Unlimited format (TCG): Difference between revisions

Undo revision 3379819 by Mr. Daikon (talk) That's absolutely not what lock decks are. Most of these are based on preventing the opponent from playing any Trainers (item supporter Stadium etc.), Evolutions, Energy cards, and prevent the use of Pokémon Powers / Poké Powers/Bodies, and attacks from basics.
(Undo revision 3379819 by Mr. Daikon (talk) That's absolutely not what lock decks are. Most of these are based on preventing the opponent from playing any Trainers (item supporter Stadium etc.), Evolutions, Energy cards, and prevent the use of Pokémon Powers / Poké Powers/Bodies, and attacks from basics.)
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In the [[Pokémon Trading Card Game Online]]'s Friend Battle Mode, any deck composed of cards currently available in the game (from the {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series|HeartGold & SoulSilver}} [[List of Pokémon Trading Card Game expansions|expansion]] ownards) are allowed in this play type (including Standard format decks and [[List of Pokémon Trading Card Game Online decks|Theme decks]]).
In the [[Pokémon Trading Card Game Online]]'s Friend Battle Mode, any deck composed of cards currently available in the game (from the {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series|HeartGold & SoulSilver}} [[List of Pokémon Trading Card Game expansions|expansion]] ownards) are allowed in this play type (including Standard format decks and [[List of Pokémon Trading Card Game Online decks|Theme decks]]).


Because of the lack of restrictions in Unlimited, decks can use combinations of cards which are not legal in Standard or Expanded format play. Cards such as {{TCG ID|Great Encounters|Porygon2|49}} and {{TCG ID|Triumphant|Seeker|88}} which never appeared in the same Standard format, are [[Porydonk_(TCG)|frequently used together]]. Despite the large variety of cards available, only a few strategies make up what is generally considered the highest "tier" in Unlimited play, with most competitive {{TCG|Archetype|decks}} being either "donk" decks focused on winning by KOing your opponent's only Pokémon in play, "lock" decks focused on preventing the opponent from taking meaningful actions, or "control" decks focused on trapping something in the active spot and waiting for the opponent to deck out.  The former is more difficult for the player going first due to the current first turn rules.
Because of the lack of restrictions in Unlimited, decks can use combinations of cards which are not legal in Standard or Expanded format play. Cards such as {{TCG ID|Great Encounters|Porygon2|49}} and {{TCG ID|Triumphant|Seeker|88}} which never appeared in the same Standard format, are [[Porydonk_(TCG)|frequently used together]]. Despite the large variety of cards available, only a few strategies make up what is generally considered the highest "tier" in Unlimited play, with most competitive {{TCG|Archetype|decks}} being either "donk" decks focused on winning by KOing your opponent's only Pokémon in play, or "lock" decks focused on preventing the opponent from taking meaningful actions.  The former is more difficult for the player going first due to the current first turn rules.


==Examples of Unlimited archetypes==
==Examples of Unlimited archetypes==
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