Voltorb (Pokémon)/Generation VII learnset

← Voltorb Voltorb

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Charge Electric Status 0000 00——% 20
011 Tackle Normal Physical 04040 100100% 35
044 Sonic Boom Normal Special 0000 09090% 20
066 Eerie Impulse Electric Status 0000 100100% 15
099 Spark Electric Physical 06565 100100% 20
1111 Rollout Rock Physical 03030 09090% 20
1313 Screech Normal Status 0000 08585% 40
1616 Charge Beam Electric Special 05050 09090% 10
2020 Swift Normal Special 06060 00——% 20
2222 Electro Ball Electric Special 0000 100100% 10
2626 Self-Destruct Normal Physical 200200 100100% 5
2929 Light Screen Psychic Status 0000 00——% 30
3434 Magnet Rise Electric Status 0000 00——% 10
3737 Discharge Electric Special 08080 100100% 15
4141 Explosion Normal Physical 250250 100100% 5
4646 Gyro Ball Steel Physical 0000 100100% 5
4848 Mirror Coat Psychic Special 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an evolution of Voltorb
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25  TM25 Thunder Electric Special 110110 070}}70% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM64  TM64 Explosion Normal Physical 250250 100}}100% 5
TM72  TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM93  TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an evolution of Voltorb
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Voltorb in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Voltorb in that game.
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an evolution of Voltorb
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magnet Rise Electric Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snore Normal Special 50 100% 15
  • A black or white abbreviation in a colored box indicates that Voltorb can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Voltorb cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an evolution of Voltorb
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Flash Normal Status 0000 100}}100% 20
I II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI Refresh Normal Status 0000 00—}}—% 20
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Sucker Punch Dark Physical 07070 100}}100% 5
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Teleport Psychic Status 0000 00—}}—% 20
I II III IV V VI Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an evolution of Voltorb
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
033 Light Screen Psychic Status 0000 00——% 30
066 Sonic Boom Normal Special 0000 09090% 20
099 Thunder Shock Electric Special 04040 100100% 30
1414 Swift Normal Special 06060 00——% 20
1919 Self-Destruct Normal Physical 200200 100100% 5
2424 Screech Normal Status 0000 08585% 40
3131 Thunderbolt Electric Special 09090 100100% 15
3838 Mirror Coat Psychic Special 0000 100100% 20
4545 Explosion Normal Physical 250250 100100% 5
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an evolution of Voltorb
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM02  TM02 Taunt Dark Status 0000 100}}100% 20
TM04  TM04 Teleport Psychic Status 0000 00—}}—% 20
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM06  TM06 Light Screen Psychic Status 0000 00—}}—% 30
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM09  TM09 Reflect Psychic Status 0000 00—}}—% 20
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM16  TM16 Thunder Wave Electric Status 0000 090}}90% 20
TM21  TM21 Foul Play Dark Physical 09595 100}}100% 15
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM36  TM36 Thunderbolt Electric Special 09090 100}}100% 15
TM38  TM38 Thunder Electric Special 110110 070}}70% 10
TM42  TM42 Self-Destruct Normal Physical 200200 100}}100% 5
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an evolution of Voltorb
  • Click on the generation numbers at the top to see TM moves from other generations