first going into the [[Sea Cottage]], [[Bill]] was experimenting with his cellular teleportation device when he was accidentally turned into a {{p|Clefairy}}, Pikachu will run to him and exchange confused looks. After he is rescued, and transported back to his original self, Pikachu will have a look of shock. Pikachu will also change its expression when it is inflicted with a [[status condition]], such as poison, where Pikachu will feel sick, or under sleep conditions, where Pikachu will be asleep. In [[Pewter City]]'s Pokémon Center, there is a {{p|Jigglypuff}} that will {{m|sing}} a lullaby if talked to, and Pikachu will fall asleep and not move unless awakened by the player. The center's nurse will also comment on Pikachu's sleep if talked to. When entering the [[Pokémon Tower]], Pikachu will feel scared and shudder fearfully. If the player uses a fishing rod, then checks Pikachu, it will appear with a bucket over its head. Besides showing Pikachu's emotions and friendship, the image can also show several other 'events' such as when Pikachu learns {{m|Thunderbolt}}, where it will shock the player.


If the player character jumps over a ledge and leaves Pikachu above it for a short while, Pikachu will start to dance. This is thought to be that developers were going to add additional music to that one dance, but decided against it.
If the player character jumps over a ledge and leaves Pikachu above it for a short while, Pikachu will start to dance.


===Amity Square===
===Pokémon Diamond, Pearl, and Platinum===
{{main|Amity Square}}
{{main|Amity Square}}
[[File:Amity Square Pokémon following Pt.png|thumb|{{p|Infernape}} following the {{player}}]]
[[File:Amity Square Pokémon following Pt.png|thumb|{{p|Infernape}} following the {{player}}]]
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===Pokémon HeartGold and SoulSilver===
===Pokémon HeartGold and SoulSilver===
[[File:HGSS Prerelease Ethan Lyra.png|thumb|right|{{ga|Ethan}} and {{ga|Lyra}} with their {{p|Chikorita}} and {{p|Marill}}, respectively]]
[[File:HGSS Prerelease Ethan Lyra.png|thumb|{{ga|Ethan}} and {{ga|Lyra}} with their {{p|Chikorita}} and {{p|Marill}}, respectively]]
[[File:Baoba.png|thumb|right|{{Shiny|Shininess}} is maintained in the overworld sprites.]]
[[File:Baoba.png|thumb|{{Shiny|Shininess}} is maintained in the overworld sprites.]]
Walking Pokémon return to their former prominence in {{game|HeartGold and SoulSilver|s}}, being able to walk with players throughout the entire game.
Walking Pokémon return to their former prominence in {{game|HeartGold and SoulSilver|s}}, being able to walk with players throughout the entire game.


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If a walking Pokémon knows a move that can be used on the field, such as {{m|Cut}} or {{m|Headbutt}}, and the correct Badge has been earned (for HM moves), it will be shown to use the move in the overworld when the player comes upon its respective obstacle. When sent into battle, like Red's Pikachu, it will appear from the side rather than from a Poké Ball. Also, when the walking Pokémon faints, the next Pokémon in the party takes its place as the walking Pokémon.
If a walking Pokémon knows a move that can be used on the field, such as {{m|Cut}} or {{m|Headbutt}}, and the correct Badge has been earned (for HM moves), it will be shown to use the move in the overworld when the player comes upon its respective obstacle. When sent into battle, like Red's Pikachu, it will appear from the side rather than from a Poké Ball. Also, when the walking Pokémon faints, the next Pokémon in the party takes its place as the walking Pokémon.


There are few instances wherein the first Pokémon in the party will not follow players. For example, riding a [[bicycle]] will send the Pokémon back to its [[Poké Ball]]. This will also cause it to be sent out from its Poké Ball when a battle begins, instead of just appearing from the side. Certain locations, such as [[Blackthorn Gym]] in HeartGold and SoulSilver, and the [[Global Terminal]], also prohibit the walking Pokémon from following players. Large Pokémon, such as {{p|Wailord}}, will be sent back to their Poké Balls as well when entering most buildings, as they are too large.
There are few instances wherein the first Pokémon in the party will not follow players. For example, riding a [[bicycle]] will send the Pokémon back to its [[Poké Ball]]. This will also cause it to be sent out from its Poké Ball when a battle begins, instead of just appearing from the side. Certain locations, such as [[Blackthorn Gym]] and the [[Global Terminal]], also prohibit the walking Pokémon from following players. Large Pokémon, such as {{p|Wailord}}, will be sent back to their Poké Balls as well when entering most buildings, as they are too large.


Much like in other games, it is possible to interact with the Pokémon. Checking the Pokémon will cause a small image of its current mood to pop up, as in Yellow. Unlike in Yellow, however, the mood is restricted to the thought bubble above the Pokémon's head. The walking Pokémon will also sometimes interact with the overworld, such as an [[Pikachu-colored Pichu|event Pichu]] becoming interested in [[Spiky-eared Pichu|a wild Pichu from the past]] in [[Ilex Forest]], or an event {{p|Arceus}} allowing players to obtain a member of the [[creation trio]] at level 1. Pokémon will additionally do as they did in Amity Square and occasionally pick up items and accessories, though it is unknown what items can be found this way or if these items vary by species. In some cases, the Pokémon will refuse to hand over the item it has picked up, and will remain angry at the player for a while after trying to take it. Certain Pokémon will react in a unique way if spoken to in a certain place. For example, speaking to a {{p|Sudowoodo}} on Route 36 will cause it to imitate a tree. When the player calls {{ga|Lyra}} or {{ga|Ethan}}, they will give information on which Pokémon will react to the player's current location.  
Much like in other games, it is possible to interact with the Pokémon. Checking the Pokémon will cause a small image of its current mood to pop up, as in Yellow. Unlike in Yellow, however, the mood is restricted to the thought bubble above the Pokémon's head. The walking Pokémon will also sometimes interact with the overworld, such as an [[Pikachu-colored Pichu|event Pichu]] becoming interested in [[Spiky-eared Pichu|a wild Pichu from the past]] in [[Ilex Forest]], or an event {{p|Arceus}} allowing players to obtain a member of the [[creation trio]] at level 1. Pokémon will additionally do as they did in Amity Square and occasionally pick up items and accessories, though it is unknown what items can be found this way or if these items vary by species. In some cases, the Pokémon will refuse to hand over the item it has picked up, and will remain angry at the player for a while after trying to take it. Certain Pokémon will react in a unique way if spoken to in a certain place. For example, speaking to a {{p|Sudowoodo}} on Route 36 will cause it to imitate a tree. When the player calls {{ga|Lyra}} or {{ga|Ethan}}, they will give information on which Pokémon will react to the player's current location.  
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Sometimes, the walking Pokémon will find a [[Shiny Leaf]], a very rare item, while they walk on certain [[routes]]. When it is found by a Pokémon, it will have no apparent presence other than in that Pokémon's status screen. Once five Shiny Leaves are found, Lyra/Ethan will make a [[Leaf Crown]] out of the Shiny Leaves, which adds a star on the player's Trainer card.
Sometimes, the walking Pokémon will find a [[Shiny Leaf]], a very rare item, while they walk on certain [[routes]]. When it is found by a Pokémon, it will have no apparent presence other than in that Pokémon's status screen. Once five Shiny Leaves are found, Lyra/Ethan will make a [[Leaf Crown]] out of the Shiny Leaves, which adds a star on the player's Trainer card.
====Non-player characters====
====Non-player characters====
Certain [[non-player characters]] also let their Pokémon follow them around. {{ga|Ethan}}/{{ga|Lyra}}'s {{p|Marill}} follows them throughout their encounters with the player and is used during the Pokémon catching tutorial they offer. [[Lance]] is accompanied by his {{p|Dragonite}} during his raid on the [[Team Rocket HQ]]. [[Magnus]] is followed by his faithful {{p|Poliwrath}} during his tour of the [[Pokéathlon Dome]]. As a testament to his changed attitudes towards training his partners, {{ga|Silver}}'s stolen [[starter Pokémon]] is let out of its Poké Ball during their training in the [[Dragon's Den]]. Notably, like the player's own walking Pokémon, those that are seen being sent into battle are correctly shown entering from the side of the screen rather than emerging from a Poké Ball.
Certain [[non-player characters]] also let their Pokémon follow them around. {{p|Marill}} follows {{ga|Ethan}}/{{ga|Lyra}} throughout the character's encounters with the player. [[Lance]] is accompanied by his {{p|Dragonite}} during his raid on the [[Team Rocket HQ]]. [[Magnus]] is followed by his faithful {{p|Poliwrath}} during his tour of the [[Pokéathlon Dome]]. As a testament to his changed attitudes towards training his partners, {{ga|Silver}}'s stolen [[starter Pokémon]] is let out of its Poké Ball during their training in the [[Dragon's Den]]. Notably, like the player's own walking Pokémon, those that are seen being sent into battle are correctly shown entering from the side of the screen rather than emerging from a Poké Ball.
===Humilau City===
{{main|Humilau City}}
In [[Pokémon Black and White Versions 2]], in the northwest of Humilau City, there is a house the player can visit. Inside is a {{tc|Madame|Socialite}} who has a {{p|Mienfoo}}. She will ask the player to walk her Mienfoo, and if the player accepts, the Mienfoo will follow the player entirely around the building in the manner of a walking Pokémon from the previous generations, possibly to show the mechanic hasn't been forgotten. If the player walks with Mienfoo until it is satisfied, the Socialite will give them a reward, a Pearl. However, if they quit before Mienfoo is satisfied, she will not give them an item and they will be unable to walk Mienfoo until the next day.


====Gallery====
====Gallery====
<gallery>
<gallery>
File:Teddiursa and Gold.png|{{p|Teddiursa}} is happy
File:Teddiursa and Gold.png|{{p|Teddiursa}} is happy
File:HGSS Prerelease Larvitar sad.jpg|{{p|Larvitar}} is unhappy
File:HGSS Prerelease Larvitar sad.png|{{p|Larvitar}} is unhappy
File:HGSS Prerelease Walking Wobbuffet.jpg|{{p|Wobbuffet}} has an [[item]]
File:HGSS Prerelease Walking Wobbuffet.png|{{p|Wobbuffet}} has an [[item]]
</gallery>
</gallery>
===Pokémon Black 2 and White 2===
{{main|Humilau City}}
In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, in the northwest of Humilau City, there is a house the player can visit. Inside is a {{tc|Madame|Socialite}} who has a {{p|Mienfoo}}. She will ask the player to walk her Mienfoo, and if the player accepts, the Mienfoo will follow the player entirely around the building in the manner of a walking Pokémon from the previous generations, possibly to show the mechanic hasn't been forgotten. If the player walks with Mienfoo until it is satisfied, the Socialite will give the player a {{DL|Valuable item|Pearl}} as a reward. However, if they quit before Mienfoo is satisfied, she will not give them an item and they will be unable to walk Mienfoo until the next day.


==In the anime==
==In the anime==
[[File:Misty AG.png|thumb|right|200px|{{an|Misty}} carrying [[Misty's Togetic|Togepi]]]]
[[File:Misty AG.png|thumb|220px|Misty carrying Togepi]]
Several Pokémon walk with their Trainers outside of their Poké Ball in the {{pkmn|anime}}, the most obvious of which is [[Ash's Pikachu]]. On Ash's first day as a Trainer, Pikachu adamantly refused to go back into his Poké Ball after being released from it in [[Professor Oak]]'s lab, and afterward revealed to Ash that he did not like being inside the Ball. Though Ash eventually insisted he go inside for protection as he defended them both from the angry flock of {{p|Spearow}} he encountered, Pikachu still did not, and has not been inside of his, or any, Poké Ball since then, with the exception of ''[[M01|Mewtwo Strikes Back]]'', where he was captured by Mewtwo.
Several {{OBP|Pokémon|species}} walk with their {{pkmn|Trainer}}s outside of their [[Poké Ball]] in the {{pkmn|anime}}, the most obvious of which is [[Ash's Pikachu]]. On Ash's first day as a Trainer, Pikachu adamantly refused to go back into his Poké Ball after being sent out from it in [[Professor Oak's Laboratory]], and afterward revealed to Ash that he did not like being inside the Ball. Though Ash eventually insisted he go inside for protection as he defended them both from the angry flock of {{p|Spearow}} he encountered, Pikachu still did not, and has not been inside of his, or any, Poké Ball since then, with the exception of ''[[M01|Mewtwo Strikes Back]]'', where he was confined in one of {{OBP|Mewtwo|original series}}'s Clone Balls.


[[Misty's Togetic|Misty's Togepi]] is another Pokémon in the anime famous for never being recalled to a Poké Ball, and even more notably, having never been seen to be in a Poké Ball at all. Ash found it as an Egg in [[Grampa Canyon]] in ''[[EP046|Attack of the Prehistoric Pokémon]]'', and it was cared for by {{an|Brock}} until it was stolen by [[Team Rocket]], subsequently hatching in {{an|Misty}}'s arms. It served as a companion to Pikachu throughout the series from its debut until Misty's departure, and was eventually released by Misty in ''[[AG045|A Togepi Mirage!]]''. Some do not count it as a walking Pokémon due to the fact that it never had ''any'' Poké Ball, even though it acted as one.
[[Misty's Togepi]] is another Pokémon in the anime famous for never being [[recall]]ed to a Poké Ball, and even more notably, having never been seen to be in a Poké Ball at all. Ash found it as an {{pkmn|Egg}} in [[Grampa Canyon]] in ''[[EP046|Attack of the Prehistoric Pokémon]]'', and it was cared for by {{an|Brock}} until it was stolen by {{TRT}}, subsequently hatching in {{an|Misty}}'s arms. It served as a companion to Pikachu throughout the series from its debut until Misty's departure, and was eventually {{pkmn2|released}} by Misty in ''[[AG045|A Togepi Mirage!]]''. Some do not count it as a walking Pokémon due to the fact that it never had ''any'' Poké Ball, even though it acted like a [[caught Pokémon]].


Like Pikachu, [[Dawn's Piplup]] has also become a walking Pokémon, though he was initially completely fine with staying inside at the beginning of the {{series|Diamond & Pearl}}, and has not indicated that he has ever had a problem with it, unlike Pikachu. Since ''[[DP060|Journey To The Unown!]]'', Dawn often carries him around in her arms much like Misty did Togepi. In some episodes, however, Piplup instead rides on either her head or her shoulder.
Like Pikachu, [[Dawn's Piplup]] has also become a walking Pokémon, though he was initially completely fine with staying inside at the beginning of the {{series|Diamond & Pearl}}, and has not indicated that he has ever had a problem with it, unlike Pikachu. Since ''[[DP060|Journey To The Unown!]]'', Dawn often carries him around in her arms much like Misty did Togepi. In some episodes, however, Piplup instead rides on either her head or her shoulder.
[[File:Axew Iris hair.png|thumb|left|200px|Axew riding in Iris's hair]]
[[Iris's Axew]] is another walking Pokémon, as instead of staying in a Poké Ball he enjoys staying in Iris's hair. It is unknown if Axew has any dislike of a Poké Ball, as the issue of if he even has one has not been raised in the series.


[[Clemont's Dedenne]] is the newest walking Pokémon to Ash's group, usually appearing in Bonnie's bag.
[[File:Axew Iris hair.png|thumb|left|250px|Axew riding in Iris's hair]]
[[Iris's Axew]] is another walking Pokémon, as instead of staying in a Poké Ball he enjoys staying in Iris's hair. It is unknown if Axew has any dislike of a Poké Ball, as the issue of if he even has one has not been raised in the series and also because when the {{OBP|elder|Village of Dragons}} first presented him to Iris he was seen in a basket without a Poké Ball around it.


Several of [[Team Rocket]]'s Pokémon travel with them out of their Poké Ball. [[Jessie's Wobbuffet]] emerges from its [[Poké Ball]] frequently, without its Trainer's asking, and often at inappropriate times. Wobbuffet is thus something of a fourth team member.  
[[Clemont's Dedenne]] is the newest walking Pokémon to {{ashfr|Ash's group}}, usually appearing in {{an|Bonnie}}'s bag.
 
Several of Team Rocket's Pokémon travel with them out of their Poké Ball. As a running gag, and for comedic effect, [[Jessie's Wobbuffet]] emerges from his Poké Ball frequently, without his Trainer's asking, and often at inappropriate times. Wobbuffet is thus something of a fourth team member.
 
{{MTR}} is the only walking Pokémon in the anime who does not have a Trainer.


{{left clear}}
{{left clear}}
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! Pokémon
! Pokémon
! Trainer
! Trainer
! First appeared
! First appearance
|- style="background:#FFF;"
|- style="background:#FFF;"
| [[Ash's Pikachu]]
| [[Ash's Pikachu]]
| [[Ash Ketchum]]
| {{Ash}}
| ''[[EP001|Pokémon, I Choose You!]]''
| ''[[EP001|Pokémon, I Choose You!]]''
|- style="background:#FFF;"
|- style="background:#FFF;"
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| [[Falkner]]
| [[Falkner]]
| ''[[EP131|Fighting Flyer With Fire!]]''
| ''[[EP131|Fighting Flyer With Fire!]]''
|- style="background:#FFF;"
| [[Whitney]]'s {{p|Clefairy}}
| [[Whitney]]
| ''[[EP158|A Golden Opportunity]]''
|- style="background:#FFF;"
|- style="background:#FFF;"
| [[Harrison's Houndoom]]
| [[Harrison's Houndoom]]
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| {{mov|Lisa}}'s {{p|Aipom}}
| {{mov|Lisa}}'s {{p|Aipom}}
| {{mov|Lisa}}
| {{mov|Lisa}}
| ''[[M03|Spell of the Unown]]''
| ''[[M03|Spell of the Unown: Entei]]''
|- style="background:#FFF;"
|- style="background:#FFF;"
| [[Misty's Azurill]]
| [[Misty's Azurill]]
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|- style="background:#FFF;"
|- style="background:#FFF;"
| [[Clemont's Dedenne]]
| [[Clemont's Dedenne]]
| {{an|Bonnie}}/{{an|Clemont}}
| {{an|Clemont}}
| ''[[XY003|A Battle of Aerial Mobility!]]''
| ''[[XY003|A Battle of Aerial Mobility!]]''
|- style="background:#FFF;"
| {{DL|Mairin|Chespie}}
| [[Mairin]]
| ''[[SS029|Mega Evolution Special I]]''
|- style="background:#FFF;"
| [[Korrina's Lucario]]
| [[Korrina]]
| ''[[XY030|Mega Revelations!]]''
|}
|}


==Trivia==
==Trivia==
* Most of the recurring walking Pokémon in the anime have not evolved or refuse to do so. The only exceptions are Misty's Togetic and Cameron's Lucario, although Togetic was released soon after evolving. [[Iris's Axew]]'s dream in ''[[BW006|Dreams by the Yard Full!]]'' revealed that he wants to evolve into his final form.
* Most of the recurring walking Pokémon in the anime have not evolved or refuse to do so. The only exceptions are Misty's Togetic and Cameron's Lucario, although Togetic was released soon after evolving. [[Iris's Axew]]'s dream in ''[[BW006|Dreams by the Yard Full!]]'' revealed that he wants to evolve into his final form.
* It is impossible to face an opposing Trainer with walking Pokémon, because all NPCs with walking Pokémon are either [[tag battle]] partners or do not battle, and in the communication part of the [[Pokémon Center]]s, walking Pokémon are not allowed.
* It is impossible to face an opposing Trainer with walking Pokémon, because all NPCs with walking Pokémon are either [[Multi Battle]] partners or do not battle, and in the communication part of the [[Pokémon Center]]s, walking Pokémon are not allowed.


==External links==
==External links==
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