User talk:Nuck Chorris: Difference between revisions

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Ill be getting Platinum myself in a couple of weeks, for now i'll just work on the maps that remained unchanged. if you have a platinum ROM, it would be really good if you could start spriting up some of the new tiles, such as the ground in fight area or canalave.--[[User:Cadellin|Cadellin]] 10:47, 8 August 2009 (UTC)
Ill be getting Platinum myself in a couple of weeks, for now i'll just work on the maps that remained unchanged. if you have a platinum ROM, it would be really good if you could start spriting up some of the new tiles, such as the ground in fight area or canalave.--[[User:Cadellin|Cadellin]] 10:47, 8 August 2009 (UTC)
:::::::::::::: I have a ROM for Platinum, but there is a massive problem with it.  For some reason, it refuses to use a .sav file.  From what I've read on some forums, this seems to also happen when using a DS accessory to save to a memory card, even when using a the physical DS game card.  So, from what I can tell, this seems to be an issue with the game itself, possibly intended as an anti-piracy measure.  And, yeah, I do take screenshots from a ROM.  I also use the special 3D model viewer to get the textures occasionally, by moving it to a near head-on view of a textured surface, taking a screenshot, and redrawing it by hand, grabbing the colors from the screenshots I take in-game (the model viewer's output is generally lighter), and then working with the textures, distorting, tweaking, redrawing, etc., till I get a good result.  I'm afraid I can't get anything from Platinum right now, since I am forced to the beginning of the game whenever I load it, no matter what I try.  I think that for now, we'll just have to wait for somebody to find a fix for this issue or for somebody to make some sprites.  I think that for now, we should just stick to getting the maps done.  I personally think we should get everything done for now, and update them once they're completed.  I'm also using the wider trees for Route 210.  The trees you are using are correct too, but aren't the ones used on Route 210. Also, the size issue was causing problems.  In Eterna Forest, the narrower trees are used.  I'm afraid that I've been recruited to do some website fixing for a friend, but I'll have it done in a few days and then I'll get back to mapping.  They needed to release the website within a day, so that job took priority.  I'm afraid that I'm a web developer first, and a digital cartographer fifth.  Second, Third, and Fourth are all taken by other types of programming. <span style="font-family:Calibri,Arial,sans-serif;">&mdash; [[User:Nuck Chorris|<span style="color:#456;">Nuck Chorris</span>]][[User talk:Nuck Chorris|<span style="vertical-align:super;font-size:80%;color:#abc;">(talk)</span>]]</span> 22:51, 11 August 2009 (UTC)
:::::::::::::: I have a ROM for Platinum, but there is a massive problem with it.  For some reason, it refuses to use a .sav file.  From what I've read on some forums, this seems to also happen when using a DS accessory to save to a memory card, even when using a the physical DS game card.  So, from what I can tell, this seems to be an issue with the game itself, possibly intended as an anti-piracy measure.  And, yeah, I do take screenshots from a ROM.  I also use the special 3D model viewer to get the textures occasionally, by moving it to a near head-on view of a textured surface, taking a screenshot, and redrawing it by hand, grabbing the colors from the screenshots I take in-game (the model viewer's output is generally lighter), and then working with the textures, distorting, tweaking, redrawing, etc., till I get a good result.  I'm afraid I can't get anything from Platinum right now, since I am forced to the beginning of the game whenever I load it, no matter what I try.  I think that for now, we'll just have to wait for somebody to find a fix for this issue or for somebody to make some sprites.  I think that for now, we should just stick to getting the maps done.  I personally think we should get everything done for now, and update them once they're completed.  I'm also using the wider trees for Route 210.  The trees you are using are correct too, but aren't the ones used on Route 210. Also, the size issue was causing problems.  In Eterna Forest, the narrower trees are used.  I'm afraid that I've been recruited to do some website fixing for a friend, but I'll have it done in a few days and then I'll get back to mapping.  They needed to release the website within a day, so that job took priority.  I'm afraid that I'm a web developer first, and a digital cartographer fifth.  Second, Third, and Fourth are all taken by other types of programming. <span style="font-family:Calibri,Arial,sans-serif;">&mdash; [[User:Nuck Chorris|<span style="color:#456;">Nuck Chorris</span>]][[User talk:Nuck Chorris|<span style="vertical-align:super;font-size:80%;color:#abc;">(talk)</span>]]</span> 22:51, 11 August 2009 (UTC)
:::::::::::::::See if you can load cheats into that ROM. walk through walls is all you really need- you can access anywhere via the Mystery Zone. oh and could you link me to where you got the rom, i already have NO$GBA.--[[User:Cadellin|Cadellin]] 11:01, 13 August 2009 (UTC)
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