Trace (Ability): Difference between revisions

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====Generation IV====
====Generation IV====
There are now Abilities that cannot be copied by Trace.
While a Pokémon with Trace is in battle, if at any time an opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Trace can only activate once while a Pokémon is on the field; even if the Pokémon gains Trace again (e.g. via {{m|Skill Swap}}) after activating it the first time, Trace cannot activate until after it is switched out.
While a Pokémon with Trace is in battle, if at any time an opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Trace can only activate once while a Pokémon is on the field; even if the Pokémon gains Trace again (e.g. via {{m|Skill Swap}}) after activating it the first time, Trace cannot activate until after it is switched out.


In a [[Double Battle]] with only one opponent remaining, if a Pokémon with Trace is sent into battle to replace a fainted Pokémon, Trace has a 50% chance to select the non-present opponent and not activate. Once a Pokémon takes its turn (uses a move, switches out, etc.), Trace will activate and copy the Ability of the opponent that is present.
In a [[Double Battle]] with only one opponent remaining, if a Pokémon with Trace is sent into battle to replace a fainted Pokémon, Trace has a 50% chance to select the non-present opponent and not activate. Once a Pokémon takes its turn (uses a move, switches out, etc.), Trace will activate and copy the Ability of the opponent that is present.
Trace cannot copy Trace, {{a|Forecast}}, or {{a|Multitype}}.


Trace can be copied by {{m|Role Play}}.
Trace can be copied by {{m|Role Play}}.
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====Generation V====
====Generation V====
When a Pokémon with Trace enters battle, it copies a random adjacent opponent's Ability (replacing itself). If no opponents have Abilities that can be copied by Trace when the Pokémon with Trace enters battle, Trace cannot be activated until it enters battle again.
When a Pokémon with Trace enters battle, it copies a random adjacent opponent's Ability (replacing itself). If no opponents have Abilities that can be copied by Trace when the Pokémon with Trace enters battle, Trace cannot be activated until it enters battle again.
Trace cannot copy Trace, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, or {{a|Imposter}}.


Trace cannot be copied by {{m|Role Play}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.
Trace cannot be copied by {{m|Role Play}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.
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While a Pokémon with Trace is in battle, if at any time an adjacent opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Even if a Pokémon had previously activated Trace, if it gains Trace again (e.g. via {{m|Skill Swap}}), Trace will activate at the first opportunity.
While a Pokémon with Trace is in battle, if at any time an adjacent opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Even if a Pokémon had previously activated Trace, if it gains Trace again (e.g. via {{m|Skill Swap}}), Trace will activate at the first opportunity.


Trace cannot copy Trace, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Power Construct}}, {{a|Gulp Missile}}, {{a|Ice Face}}, {{a|Neutralizing Gas}}, or {{a|Hunger Switch}}.
Trace cannot be copied by {{m|Role Play}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.
 
===Abilities that cannot be copied===
Trace cannot copy any of the following Abilities in generations marked with a .


Trace cannot be copied by {{m|Role Play}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.
{| class="roundtable" style="margin:auto; background: #{{psychic color light}}; border:5px solid #{{psychic color}}; text-align:center"
|- style="background:#{{psychic color light}}"
!rowspan=2|{{color2|000|Ability}}
!colspan=7|{{color2|000|Generation|Generations}}
|- style="background: #{{psychic color light}}"
!style="min-width:20px"|{{color2|000|Generation III|III}}
!style="min-width:20px"|{{color2|000|Generation IV|IV}}
!style="min-width:20px"|{{color2|000|Generation V|V}}
!style="min-width:20px"|{{color2|000|Generation VI|VI}}
!style="min-width:20px"|{{color2|000|Generation VII|VII}}
!style="min-width:20px"|{{color2|000|Generation VIII|VIII}}
|-
|{{a|Trace}} ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
|-
|{{a|Forecast}} ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||
|-
|{{a|Multitype}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||
|-
|{{a|Flower Gift}} ||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
|-
|{{a|Illusion}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||
|-
|{{a|Imposter}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
|-
|{{a|Zen Mode}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
|-
|{{a|Stance Change}} || || || ||{{Yes}}||{{Yes}}||{{Yes}}
|-
|{{a|Power of Alchemy}} || || || || ||{{Yes}}||
|-
|{{a|Receiver}} || || || || ||{{Yes}}||{{Yes}}
|-
|{{a|Schooling}} || || || || ||{{Yes}}||{{Yes}}
|-
|{{a|Comatose}} || || || || ||{{Yes}}||
|-
|{{a|Shields Down}} || || || || ||{{Yes}}||
|-
|{{a|Disguise}} || || || || ||{{Yes}}||{{Yes}}
|-
|{{a|RKS System}} || || || || ||{{Yes}}||{{Yes}}
|-
|{{a|Battle Bond}} || || || || ||{{Yes}}||
|-
|{{a|Power Construct}} || || || || ||{{Yes}}||
|-
|{{a|Gulp Missile}} || || || || || ||{{Yes}}
|-
|{{a|Ice Face}} || || || || || ||{{Yes}}
|-
|{{a|Neutralizing Gas}} || || || || || ||{{Yes}}
|-
|{{a|Hunger Switch}} || || || || || ||{{Yes}}
|}


===Outside of battle===
===Outside of battle===
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