Time: Difference between revisions

88 bytes removed ,  5 December 2009
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==Generation IV==
==Generation IV==
[[Image:DP Timechange.gif|thumb|250px|The overworld as it cycles through the day.]]
[[Image:DP Timechange.gif|thumb|250px|The overworld as it cycles through the day.]]
In [[Generation IV]], the time function returned fully, to the joy of many. This time, however, it would run off of the [[Nintendo DS]]'s system clock, though it would return many of the functions originally released in Generation II. Many new Pokémon also now would evolve based upon the time of day, though not like Eevee would; that is, having a different evolution for each time period. Instead, they would evolve only during the time period specified.  
In [[Generation IV]], the time function returned fully, to the joy of many. This time, however, it would run off of the [[Nintendo DS]]'s system clock, though it would return many of the functions originally released in Generation II. Many new Pokémon also now would evolve based upon the time of day. For example, {p|Gligar} will only evolve into {p|Gliscor} at night.


The three time periods from Generation II return, with better transitions between them, once dubbed as different time periods themselves. Also running off of the DS's clock is the same [[Days of the week|day-of-the-week]] function from the Generation II games, though this time, by running off of the DS, it keeps track of the date of capture of every Pokémon. It also determines when certain events may take place; for example, {{p|Drifloon}} only appear in the [[Valley Windworks]] on Fridays, and [[rival]] battles in the [[Battle Zone]] only may be initiated on weekends.  
The three time periods from Generation II return, with better transitions between them, once dubbed as different time periods themselves. Also running off of the DS's clock is the same [[Days of the week|day-of-the-week]] function from the Generation II games, though this time, by running off of the DS, it keeps track of the date of capture of every Pokémon. It also determines when certain events may take place; for example, {{p|Drifloon}} only appear in the [[Valley Windworks]] on Fridays, and [[rival]] battles in the [[Battle Zone]] only may be initiated on weekends.  
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