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| colspan="20" style="{{roundybottom|5px}}; background:#999" | <small>These matchups are suitable for {{color2|000|Generation VI}} onward.</small> | | colspan="20" style="{{roundybottom|5px}}; background:#999" | <small>These matchups are suitable for {{color2|000|Generation VI}} onward.</small> | ||
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Each of the type match-ups is derived from real-life logic, for example Normal and Ghost are immune to each other because the living cannot contact the dead. | |||
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances. | In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances. |
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