Time: Difference between revisions

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Generation VIII
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|-
|-
! width="25%" class="roundy" style="background:#{{X color}}; color:#fff;" |  X 
! width="25%" class="roundy" style="background:#{{X color}}; color:#fff;" |  X 
! width="25%" class="roundy" style="background:#{{Y color}}; color:#000" |  Y 
! width="25%" class="roundy" style="background:#{{Y color}}; color:#000;" |  Y 
! width="25%" class="roundy" style="background:#{{Omega Ruby color}}; color:#fff;" |  OR 
! width="25%" class="roundy" style="background:#{{Omega Ruby color}}; color:#fff;" |  OR 
! width="25%" class="roundy" style="background:#{{Alpha Sapphire color}}; color:#fff;" |  AS 
! width="25%" class="roundy" style="background:#{{Alpha Sapphire color}}; color:#fff;" |  AS 
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|-
|-
! colspan="2" | {{#switch: {{#time: G}}|6|7|8|9|10|11|12|13|14|15|16|17=Night|Day}}
! colspan="2" | {{#switch: {{#time: G}}|6|7|8|9|10|11|12|13|14|15|16|17=Night|Day}}
|}
|-
| colspan="2" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|0|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|0|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|0|1|2|3=Night|Day}} textcolor}};" |
{| width="100%"<!--Gen VIII-->
|-
! width="50%" class="roundy" style="background:#{{Sword color}}; color:#fff;" | &nbsp;Sw&nbsp;
! width="50%" class="roundy" style="background:#{{Shield color}}; color:#fff;" | &nbsp;Sh&nbsp;
|-
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
|-
! colspan="5" | {{#switch: {{#time: G}}|19=Evening|20|21|22|23|0|1|2|3|4|5=Night|Day}}
|}
|}
|}
|}
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==Generation III==
==Generation III==
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where they had set an analog clock at the beginning of the game. Also, unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]). Additionally, there was no way to change the clock in this generation, not even for daylight saving time.
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where they had set an analog clock at the beginning of the game. The overworld lighting does not change during different times of the day. Also, unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]). Additionally, there was no way to change the clock in this generation, not even for daylight saving time.


There were, however, some time-based functions in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 a.m. and p.m. (03:00, 09:00, 15:00, 21:00). Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 p.m. and 11:59 p.m. (12:00 - 23:59). Eevee would be able to evolve into Umbreon if the in-game time was between 12:00 a.m. and 11:59 a.m. (00:00 - 11:59).
There were, however, some time-based functions in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 a.m. and p.m. (03:00, 09:00, 15:00, 21:00). Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 p.m. and 11:59 p.m. (12:00 - 23:59). Eevee would be able to evolve into Umbreon if the in-game time was between 12:00 a.m. and 11:59 a.m. (00:00 - 11:59).
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|}
|}


Although a small part of the game, some events occur on a daily basis. [[Lilycove Department Store]] gives out Pokémon Loto Tickets for the [[Pokémon Lottery Corner]], with the winning number changing daily. An old man who lives in [[Pacifidlog Town]] looks out for {{gdis|Mirage Island|III}}, and will, every day, generate a random number between 0 and 65535 and if this number matches the personality value of any of the Pokémon in the party, Mirage Island will appear in the game.
Although a small part of the game, some events occur on a daily basis. Some NPCs give the player one Berry every day. [[Lilycove Department Store]] gives out Pokémon Loto Tickets for the [[Pokémon Lottery Corner]], with the winning number changing daily. An old man who lives in [[Pacifidlog Town]] looks out for {{gdis|Mirage Island|III}}, and will, every day, generate a random number between 0 and 65535 and if this number matches the personality value of any of the Pokémon in the party, Mirage Island will appear in the game.


In {{game|FireRed and LeafGreen|s}}, however, the time function is completely absent, allowing it to be more like the [[Generation I]] games. This also makes it impossible for Eevee to evolve into either Espeon or Umbreon in these games. In order to do so, the player would have to trade Eevee to [[Pokémon Ruby and Sapphire Versions|Ruby]], [[Pokémon Ruby and Sapphire Versions|Sapphire]] or [[Pokémon Emerald Version|Emerald]] and have it evolve in one of those games. The same holds true for [[Pokémon Colosseum]], where Espeon and Umbreon are obtainable as [[starter Pokémon]]. In [[Pokémon XD: Gale of Darkness|XD]], Eevee can only be evolved into Espeon or Umbreon by a method that is not time-dependent, the [[Sun Shard|Sun]] and [[Moon Shard]]s.
In {{game|FireRed and LeafGreen|s}}, however, the time function is completely absent, allowing it to be more like the [[Generation I]] games. This also makes it impossible for Eevee to evolve into either Espeon or Umbreon in these games. In order to do so, the player would have to trade Eevee to [[Pokémon Ruby and Sapphire Versions|Ruby]], [[Pokémon Ruby and Sapphire Versions|Sapphire]] or [[Pokémon Emerald Version|Emerald]] and have it evolve in one of those games. The same holds true for [[Pokémon Colosseum]], where Espeon and Umbreon are obtainable as [[starter Pokémon]]. In [[Pokémon XD: Gale of Darkness|XD]], Eevee can only be evolved into Espeon or Umbreon by a method that is not time-dependent, the [[Sun Shard|Sun]] and [[Moon Shard]]s.
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==Generation V==
==Generation V==
In {{game|Black and White|s}}, the concept of [[seasons]] was introduced. These are akin to the seasons in the real world, only to allow for less restrictive gameplay, the seasons change with every month.
In {{game|Black and White|s}}, the concept of [[Season (mechanic)|seasons]] was introduced. These are akin to the seasons in the real world, only to allow for less restrictive gameplay, the seasons change with every month.


Time of day now varies depending on the current season. As in HeartGold and SoulSilver, day is divided in four different parts: morning, when floodlights in the cities switch off and the sun starts to rise; daytime, when everything is lightened; evening, when the floodlights switch on in the cities and everything starts to be lit with an orange hue; and then nighttime, which is characterized by a darker landscape, both in the overworld map and in battle.
Time of day now varies depending on the current season. As in HeartGold and SoulSilver, day is divided in four different parts: morning, when floodlights in the cities switch off and the sun starts to rise; daytime, when everything is lightened; evening, when the floodlights switch on in the cities and everything starts to be lit with an orange hue; and then nighttime, which is characterized by a darker landscape, both in the overworld map and in battle.
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==Generation VIII==
==Generation VIII==
===Pokémon Sword and Shield===
===Pokémon Sword and Shield===
In Pokémon Sword and Shield, time is set to specific times of day during the main story as a narrative device. This affects all areas of [[Galar]] outside of the [[Wild Area]].<!-- This is purely aesteic and does not affect mechanics such as evolution or the [[Dusk Ball]]'s effectiveness.--> After the player becomes {{pkmn|Champion}}, time is no longer pre-set outside the Wild Area, even during post-game story scenes like the arc involving [[Sordward]] and [[Shielbert]].
In Pokémon Sword and Shield, time is set to specific times of day during the main story as a narrative device. This affects all areas of [[Galar]] outside of the [[Wild Area]], and even influences evolution. After the player becomes {{pkmn|Champion}}, time is no longer pre-set outside the Wild Area, and functions solely based on the system time, even during post-game story scenes like the arc involving [[Sordward]] and [[Shielbert]].
<!--Please verify
 
====Times of day====
====Times of day====
{{AbilityResearch|What is the boundary between morning and day, and is there a difference?}}
{| class="roundy" style="margin:auto; text-align:center; background: #{{galar color}}; border: 3px solid #{{galar color dark}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{galar color}}; border: 3px solid #{{galar color dark}}"
|-
|-
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|-
|-
| 6:00 a.m. - 9:59 a.m.<br>(06:00 - 09:59)
| 6:00 a.m. - 9:59 a.m.<br>(06:00 - 09:59)
| 10:00 a.m. - 4:59 p.m.<br>(10:00 - 16:59)
| 10:00 a.m. - 6:59 p.m.<br>(10:00 - 18:59)
| 5:00 p.m. - 5:59 p.m.<br>(17:00 - 17:59)
| 7:00 p.m. - 7:59 p.m.<br>(19:00 - 19:59)
| 6:00 p.m. - 5:59 a.m.<br>(18:00 - 05:59)
| 8:00 p.m. - 5:59 a.m.<br>(20:00 - 05:59)
|}
|}
-->


==Time-specific events==
==Time-specific events==
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| 8:00 p.m. - 3:59 a.m.<br>(20:00 - 03:59)
| 8:00 p.m. - 3:59 a.m.<br>(20:00 - 03:59)
|-
|-
! colspan=2 rowspan=2 style="background:#FFF; {{roundybl|5px}}" | {{GameIcon|Su}}{{GameIcon|US}}<br>{{GameIcon|Mo}}{{GameIcon|UM}}{{tt|*|This time refers to the time on the 3DS's clock}}
! colspan=2 rowspan=2 style="background:#FFF" | {{GameIcon|Su}}{{GameIcon|US}}<br>{{GameIcon|Mo}}{{GameIcon|UM}}{{tt|*|This time refers to the time on the 3DS's clock}}
| style="background:#FFF" | 6:00 a.m. - 5:59 p.m.<br>(06:00 - 17:59)
| style="background:#FFF" | 6:00 a.m. - 5:59 p.m.<br>(06:00 - 17:59)
| style="background:#FFF" | 6:00 p.m. - 5:59 a.m.<br>(18:00 - 05:59)
| style="background:#FFF" | 6:00 p.m. - 5:59 a.m.<br>(18:00 - 05:59)
|-
|-
| style="background:#FFF" | 6:00 p.m. - 5:59 a.m.<br>(18:00 - 05:59)
| style="background:#FFF" | 6:00 p.m. - 5:59 a.m.<br>(18:00 - 05:59)
| style="background:#FFF; {{roundybr|5px}}" | 6:00 a.m. - 5:59 p.m.<br>(06:00 - 17:59)
| style="background:#FFF" | 6:00 a.m. - 5:59 p.m.<br>(06:00 - 17:59)
|-
|-
! colspan=2 rowspan=2 style="background:#FFF; {{roundybl|5px}}" | {{GameIcon|Sw}}{{GameIcon|Sh}}
! colspan=2 rowspan=2 style="background:#FFF; {{roundybl|5px}}" | {{GameIcon|Sw}}{{GameIcon|Sh}}
| style="background:#FFF" | 6:00 a.m. - 7:59 p.m.<br>(06:00 - 19:59)
| style="background:#FFF" | 6:00 a.m. - 7:59 p.m.<br>(06:00 - 19:59)
| style="background:#FFF" | 8:00 p.m. - 5:59 a.m.<br>(20:00 - 05:59)
| style="background:#FFF; {{roundybr|5px}}" | 8:00 p.m. - 5:59 a.m.<br>(20:00 - 05:59)
|}
|}


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|-
|-
! colspan="2" style="background: #{{bulba color light}}; {{roundytl|5px}}" | Previous evolution
! colspan="2" style="background: #{{bulba color light}}; {{roundytl|5px}}" | Previous evolution
! colspan="3" style="background: #{{bulba color light}}; {{roundytl|5px}}" | Time evolution
! colspan="3" style="background: #{{bulba color light}}" | Time evolution
! colspan="2" style="background: #{{bulba color light}}; {{roundytr|5px}}" | Later evolution
! colspan="2" style="background: #{{bulba color light}}; {{roundytr|5px}}" | Later evolution
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Rattata is the lowest in its line
| colspan="2" | Rattata is the lowest in its family
| {{MSP|019A|Rattata}}<br>{{pcolor|Rattata|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Normal}}{{typecolor|Dark}}</small>
| {{MSP|019A|Rattata}}<br>{{pcolor|Rattata|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Normal}}{{typecolor|Dark}}</small>
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]]<br>[[Level]] 20+<br><small>(during the nighttime)<ref name=alolanrattata/></small><br>→
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]]<br>[[Level]] 20+<br><small>(during the nighttime)<ref name=alolanrattata/></small><br>→
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| colspan="2" | Raticate does not evolve
| colspan="2" | Raticate does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Cubone is the lowest in its line
| colspan="2" | Cubone is the lowest in its family
| {{MSP|104|Cubone}}<br>{{pcolor|Cubone|000}}<br><small>{{typecolor|Ground}}</small>
| {{MSP|104|Cubone}}<br>{{pcolor|Cubone|000}}<br><small>{{typecolor|Ground}}</small>
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Strange Souvenir}}<br>[[Level]] 28+<br><small>(during the nighttime in [[Alola]])</small><br>→
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Z-Ring}}<br>[[Level]] 28+<br><small>(during the nighttime in [[Alola]])</small><br>→
| {{MSP|105A|Marowak}}<br>{{pcolor|Marowak|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Fire}}{{typecolor|Ghost}}</small>
| {{MSP|105A|Marowak}}<br>{{pcolor|Marowak|000}}<br><small>{{color2|000|Regional form#Alolan Form|Alolan Form}}<br>{{typecolor|Fire}}{{typecolor|Ghost}}</small>
| colspan="2" | Marowak does not evolve
| colspan="2" | Marowak does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" rowspan="2" | Eevee is the lowest in its line
| colspan="2" rowspan="2" | Eevee is the lowest in its family
| rowspan="2" | {{MSP|133|Eevee}}<br>{{pcolor|Eevee|000}}<br><small>{{typecolor|Normal}}</small>
| rowspan="2" | {{MSP|133|Eevee}}<br>{{pcolor|Eevee|000}}<br><small>{{typecolor|Normal}}</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the daytime with high [[friendship]])</small><ref name=eevee/><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the daytime with high [[friendship]])</small><ref name=eevee/><br>→
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| colspan="2" | Umbreon does not evolve
| colspan="2" | Umbreon does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Gligar is the lowest in its line
| colspan="2" | Gligar is the lowest in its family
| {{MSP|207|Gligar}}<br>{{pcolor|Gligar|000}}<br><small>{{typecolor|Ground}}{{typecolor|Flying}}</small>
| {{MSP|207|Gligar}}<br>{{pcolor|Gligar|000}}<br><small>{{typecolor|Ground}}{{typecolor|Flying}}</small>
| {{bag|Rare Candy}} + [[File:Dream Razor Fang Sprite.png|18px]] + [[File:Night Icon.png|24px]]<br>[[Level]] Up<br><small>(holding [[Razor Fang]] during the nighttime)</small><br>→
| {{bag|Rare Candy}} + [[File:Dream Razor Fang Sprite.png|18px]] + [[File:Night Icon.png|24px]]<br>[[Level]] Up<br><small>(holding [[Razor Fang]] during the nighttime)</small><br>→
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| colspan="2" | Gliscor does not evolve
| colspan="2" | Gliscor does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Sneasel is the lowest in its line
| colspan="2" | Sneasel is the lowest in its family
| {{MSP|215|Sneasel}}<br>{{pcolor|Sneasel|000}}<br><small>{{typecolor|Dark}}{{typecolor|Ice}}</small>
| {{MSP|215|Sneasel}}<br>{{pcolor|Sneasel|000}}<br><small>{{typecolor|Dark}}{{typecolor|Ice}}</small>
| {{bag|Rare Candy}} + [[File:Dream Razor Claw Sprite.png|18px]] + [[File:Night Icon.png|24px]]<br>[[Level]] Up<br><small>(holding [[Razor Claw]] during the nighttime)</small><br>→
| {{bag|Rare Candy}} + [[File:Dream Razor Claw Sprite.png|18px]] + [[File:Night Icon.png|24px]]<br>[[Level]] Up<br><small>(holding [[Razor Claw]] during the nighttime)</small><br>→
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| colspan="2" | Obstagoon does not evolve
| colspan="2" | Obstagoon does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Budew is the lowest in its line
| colspan="2" | Budew is the lowest in its family
| {{MSP|406|Budew}}<br>{{pcolor|Budew|000}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
| {{MSP|406|Budew}}<br>{{pcolor|Budew|000}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Day|daytime]] with high friendship)</small><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Day|daytime]] with high friendship)</small><br>→
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| {{MSP|407|Roserade}}<br>{{pcolor|Roserade|000}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
| {{MSP|407|Roserade}}<br>{{pcolor|Roserade|000}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Chingling is the lowest in its line
| colspan="2" | Chingling is the lowest in its family
| {{MSP|433|Chingling}}<br>{{pcolor|Chingling|000}}<br><small>{{typecolor|Psychic}}</small>
| {{MSP|433|Chingling}}<br>{{pcolor|Chingling|000}}<br><small>{{typecolor|Psychic}}</small>
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the nighttime with high friendship)</small><br>→
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the nighttime with high friendship)</small><br>→
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| colspan="2" | Chimecho does not evolve
| colspan="2" | Chimecho does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Happiny is the lowest in its line
| colspan="2" | Happiny is the lowest in its family
| {{MSP|440|Happiny}}<br>{{pcolor|Happiny|000}}<br><small>{{typecolor|Normal}}
| {{MSP|440|Happiny}}<br>{{pcolor|Happiny|000}}<br><small>{{typecolor|Normal}}
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Oval Stone}}<br>[[Level]] Up<br><small>(during the [[Day|daytime]]<br>holding [[Oval Stone]])</small><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Oval Stone}}<br>[[Level]] Up<br><small>(during the [[Day|daytime]]<br>holding [[Oval Stone]])</small><br>→
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| {{MSP|242|Blissey}}<br>{{pcolor|Blissey|000}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|242|Blissey}}<br>{{pcolor|Blissey|000}}<br><small>{{typecolor|Normal}}</small>
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Riolu is the lowest in its line
| colspan="2" | Riolu is the lowest in its family
| {{MSP|447|Riolu}}<br>{{pcolor|Riolu|000}}<br><small>{{typecolor|Fighting}}</small>
| {{MSP|447|Riolu}}<br>{{pcolor|Riolu|000}}<br><small>{{typecolor|Fighting}}</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the daytime with high friendship)</small><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the daytime with high friendship)</small><br>→
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| colspan="2" | Lucario does not evolve
| colspan="2" | Lucario does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Tyrunt is the lowest in its line
| colspan="2" | Tyrunt is the lowest in its family
| {{MSP|696|Tyrunt}}<br>{{pcolor|Tyrunt|000}}<br><small>{{typecolor|Rock}}{{typecolor|Dragon}}</small>
| {{MSP|696|Tyrunt}}<br>{{pcolor|Tyrunt|000}}<br><small>{{typecolor|Rock}}{{typecolor|Dragon}}</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]]<br>[[Level]] 39+<br><small>(during the daytime)</small><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]]<br>[[Level]] 39+<br><small>(during the daytime)</small><br>→
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| colspan="2" | Tyrantrum does not evolve
| colspan="2" | Tyrantrum does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Amaura is the lowest in its line
| colspan="2" | Amaura is the lowest in its family
| {{MSP|698|Amaura}}<br>{{pcolor|Amaura|000}}<br><small>{{typecolor|Rock}}{{typecolor|Ice}}</small>
| {{MSP|698|Amaura}}<br>{{pcolor|Amaura|000}}<br><small>{{typecolor|Rock}}{{typecolor|Ice}}</small>
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]]<br>[[Level]] 39+<br><small>(during the nighttime)</small><br>→
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]]<br>[[Level]] 39+<br><small>(during the nighttime)</small><br>→
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| colspan="2" | Aurorus does not evolve
| colspan="2" | Aurorus does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Yungoos is the lowest in its line
| colspan="2" | Yungoos is the lowest in its family
| {{MSP|734|Yungoos}}<br>{{pcolor|Yungoos|000}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|734|Yungoos}}<br>{{pcolor|Yungoos|000}}<br><small>{{typecolor|Normal}}</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]]<br>[[Level]] 20+<br><small>(during the daytime)</small><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]]<br>[[Level]] 20+<br><small>(during the daytime)</small><br>→
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| colspan="2" | Gumshoos does not evolve
| colspan="2" | Gumshoos does not evolve
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" rowspan="3" | Rockruff is the lowest in its line
| colspan="2" rowspan="3" | Rockruff is the lowest in its family
| rowspan="3" | {{MSP|744|Rockruff}}<br>{{pcolor|Rockruff|000}}<br><small>{{typecolor|Rock}}</small>
| rowspan="3" | {{MSP|744|Rockruff}}<br>{{pcolor|Rockruff|000}}<br><small>{{typecolor|Rock}}</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{gameabbrev7|SUS}}<br>[[Level]] 25+<br><small>(during the daytime in {{gameabbrev7|SUS}})</small><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]]<br>[[Level]] 25+<br><small>(during the daytime)</small><br>→
| {{MSP|745|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{typecolor|Rock}}</small>
| {{MSP|745|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Midday Form}}<ref name=middaylycanroc/><br>{{typecolor|Rock}}</small>
| colspan="2" rowspan="3" | Lycanroc does not evolve
| colspan="2" rowspan="3" | Lycanroc does not evolve
|- style="background: #fff"
|- style="background: #fff"
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{gameabbrev7|MUM}}<br>[[Level]] 25+<br><small>(during the nighttime in {{gameabbrev7|MUM}})</small><br>→
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]]<br>[[Level]] 25+<br><small>(during the nighttime)</small><br>→
| {{MSP|745Mn|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{typecolor|Rock}}</small>
| {{MSP|745Mn|Lycanroc}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Midnight Form}}<ref name=midnightlycanroc/><br>{{typecolor|Rock}}</small>
|- style="background: #fff"
|- style="background: #fff"
| {{MSP|744|Rockruff}} + {{bag|Rare Candy}} + [[File:Day Icon.png|24px]][[File:Night Icon.png|24px]] + {{gameabbrev7|USUM}}<br>[[Level]] 25+<br><small>(event [[Rockruff]] from 5:00 PM to 5:59 PM in {{gameabbrev7|USUM}})</small><br>→
| {{MSP|744|Rockruff}} + {{bag|Rare Candy}} + [[File:Day Icon.png|24px]][[File:Night Icon.png|24px]]<br>[[Level]] 25+<br><small>({{a|Own Tempo}} [[Rockruff]] from 7 P.M. to 7:59 P.M.)</small><br>→
| {{MSP|745D|Lycanroc-Dusk}}<br>{{pcolor|Lycanroc|000}}<br><small>{{typecolor|Rock}}</small>
| {{MSP|745D|Lycanroc-Dusk}}<br>{{pcolor|Lycanroc|000}}<br><small>{{color2|000|List of Pokémon with form differences#Lycanroc|Dusk Form}}<ref name=dusklycanroc/><br>{{typecolor|Rock}}</small>
|- style="background: #fff"
|- style="background: #fff"
| colspan="2" | Fomantis is the lowest in its line
| colspan="2" | Fomantis is the lowest in its family
| style="{{roundybl|5px}}" | {{MSP|753|Fomantis}}<br>{{pcolor|Fomantis|000}}<br><small>{{typecolor|Grass}}</small>
| style="{{roundybl|5px}}" | {{MSP|753|Fomantis}}<br>{{pcolor|Fomantis|000}}<br><small>{{typecolor|Grass}}</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]]<br>[[Level]] 34+<br><small>(during the daytime)</small><br>→
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]]<br>[[Level]] 34+<br><small>(during the daytime)</small><br>→
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|- style="background: #fff"
|- style="background: #fff"
| colspan="2" rowspan="9" | Milcery is the lowest in its line
| colspan="2" rowspan="9" | Milcery is the lowest in its family
| rowspan="9" | {{MSP|868|Milcery}}<br>{{pcolor|Milcery|000}}<br><small>{{typecolor|Fairy}}</small>
| rowspan="9" | {{MSP|868|Milcery}}<br>{{pcolor|Milcery|000}}<br><small>{{typecolor|Fairy}}</small>
| [[File:Bag Strawberry Sweet Sprite.png|Sweet]] + [[File:Day Icon.png|24px]]<br>Spin holding a [[Sweet]]<br><small>(clockwise for less than 5 seconds during the daytime)</small><br>→
| [[File:Bag Strawberry Sweet Sprite.png|Sweet]] + [[File:Day Icon.png|24px]]<br>Spin holding a [[Sweet]]<br><small>(clockwise for less than 5 seconds during the daytime)</small><br>→
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| {{MSP|869RaS|Alcremie}}<br>{{pcolor|Alcremie|000}}<br><small>{{color2|000|List of Pokémon with form differences#Alcremie|Rainbow Swirl}}<br>{{typecolor|Fairy}}</small>
| {{MSP|869RaS|Alcremie}}<br>{{pcolor|Alcremie|000}}<br><small>{{color2|000|List of Pokémon with form differences#Alcremie|Rainbow Swirl}}<br>{{typecolor|Fairy}}</small>
|-
|-
| colspan="2" style="background: #fff; {{roundybl|5px}}" | Snom is the lowest in its line
| colspan="2" style="background: #fff; {{roundybl|5px}}" | Snom is the lowest in its family
| style="background: #fff" | {{MSP|872|Snom}}<br>{{pcolor|Snom|000}}<br><small>{{typecolor|Ice}}{{typecolor|Bug}}</small>
| style="background: #fff" | {{MSP|872|Snom}}<br>{{pcolor|Snom|000}}<br><small>{{typecolor|Ice}}{{typecolor|Bug}}</small>
| style="background: #fff" | {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Night|nighttime]] with high friendship)</small><br>→
| style="background: #fff" | {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Night|nighttime]] with high friendship)</small><br>→
Line 515: Line 527:
<ref name=alolanrattata>Because time-based evolutions are not present in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], Alolan Rattata can evolve regardless of the time set on the console.</ref>
<ref name=alolanrattata>Because time-based evolutions are not present in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], Alolan Rattata can evolve regardless of the time set on the console.</ref>
<ref name=eevee>Because time-based evolutions are not present in [[Pokémon FireRed and LeafGreen Versions|Pokémon Fire Red and Leaf Green]], Eevee cannot evolve into {{p|Espeon}} or {{p|Umbreon}} regardless of the time set on the console.</ref>
<ref name=eevee>Because time-based evolutions are not present in [[Pokémon FireRed and LeafGreen Versions|Pokémon Fire Red and Leaf Green]], Eevee cannot evolve into {{p|Espeon}} or {{p|Umbreon}} regardless of the time set on the console.</ref>
<ref name=middaylycanroc>In [[Generation VII]], Rockruff could only evolve into Midday Lycanroc in [[Pokémon Sun and Moon|Pokémon Sun]] and [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun]].</ref>
<ref name=midnightlycanroc>In [[Generation VII]], Rockruff could only evolve into Middnight Lycanroc in [[Pokémon Sun and Moon|Pokémon Moon]] and [[Pokémon Ultra Sun and Ultra Moon|Ultra Moon]].</ref>
<ref name=dusklycanroc>In [[Generation VII]], {{a|Own Tempo}} Rockruff evolve into Dusk Lycaroc in [[Pokémon Ultra Sun and Ultra Moon]] from 5 P.M. to 5:59 P.M. in in-game time (which is opposite the real time in Pokémon Ultra Moon).</ref>
</references>
</references>


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====Pokémon Sun and Moon====
====Pokémon Sun and Moon====
*The music that plays in [[Iki Town]], [[Festival Plaza]], [[Hau'oli City]], [[Heahea City]], [[Paniola Town]], [[Poké Pelago]], [[Konikoni City]], [[Malie City]], and [[Seafolk Village]] change depending on whether it is day or night.
*The music that plays in [[Iki Town]], [[Festival Plaza]], [[Hau'oli City]], [[Heahea City]], [[Paniola Town]], [[Poké Pelago]], [[Konikoni City]], [[Malie City]], and [[Seafolk Village]] change depending on whether it is day or night.
*Certain Pokémon can be found on the [[Poké Finder]] depending on whether it is day or night.
*Certain Pokémon can be found on the {{DL|Rotom Pokédex|Poké Finder}} depending on whether it is day or night.
*Certain Zygarde Cells can be found depending on whether it is day or night.
*Certain Zygarde Cells can be found depending on whether it is day or night.
*At the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}, having {{p|Solgaleo}} in the [[party]] at night or {{p|Lunala}} during the day will allow the player to travel to the Altar of the Moone{{sup/7|S}}/Altar of the Sunne{{sup/7|M}}.
*At the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}, having {{p|Solgaleo}} in the [[party]] at night or {{p|Lunala}} during the day will allow the player to travel to the Altar of the Moone{{sup/7|S}}/Altar of the Sunne{{sup/7|M}}.
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* A man in Stow-on-Side will buy one [[valuable item]] from the player once per day.
* A man in Stow-on-Side will buy one [[valuable item]] from the player once per day.
* [[Shigeki Morimoto|Morimoto]] can be battled once per day during the post-game in [[Circhester]].
* [[Shigeki Morimoto|Morimoto]] can be battled once per day during the post-game in [[Circhester]].
* After completing the main story, the player can battle [[Marnie]] in [[Spikemuth]] once a day.
* After completing [[The Isle of Armor]] story, the player can battle [[Klara]]{{sup/8|Sw}}/[[Avery]]{{sup/8|Sh}}, [[Mustard]], and [[Honey (Galar)|Honey]] once a day.
* After completing [[The Crown Tundra]] story, the player can battle [[Peony]] once a day.


==In the spin-off games==
==In the spin-off games==
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