Confusion (status condition): Difference between revisions

thanks. assuming you deleted Hustle by accident
m (→‎Effect: Misc/typo)
(thanks. assuming you deleted Hustle by accident)
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==Effect==
==Effect==
Confusion forces a Pokémon to sometimes attack itself instead of executing the selected move for a random 2-5 turns. On the final turn of confusion, a Pokémon will snap out of its confusion before it attacks. Turns spent recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack, such as from full {{status|paralysis}}, will not lower the remaining number of turns of confusion. Multi-turn moves such as {{m|Fly}} and {{m|Dive}} may result in confusion after either turn. Confusion disappears if a Pokémon is switched out.
Confusion forces a Pokémon to sometimes attack itself instead of executing the selected move for a random 2-5 turns. On the final turn of confusion, a Pokémon will snap out of its confusion before it attacks. Turns spent recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack, such as from full {{status|paralysis}}, will not lower the remaining number of turns of confusion. Pokémon may hurt themselves in confusion during either turn of multi-turn moves such as {{m|Fly}} and {{m|Dive}}. Confusion disappears if a Pokémon is switched out.


Confusion [[damage]] is calculated as if it were a [[physical move]] with a [[power]] of 40 that has 1× {{DL|Type|type effectiveness}}; it cannot score a [[critical hit]], and does not receive {{STAB}}. Confusion damage ignores {{a|Wonder Guard}} and is unaffected by {{a|Technician}}, a held [[Life Orb]], and {{cat|type-enhancing Abilities|type-enhancing Ability}}<!-- per UPC--> boosts. Other things may affect confusion's damage depending on the game, as detailed in the table below.
Confusion [[damage]] is calculated as if it were a [[physical move]] with a [[power]] of 40 that has 1× [[type effectiveness]]; it cannot score a [[critical hit]], and does not receive {{STAB}}. Confusion damage ignores {{a|Wonder Guard}} and is unaffected by {{a|Technician}}, a held [[Life Orb]], and {{cat|type-enhancing Abilities|type-enhancing Ability}}<!-- per UPC--> boosts. Other things may affect confusion's damage depending on the game, as detailed in the table below.
{| class="roundy" style="margin: auto; background: #{{psychic color light}}; border: 5px solid #{{psychic color}}"
{| class="roundy" style="margin: auto; background: #{{psychic color light}}; border: 5px solid #{{psychic color}}"
|-
|-
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| class="l" | Power boosted by 50% if {{m|Helping Hand}} is in effect || || || || ✓<!--per UPC--> || <!--per UPC-->
| class="l" | Power boosted by 50% if {{m|Helping Hand}} is in effect || || || || ✓<!--per UPC--> || <!--per UPC-->
|-
|-
| class="l" | Power reduced by 25% if the user has {{a|Rivalry}} and is not genderless || || || || ✓<!--per UPC--> ||<!--per UPC-->
| class="l" | Power boosted by 25% if the user has {{a|Rivalry}} and is not genderless || || || || ✓<!--per UPC--> ||<!--per UPC-->
|-
|-
| class="l" | Attack or power boosted by {{cat|stat increasing Abilities|Attack-increasing Abilities}} || || || ✓ || ✓<!--at least Guts--> ||<!--per UPC-->
| class="l" | Attack or power boosted by {{cat|stat increasing Abilities|Attack-increasing Abilities}} || || || ✓ || ✓<!--at least Guts--> ||<!--per UPC-->
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|-
|-
| class="l" | {{a|Defeatist}}/{{a|Slow Start}} || || || ? || ? || ?
| class="l" | {{a|Defeatist}}/{{a|Slow Start}} || || || ? || ? || ?
|-
| class="l" | {{a|Hustle}} || || ✓ || ? || ? || ?
|-
|-
| class="l" | [[Thick Club]] || || ✓ || ? || ? || ?
| class="l" | [[Thick Club]] || || ✓ || ? || ? || ?
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{| width="100%" style="margin:auto; background: #{{psychic color}}; {{roundy}}; border: 5px solid #{{psychic color light}};"
{| width="100%" style="margin:auto; background: #{{psychic color}}; {{roundy}}; border: 5px solid #{{psychic color light}};"
|-
|-
|  
|
{| border=1 width="100%" class="sortable roundy" style="margin:auto; text-align:center; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable roundy" style="margin:auto; text-align:center; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;"
|-  
|-
! Move
! Move
! [[Type]]
! [[Type]]
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| class="c" | —
| class="c" | —
| 100%
| 100%
|  
|
|-
|-
| class="l" | {{m|Confusion}}
| class="l" | {{m|Confusion}}
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| 50
| 50
| 100%
| 100%
|  
|
|-
|-
| class="l" | {{m|Dizzy Punch}}
| class="l" | {{m|Dizzy Punch}}
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| 70
| 70
| 100%
| 100%
|  
|
|-
|-
| class="l" | {{m|Dynamic Punch}}
| class="l" | {{m|Dynamic Punch}}
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| 100
| 100
| 50%
| 50%
|  
|
|-
|-
| class="l" | {{m|Flatter}}
| class="l" | {{m|Flatter}}
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| 65
| 65
| 100%
| 100%
|  
|
|-
|-
| class="l" | {{m|Rock Climb}}
| class="l" | {{m|Rock Climb}}
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| 90
| 90
| 85%
| 85%
|  
|
|-
|-
| class="l" | {{m|Secret Power}}
| class="l" | {{m|Secret Power}}
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| 75
| 75
| 100%
| 100%
|  
|
|-
|-
| class="l" | {{m|Supersonic}}
| class="l" | {{m|Supersonic}}
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| class="c" | —
| class="c" | —
| 55%
| 55%
|  
|
|-
|-
| class="l" | {{m|Swagger}}
| class="l" | {{m|Swagger}}
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| class="c" | —
| class="c" | —
| 75%
| 75%
|  
|
|-
|-
| class="l" | {{m|Teeter Dance}}
| class="l" | {{m|Teeter Dance}}
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{{statustable|Status}}
{{statustable|Status}}
| 100%
| 100%
| class="c" | —  
| class="c" | —
| 100%
| 100%
| class="l" | Targets all adjacent Pokémon
| class="l" | Targets all adjacent Pokémon
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==Curing==
==Curing==
Other than snapping out of confusion, confusion can be cured with the use of a [[Persim Berry]] ([[Bitter Berry]] in Generation II), a [[Touga Berry]], or the {{DL|Flute|Yellow Flute}}. Starting in [[Generation II]], like all other major [[status condition]]s, it can be cured by the items {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Rage Candy Bar}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Status condition healing item|Casteliacone}}, {{DL|Status condition healing item|Lumiose Galette}}, {{DL|Status condition healing item|Shalour Sable}}, {{DL|Status condition healing item|Big Malasada}}, {{DL|Status condition healing item|Full Restore}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].
Other than snapping out of confusion, confusion can be cured with the use of a [[Persim Berry]] ([[Bitter Berry]] in Generation II), a [[Touga Berry]], or the [[Yellow Flute]]. Starting in [[Generation II]], like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], [[Heal Powder]], [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].


In Generation I only, using {{m|Haze}} cures confusion for both active Pokémon.
In Generation I only, using {{m|Haze}} cures confusion for both active Pokémon.