You can't have more than 1 ACE SPEC card in your deck.
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
You can play only 1 Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
VSTAR Power
Look at the bottom 4 cards of your deck. Put 2 of those cards into your hand, and then return the remaining cards to the bottom of your deck in any order.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Rising Rivals print
You can't have more than 1 ACE SPEC card in your deck.
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
VSTAR Power
Look at the 4 cards from the bottom of your deck. Choose any 2 cards there and put them into your hand. Put the remaining cards back on the bottom of your deck in any order.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Release information
This card was originally released in the Skyridge expansion with artwork by Kagemaru Himeno. It was reprinted in the Rising Rivals expansion with new artwork by the same artist. This print heavily tweaks the effect's wording.