User talk:Force Fire/Archive 5: Difference between revisions

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Looks good, but how does the "tile" thing work? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:05, 1 February 2013 (UTC)
Looks good, but how does the "tile" thing work? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:05, 1 February 2013 (UTC)
:Type in a number after ''tile=''. So ''tile=one'' will highlight one tile, ''tile=two'' will highlight two so on so forth.--[[User:Force Fire|<span style="color:#025DA6">'''F'''</span><span style="color:#5A96C5">orce</span>]][[User talk:Force Fire|<span style="color:#EA1A3E">'''F'''</span><span style="color:#F16A81">ire</span>]] 05:16, 1 February 2013 (UTC)
:Type in a number after ''tile=''. So ''tile=one'' will highlight one tile, ''tile=two'' will highlight two so on so forth.--[[User:Force Fire|<span style="color:#025DA6">'''F'''</span><span style="color:#5A96C5">orce</span>]][[User talk:Force Fire|<span style="color:#EA1A3E">'''F'''</span><span style="color:#F16A81">ire</span>]] 05:16, 1 February 2013 (UTC)
::Yeah, that is really not gonna work, not all moves hit straight forward. Flame Burst hits in an X pattern centered two squares forwards, Fire Spin hits in a box pattern in front of the user, Thunderbolt hits three tiles horizontally two squares in front of the user. Like, I could supply you with the different combinations so we could put like "pattern=1" and it shows the one pattern, but otherwise each tile needs to individually be toggable to turn orange. The two in front of the user, like in your test, need the option to turn blue, and the column two in front of the user (fourth columm from the left) needs to be able to turn red. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:24, 1 February 2013 (UTC)
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