Viperia: Difference between revisions

156 bytes added ,  19 March 2015
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→‎Battlefield: Edited for Pokémon effects.
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==Battlefield==
==Battlefield==
The indoor battlefield of Viperia features poison tiles, Water Buckets, Secret Passages, and banners. Poison tiles will {{status|poison}} Pokémon stepping on it. Water Buckets restore the {{stat|HP}} and cure any [[status condition]]s of visiting Pokémon. When a Pokémon enters a Secret Passage, it will be transported to a connected Secret Passage. The three banners located on the battlefield restore the {{stat|HP}} of visiting Pokémon and can determine the outcome of battle.
The indoor battlefield of Viperia features poison tiles, Water Buckets, Secret Passages, and banners. Poison tiles will {{status|poison}} Pokémon stepping on it, excluding {{t|Poison}}- and {{type|Steel}} Pokémon. Water Buckets restore the {{stat|HP}} and cure any [[status condition]]s of visiting Pokémon. When a Pokémon enters a Secret Passage, it will be transported to a connected Secret Passage. (Ignore the former effects for {{type|Flying}} Pokémon and Pokémon with the ability {{a|Levitate}}.) The three banners located on the battlefield restore the {{stat|HP}} of visiting Pokémon and can determine the outcome of battle.


Battles fought on Viperia's battlefield are set to a maximum of 15 turns, and victory is seized by claiming all three banners. The army defending Viperia can also win by defeating all enemies. If neither army has managed to claim all three banners when all 15 turns have passed, the army defending Viperia wins the battle.
Battles fought on Viperia's battlefield are set to a maximum of 15 turns, and victory is seized by claiming all three banners. The army defending Viperia can also win by defeating all enemies. If neither army has managed to claim all three banners when all 15 turns have passed, the army defending Viperia wins the battle.
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