User talk:Masatoshi/Archive 1: Difference between revisions

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:::::::::Also, I'd like to be prepared for occasions where a job requires more than 220 frames, which brings me to my next question for the time being – how do you hide the first frame of an APNG created using Anime Maker with GIMP? I have both (GIMP even has the requisite APNG plug-in), but I'm not sure how to use the latter to this effect. Thanks once more, <span class="sc">'''[[User:Haxorus|<span style="color:#968428;">Hax</span>]][[User talk:Haxorus|<span style="color:#4C4646;">or</span>]][[Special:Contributions/Haxorus|<span style="color:#800517;">us</span>]]</span>''' 12:02, 9 April 2012 (UTC)
:::::::::Also, I'd like to be prepared for occasions where a job requires more than 220 frames, which brings me to my next question for the time being – how do you hide the first frame of an APNG created using Anime Maker with GIMP? I have both (GIMP even has the requisite APNG plug-in), but I'm not sure how to use the latter to this effect. Thanks once more, <span class="sc">'''[[User:Haxorus|<span style="color:#968428;">Hax</span>]][[User talk:Haxorus|<span style="color:#4C4646;">or</span>]][[Special:Contributions/Haxorus|<span style="color:#800517;">us</span>]]</span>''' 12:02, 9 April 2012 (UTC)
::::::::::I'm sorry for the late reply, and I'm again sorry as I don't know how to make it work with GIMP, and I don't think you can skip the first frame in APNG Anime Maker, what you could do is: copy the frame you want to use as the first one, paste it somewhere else (not in the file), open APNG Anime Maker and fiddle around with the speed until it's as fast as the games themselves, optimize it, then open the optimized file with JAPNG Editor and paste the first frame at the top, click on skip first frame, and try it. To be honest I can barely remember how I used to do that, I only used the APNGAM like twice. Hope this clears your question (somewhat). [[User:Masatoshi|<span style="color: #224a9a"><b><span style="color: #2b5fc7">M</span>asatoshi</b></span>]][[User_talk:Masatoshi|<span style="color: #118eb2"><sub><small>''talk''</small></sub></span>]] 06:27, 15 April 2012 (UTC)
::::::::::I'm sorry for the late reply, and I'm again sorry as I don't know how to make it work with GIMP, and I don't think you can skip the first frame in APNG Anime Maker, what you could do is: copy the frame you want to use as the first one, paste it somewhere else (not in the file), open APNG Anime Maker and fiddle around with the speed until it's as fast as the games themselves, optimize it, then open the optimized file with JAPNG Editor and paste the first frame at the top, click on skip first frame, and try it. To be honest I can barely remember how I used to do that, I only used the APNGAM like twice. Hope this clears your question (somewhat). [[User:Masatoshi|<span style="color: #224a9a"><b><span style="color: #2b5fc7">M</span>asatoshi</b></span>]][[User_talk:Masatoshi|<span style="color: #118eb2"><sub><small>''talk''</small></sub></span>]] 06:27, 15 April 2012 (UTC)
:::::::::::It's all right, I realise you could've been busy. I managed to find out on my own, funnily enough just yesterday. Apparently, I'd been handling the APNG plugin for GIMP wrongly, having missed the requisite step of removing the original PNG plugin from the program. Basically, after producing an animation in Anime Maker with the first frame shown, it has to be opened with GIMP, then saved through "Save as" (not "Save", which would destroy the animation by saving it as a still image of the first frame), where after entering a filename a window would pop up with checkboxes for "Save as animation" and "First frame is hidden", of which both needed to be checked.
:::::::::::Enjoy the remainder of your Sunday! <span class="sc">'''[[User:Haxorus|<span style="color:#968428;">Hax</span>]][[User talk:Haxorus|<span style="color:#4C4646;">or</span>]][[Special:Contributions/Haxorus|<span style="color:#800517;">us</span>]]</span>''' 12:25, 15 April 2012 (UTC)
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