Time: Difference between revisions

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Generation VIII
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|-
! width="25%" class="roundy" style="background:#{{X color}}; color:#fff;" |  X 
! width="25%" class="roundy" style="background:#{{X color}}; color:#fff;" |  X 
! width="25%" class="roundy" style="background:#{{Y color}}; color:#000" |  Y 
! width="25%" class="roundy" style="background:#{{Y color}}; color:#000;" |  Y 
! width="25%" class="roundy" style="background:#{{Omega Ruby color}}; color:#fff;" |  OR 
! width="25%" class="roundy" style="background:#{{Omega Ruby color}}; color:#fff;" |  OR 
! width="25%" class="roundy" style="background:#{{Alpha Sapphire color}}; color:#fff;" |  AS 
! width="25%" class="roundy" style="background:#{{Alpha Sapphire color}}; color:#fff;" |  AS 
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|-
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! colspan="2" | {{#switch: {{#time: G}}|6|7|8|9|10|11|12|13|14|15|16|17=Night|Day}}
! colspan="2" | {{#switch: {{#time: G}}|6|7|8|9|10|11|12|13|14|15|16|17=Night|Day}}
|}
|-
| colspan="2" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|0|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|0|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|0|1|2|3=Night|Day}} textcolor}};" |
{| width="100%"<!--Gen VIII-->
|-
! width="50%" class="roundy" style="background:#{{Sword color}}; color:#fff;" | &nbsp;Sw&nbsp;
! width="50%" class="roundy" style="background:#{{Shield color}}; color:#fff;" | &nbsp;Sh&nbsp;
|-
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
|-
! colspan="5" | {{#switch: {{#time: G}}|19=Evening|20|21|22|23|0|1|2|3|4|5=Night|Day}}
|}
|}
|}
|}
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==Generation III==
==Generation III==
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where they had set an analog clock at the beginning of the game. Also, unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]). Additionally, there was no way to change the clock in this generation, not even for daylight saving time.
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where they had set an analog clock at the beginning of the game. The overworld lighting does not change during different times of the day. Also, unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]). Additionally, there was no way to change the clock in this generation, not even for daylight saving time.


There were, however, some time-based functions in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 a.m. and p.m. (03:00, 09:00, 15:00, 21:00). Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 p.m. and 11:59 p.m. (12:00 - 23:59). Eevee would be able to evolve into Umbreon if the in-game time was between 12:00 a.m. and 11:59 a.m. (00:00 - 11:59).
There were, however, some time-based functions in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 a.m. and p.m. (03:00, 09:00, 15:00, 21:00). Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 p.m. and 11:59 p.m. (12:00 - 23:59). Eevee would be able to evolve into Umbreon if the in-game time was between 12:00 a.m. and 11:59 a.m. (00:00 - 11:59).
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Although a small part of the game, some events occur on a daily basis. [[Lilycove Department Store]] gives out Pokémon Loto Tickets for the [[Pokémon Lottery Corner]], with the winning number changing daily. An old man who lives in [[Pacifidlog Town]] looks out for {{gdis|Mirage Island|III}}, and will, every day, generate a random number between 0 and 65535 and if this number matches the personality value of any of the Pokémon in the party, Mirage Island will appear in the game.
Although a small part of the game, some events occur on a daily basis. Some NPCs give the player one Berry every day. [[Lilycove Department Store]] gives out Pokémon Loto Tickets for the [[Pokémon Lottery Corner]], with the winning number changing daily. An old man who lives in [[Pacifidlog Town]] looks out for {{gdis|Mirage Island|III}}, and will, every day, generate a random number between 0 and 65535 and if this number matches the personality value of any of the Pokémon in the party, Mirage Island will appear in the game.


In {{game|FireRed and LeafGreen|s}}, however, the time function is completely absent, allowing it to be more like the [[Generation I]] games. This also makes it impossible for Eevee to evolve into either Espeon or Umbreon in these games. In order to do so, the player would have to trade Eevee to [[Pokémon Ruby and Sapphire Versions|Ruby]], [[Pokémon Ruby and Sapphire Versions|Sapphire]] or [[Pokémon Emerald Version|Emerald]] and have it evolve in one of those games. The same holds true for [[Pokémon Colosseum]], where Espeon and Umbreon are obtainable as [[starter Pokémon]]. In [[Pokémon XD: Gale of Darkness|XD]], Eevee can only be evolved into Espeon or Umbreon by a method that is not time-dependent, the [[Sun Shard|Sun]] and [[Moon Shard]]s.
In {{game|FireRed and LeafGreen|s}}, however, the time function is completely absent, allowing it to be more like the [[Generation I]] games. This also makes it impossible for Eevee to evolve into either Espeon or Umbreon in these games. In order to do so, the player would have to trade Eevee to [[Pokémon Ruby and Sapphire Versions|Ruby]], [[Pokémon Ruby and Sapphire Versions|Sapphire]] or [[Pokémon Emerald Version|Emerald]] and have it evolve in one of those games. The same holds true for [[Pokémon Colosseum]], where Espeon and Umbreon are obtainable as [[starter Pokémon]]. In [[Pokémon XD: Gale of Darkness|XD]], Eevee can only be evolved into Espeon or Umbreon by a method that is not time-dependent, the [[Sun Shard|Sun]] and [[Moon Shard]]s.
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==Generation VIII==
==Generation VIII==
===Pokémon Sword and Shield===
===Pokémon Sword and Shield===
In Pokémon Sword and Shield, time is set to specific times of day during the main story as a narrative device. This affects all areas of [[Galar]] outside of the [[Wild Area]].<!-- This is purely aesteic and does not affect mechanics such as evolution or the [[Dusk Ball]]'s effectiveness.--> After the player becomes {{pkmn|Champion}}, time is no longer pre-set outside the Wild Area, even during post-game story scenes like the arc involving [[Sordward]] and [[Shielbert]].
In Pokémon Sword and Shield, time is set to specific times of day during the main story as a narrative device. This affects all areas of [[Galar]] outside of the [[Wild Area]], and even influences evolution. After the player becomes {{pkmn|Champion}}, time is no longer pre-set outside the Wild Area, and functions solely based on the system time, even during post-game story scenes like the arc involving [[Sordward]] and [[Shielbert]].
<!--Please verify
 
====Times of day====
====Times of day====
{{AbilityResearch|What is the boundary between morning and day, and is there a difference?}}
{| class="roundy" style="margin:auto; text-align:center; background: #{{galar color}}; border: 3px solid #{{galar color dark}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{galar color}}; border: 3px solid #{{galar color dark}}"
|-
|-
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|-
|-
| 6:00 a.m. - 9:59 a.m.<br>(06:00 - 09:59)
| 6:00 a.m. - 9:59 a.m.<br>(06:00 - 09:59)
| 10:00 a.m. - 4:59 p.m.<br>(10:00 - 16:59)
| 10:00 a.m. - 6:59 p.m.<br>(10:00 - 18:59)
| 5:00 p.m. - 5:59 p.m.<br>(17:00 - 17:59)
| 7:00 p.m. - 7:59 p.m.<br>(19:00 - 19:59)
| 6:00 p.m. - 5:59 a.m.<br>(18:00 - 05:59)
| 8:00 p.m. - 5:59 a.m.<br>(20:00 - 05:59)
|}
|}
-->


==Time-specific events==
==Time-specific events==
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|-
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! colspan="2" style="background: #{{bulba color light}}; {{roundytl|5px}}" | Previous evolution
! colspan="2" style="background: #{{bulba color light}}; {{roundytl|5px}}" | Previous evolution
! colspan="3" style="background: #{{bulba color light}}; {{roundytl|5px}}" | Time evolution
! colspan="3" style="background: #{{bulba color light}}" | Time evolution
! colspan="2" style="background: #{{bulba color light}}; {{roundytr|5px}}" | Later evolution
! colspan="2" style="background: #{{bulba color light}}; {{roundytr|5px}}" | Later evolution
|- style="background: #fff"
|- style="background: #fff"
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| colspan="2" | Cubone is the lowest in its family
| colspan="2" | Cubone is the lowest in its family
| {{MSP|104|Cubone}}<br>{{pcolor|Cubone|000}}<br><small>{{typecolor|Ground}}</small>
| {{MSP|104|Cubone}}<br>{{pcolor|Cubone|000}}<br><small>{{typecolor|Ground}}</small>
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Strange Souvenir}}<br>[[Level]] 28+<br><small>(during the nighttime in [[Alola]])</small><br>→
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Z-Ring}}<br>[[Level]] 28+<br><small>(during the nighttime in [[Alola]])</small><br>→
| {{MSP|105A|Marowak}}<br>{{pcolor|Marowak|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Fire}}{{typecolor|Ghost}}</small>
| {{MSP|105A|Marowak}}<br>{{pcolor|Marowak|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Fire}}{{typecolor|Ghost}}</small>
| colspan="2" | Marowak does not evolve
| colspan="2" | Marowak does not evolve
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| colspan="2" rowspan="3" | Rockruff is the lowest in its family
| colspan="2" rowspan="3" | Rockruff is the lowest in its family
| rowspan="3" | {{MSP|744|Rockruff}}<br>{{pcolor|Rockruff|000}}<br><small>{{typecolor|Rock}}</small>
| rowspan="3" | {{MSP|744|Rockruff}}<br>{{pcolor|Rockruff|000}}<br><small>{{typecolor|Rock}}</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{gameabbrev7|SUS}}<br>[[Level]] 25+<br><small>(during the daytime in {{gameabbrev7|SUS}})</small><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]]<br>[[Level]] 25+<br><small>(during the daytime)</small><br>→
| {{MSP|745|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{typecolor|Rock}}</small>
| {{MSP|745|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Midday Form}}<ref name=middaylycanroc/><br>{{typecolor|Rock}}</small>
| colspan="2" rowspan="3" | Lycanroc does not evolve
| colspan="2" rowspan="3" | Lycanroc does not evolve
|- style="background: #fff"
|- style="background: #fff"
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{gameabbrev7|MUM}}<br>[[Level]] 25+<br><small>(during the nighttime in {{gameabbrev7|MUM}})</small><br>→
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]]<br>[[Level]] 25+<br><small>(during the nighttime)</small><br>→
| {{MSP|745Mn|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{typecolor|Rock}}</small>
| {{MSP|745Mn|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Midnight Form}}<ref name=midnightlycanroc/><br>{{typecolor|Rock}}</small>
|- style="background: #fff"
|- style="background: #fff"
| {{MSP|744|Rockruff}} + {{bag|Rare Candy}} + [[File:Day Icon.png|24px]][[File:Night Icon.png|24px]] + {{gameabbrev7|USUM}}<br>[[Level]] 25+<br><small>({{a|Own Tempo}} [[Rockruff]] from 5:00 PM to 5:59 PM in {{gameabbrev7|USUM}})</small><br>→
| {{MSP|744|Rockruff}} + {{bag|Rare Candy}} + [[File:Day Icon.png|24px]][[File:Night Icon.png|24px]]<br>[[Level]] 25+<br><small>({{a|Own Tempo}} [[Rockruff]] from 7 P.M. to 7:59 P.M.)</small><br>→
| {{MSP|745D|Lycanroc-Dusk}}<br>{{pcolor|Lycanroc|000}}<br><small>{{typecolor|Rock}}</small>
| {{MSP|745D|Lycanroc-Dusk}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Dusk Form}}<ref name=dusklycanroc/><br>{{typecolor|Rock}}</small>
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Fomantis is the lowest in its family
| colspan="2" | Fomantis is the lowest in its family
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<ref name=alolanrattata>Because time-based evolutions are not present in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], Alolan Rattata can evolve regardless of the time set on the console.</ref>
<ref name=alolanrattata>Because time-based evolutions are not present in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], Alolan Rattata can evolve regardless of the time set on the console.</ref>
<ref name=eevee>Because time-based evolutions are not present in [[Pokémon FireRed and LeafGreen Versions|Pokémon Fire Red and Leaf Green]], Eevee cannot evolve into {{p|Espeon}} or {{p|Umbreon}} regardless of the time set on the console.</ref>
<ref name=eevee>Because time-based evolutions are not present in [[Pokémon FireRed and LeafGreen Versions|Pokémon Fire Red and Leaf Green]], Eevee cannot evolve into {{p|Espeon}} or {{p|Umbreon}} regardless of the time set on the console.</ref>
<ref name=middaylycanroc>In [[Generation VII]], Rockruff could only evolve into Midday Lycanroc in [[Pokémon Sun and Moon|Pokémon Sun]] and [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun]].</ref>
<ref name=midnightlycanroc>In [[Generation VII]], Rockruff could only evolve into Middnight Lycanroc in [[Pokémon Sun and Moon|Pokémon Moon]] and [[Pokémon Ultra Sun and Ultra Moon|Ultra Moon]].</ref>
<ref name=dusklycanroc>In [[Generation VII]], {{a|Own Tempo}} Rockruff evolve into Dusk Lycaroc in [[Pokémon Ultra Sun and Ultra Moon]] from 5 P.M. to 5:59 P.M. in in-game time (which is opposite the real time in Pokémon Ultra Moon).</ref>
</references>
</references>


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* A man in Stow-on-Side will buy one [[valuable item]] from the player once per day.
* A man in Stow-on-Side will buy one [[valuable item]] from the player once per day.
* [[Shigeki Morimoto|Morimoto]] can be battled once per day during the post-game in [[Circhester]].
* [[Shigeki Morimoto|Morimoto]] can be battled once per day during the post-game in [[Circhester]].
* After completing the [[Isle of Armor]] story, the player can battle [[Klara]]{{sup/8|Sw}}/Avery{{sup/8|Sh}} once a day.
* After completing the main story, the player can battle [[Marnie]] in [[Spikemuth]] once a day.
* After completing [[The Isle of Armor]] story, the player can battle [[Klara]]{{sup/8|Sw}}/[[Avery]]{{sup/8|Sh}}, [[Mustard]], and [[Honey (Galar)|Honey]] once a day.
* After completing [[The Crown Tundra]] story, the player can battle [[Peony]] once a day.


==In the spin-off games==
==In the spin-off games==
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