Time: Difference between revisions

550 bytes removed ,  27 August 2015
→‎Generation V: added some info
m (→‎Changing the clock: Bold is excessive)
(→‎Generation V: added some info)
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{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} color}}; border: 2px solid #{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} color dark}}; color:#{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} textcolor}};"
{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} color}}; border: 2px solid #{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} color dark}}; color:#{{{{#switch: {{#time: F}}|February|June|October={{#switch: {{#time: G}}|3|4|5|6|7|8|9=Morning|21|22|23|24|1|2=Night|Day}}|April|August|December={{#switch: {{#time: G}}|5|6|7|8|9=Morning|19|20|21|22|23|24|1|2|3|4=Night|Day}}|{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|20|21|22|23|24|1|2|3=Night|Day}}}} textcolor}};"
|-
|-
! class="roundy" style="background:#{{black color}}; color:#FFFFFF;" |  B 
! width="25%" class="roundy" style="background:#{{black color}}; color:#FFFFFF;" |  B 
! class="roundy" style="background:#{{white color}}; color:#000000;" |  W 
! width="25%" class="roundy" style="background:#{{white color}}; color:#000000;" |  W 
! class="roundy" style="background:#{{black 2 color}}; color:#FFFFFF;" |  B2 
! width="25%" class="roundy" style="background:#{{black 2 color}}; color:#FFFFFF;" |  B2 
! class="roundy" style="background:#{{white 2 color}}; color:#000000;" |  W2 
! width="25%" class="roundy" style="background:#{{white 2 color}}; color:#000000;" |  W2 
|-
|-
! colspan="4" style="line-height:10px;" | <small>{{#time: l}}</small>
! colspan="4" style="line-height:10px;" | <small>{{#time: l}}</small>
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{| width="100%" height="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
{| width="100%" height="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9|10=Morning|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
|-
|-
! width="25%" class="roundy" style="background:#{{X color}}; color:#000000;" | &nbsp;X&nbsp;
! width="25%" class="roundy" style="background:#{{X color}}; color:#FFF;" | &nbsp;X&nbsp;
! width="25%" class="roundy" style="background:#{{Y color}}; color:#000000;" | &nbsp;Y&nbsp;
! width="25%" class="roundy" style="background:#{{Y color}}; color:#000000;" | &nbsp;Y&nbsp;
! width="25%" class="roundy" style="background:#{{Omega Ruby color}}; color:#000000;" | &nbsp;OR&nbsp;
! width="25%" class="roundy" style="background:#{{Omega Ruby color}}; color:#FFF;" | &nbsp;OR&nbsp;
! width="25%" class="roundy" style="background:#{{Alpha Sapphire color}}; color:#000000;" | &nbsp;AS&nbsp;
! width="25%" class="roundy" style="background:#{{Alpha Sapphire color}}; color:#FFF;" | &nbsp;AS&nbsp;
|-
|-
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
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{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
{| width="100%" class="roundy" style="background:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} color}}; border: 2px solid #{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} color dark}}; color:#{{{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|18|19|20|21|22|23|24|1|2|3=Night|Day}} textcolor}};"
|-
|-
! class="roundy" style="background:#{{gold color}}; color:#000000;" | G
! width="33%" class="roundy" style="background:#{{gold color}}; color:#000000;" | G
! class="roundy" style="background:#{{silver color}}; color:#000000;" | S
! width="33%" class="roundy" style="background:#{{silver color}}; color:#000000;" | S
! class="roundy" style="background:#{{crystal color}}; color:#000000;" | C
! width="33%" class="roundy" style="background:#{{crystal color}}; color:#000000;" | C
|-
|-
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
! colspan="5" style="line-height:8px;" | <small>{{#time: l}}</small>
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'''Time''' is a mechanic in the [[Pokémon games]]. It was introduced in [[Generation II]] and has been a major component of all games released afterward. Time affects both the [[evolution]] of several {{OBP|Pokémon|species}} and whether certain Pokémon can be found in the [[wild Pokémon|wild]]. Some events may take place at a specific time of day, or on a particular [[days of the week|day of the week]].
'''Time''' is a mechanic in the [[Pokémon games]]. It was introduced in [[Generation II]] and has been a major component of all games released afterward. Time affects both the [[evolution]] of several {{OBP|Pokémon|species}} and whether certain Pokémon can be found in the [[wild Pokémon|wild]]. Some events may take place at a specific time of day, or on a particular [[days of the week|day of the week]].


[[Berry|Berries]] are governed by the time function, maturing after a certain amount of time has passed. Much like [[weather conditions]], the games' time function has been revised and expanded in each subsequent generation after its introduction.
{{Berries}} are governed by the time function, maturing after a certain amount of time has passed. Much like [[weather]], the games' time function has been revised and expanded in each subsequent generation after its introduction.


==Generation II==
==Generation II==
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===Times of day===
===Times of day===
{| style="margin:auto; text-align:center; background: #{{unova color dark}}; {{roundy}}; border: 5px solid #{{johto color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color}}; border: 3px solid #{{johto color dark}}"
|-
|-
! style="background:#{{johto color light}}; {{roundytl|5px}}" | {{color|{{johto color dark}}|Morning}}
! style="background:#{{johto color light}}; {{roundytl|5px}}" | Morning
! style="background:#{{johto color light}}" | {{color|{{johto color dark}}|Day}}
! style="background:#{{johto color light}}" | Day
! style="background:#{{johto color light}}; {{roundytr|5px}}" | {{color|{{johto color dark}}|Night}}
! style="background:#{{johto color light}}; {{roundytr|5px}}" | Night
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
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| style="background:#FFF; {{roundybr|5px}}" | 6:00 PM - 3:59 AM
| style="background:#FFF; {{roundybr|5px}}" | 6:00 PM - 3:59 AM
|}
|}
===={{tt|Morning|Referred to as Morn in-game}}====
===={{tt|Morning|Referred to as Morn in-game}}====
Morning, an hour in which many [[Pokémon Trainer]]s are still asleep, is when there are many {{type|Bug}} Pokémon scurrying out and about. For the most part, however, Morning is much the same as Day, as far as Pokémon distribution goes. Morning lasts from 4:00 AM to 9:59 AM, and the rising sun tints the entire landscape with a yellowish hue.
Morning, an hour in which many [[Pokémon Trainer]]s are still asleep, is when there are many {{type|Bug}} Pokémon scurrying out and about. For the most part, however, Morning is much the same as Day, as far as Pokémon distribution goes. Morning lasts from 4:00 AM to 9:59 AM, and the rising sun tints the entire landscape with a yellowish hue.
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When the [[Pokégear]] is first received, the player's mother will ask {{ga|Ethan|him}} or {{ga|Kris|her}} to set the day of the week as well. This affects several things, such as the [[National Park]]'s [[Bug-Catching Contest]] and which of the [[Week Siblings]] appears, though not much else.
When the [[Pokégear]] is first received, the player's mother will ask {{ga|Ethan|him}} or {{ga|Kris|her}} to set the day of the week as well. This affects several things, such as the [[National Park]]'s [[Bug-Catching Contest]] and which of the [[Week Siblings]] appears, though not much else.


===Changing the clock===
===Resetting the clock===
Note: In order to reset the clock, the player must input these codes on the title screen. The player's password can be obtained from [http://www.filb.de/pwf/ Filb.de's secret password generator].
In the Western and Korean versions, a secret function for resetting the game's clock that requires a password may be accessed from the title screen. The password is generated from the player's [[Original Trainer|name]], [[Trainer ID number]], and current amount of [[Pokémon Dollar|money]] ([http://www.filb.de/pwf/ Filb's secret password generator for the Western versions]). The game will then reboot and the [[main menu]] will return the "TIME NOT SET" [[error message]]. Proceeding will then load a screen in which the player can adjust the clock's data, including the [[Days of the week|weekday]].


It is impossible to reset the clock in the Japanese versions.
While the function for manually resetting the clock is not available in the Japanese versions, the main menu error and the actual clock adjustment screen exist in all versions as they are used for when the clock data is invalid or corrupted.


====Pokémon Gold and Silver====
====Western Gold and Silver====
Simultaneously hold down ↓, SELECT, and B. Then enter the password.
Hold '''''', '''SELECT''', and '''B'''.


====Pokémon Crystal====
====Western Crystal and Korean Gold and Silver====
* Hold ↓, SELECT, and B
# Hold '''''', '''SELECT''', and '''B'''
* Release ↓ and B, while still holding SELECT
# Release '''''' and '''B''', while still holding '''SELECT'''
* Hold ← and ↑, while still holding SELECT
# Hold '''''' and '''''', while still holding '''SELECT'''
* Release SELECT
# Release '''SELECT'''
* Enter the password


==Generation III==
==Generation III==
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|-
|-
|
|
{| style="margin:auto; text-align:center; background: #{{hoenn color dark}}; {{roundy}}; border: 5px solid #{{hoenn color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color}}; border: 3px solid #{{hoenn color dark}}"
|+ '''Shoal Cave tides'''
|+ '''Shoal Cave tides'''
|-
|-
! style="background:#{{hoenn color light}}; {{roundytl|5px}}" | {{color|{{hoenn color dark}}|High Tide}}
! style="background:#{{hoenn color light}}; {{roundytl|5px}}" | High Tide
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | {{color|{{hoenn color dark}}|Low Tide}}
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | Low Tide
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 9:00 PM - 2:59 AM<br>9:00 AM - 2:59 PM
| style="background:#FFF; {{roundybl|5px}}" | 9:00 PM - 2:59 AM<br>9:00 AM - 2:59 PM
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| width=20 |
| width=20 |
|
|
{| style="margin:auto; text-align:center; background: #{{hoenn color dark}}; {{roundy}}; border: 5px solid #{{hoenn color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color}}; border: 3px solid #{{hoenn color dark}}"
|+ '''Time-based evolutions'''
|+ '''Time-based evolutions'''
|-
|-
! style="background:#{{hoenn color light}}; {{roundytl|5px}}" | {{color|{{hoenn color dark}}|Day Evolution}}
! style="background:#{{hoenn color light}}; {{roundytl|5px}}" | Day Evolution
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | {{color|{{hoenn color dark}}|Night Evolution}}
! style="background:#{{hoenn color light}}; {{roundytr|5px}}" | Night Evolution
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 12:00 PM - 11:59 PM
| style="background:#FFF; {{roundybl|5px}}" | 12:00 PM - 11:59 PM
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===Times of day===
===Times of day===
{| style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; {{roundy}}; border: 5px solid #{{sinnoh color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{sinnoh color}}; border: 3px solid #{{sinnoh color dark}}"
|-
|-
! style="background:#{{sinnoh color light}}; {{roundytl|5px}}" | {{color|{{sinnoh color dark}}|Morning}}
! style="background:#{{sinnoh color light}}; {{roundytl|5px}}" | Morning
! style="background:#{{sinnoh color light}}" | {{color|{{sinnoh color dark}}|Day}}
! style="background:#{{sinnoh color light}}" | Day
! style="background:#{{sinnoh color light}}; {{roundytr|5px}}" | {{color|{{sinnoh color dark}}|Night}}
! style="background:#{{sinnoh color light}}; {{roundytr|5px}}" | Night
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 9:59 AM
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| style="background:#FFF; {{roundybr|5px}}" | 8:00 PM - 3:59 AM
| style="background:#FFF; {{roundybr|5px}}" | 8:00 PM - 3:59 AM
|}
|}
====Morning====
====Morning====
Morning tints everything a pale blue color, changing from dark blue of night into bright blue of daytime. Morning lasts from 4:00 AM to 9:59 AM.
Morning tints everything a pale blue color, changing from dark blue of night into bright blue of daytime. Morning lasts from 4:00 AM to 9:59 AM.
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===Time of day in relation to season===
===Time of day in relation to season===
{| style="margin:auto; text-align:center; background: #{{unova color dark}}; {{roundy}}; border: 5px solid #{{unova color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{unova color}}; border: 3px solid #{{unova color dark}}"
|-
|-
! style="background:#{{unova color light}}; {{roundytl|5px}}" | {{color2|{{unova color dark}}|Seasons|Season}}
! style="background:#{{unova color light}}; {{roundytl|5px}}" | Season
! style="background:#{{unova color light}}" | {{color|{{unova color dark}}|Morning}}
! style="background:#{{unova color light}}" | Morning
! style="background:#{{unova color light}}" | {{color|{{unova color dark}}|Day}}
! style="background:#{{unova color light}}" | Day
! style="background:#{{unova color light}}" | {{color|{{unova color dark}}|Evening}}
! style="background:#{{unova color light}}" | Evening
! style="background:#{{unova color light}}; {{roundytr|5px}}" | {{color|{{unova color dark}}|Night}}
! style="background:#{{unova color light}}; {{roundytr|5px}}" | Night
|- style="background:#{{spring color light}}"
|- style="background:#{{spring color light}}"
! {{color|{{spring color dark}}|Spring}}
! Spring
| {{color|{{spring color dark}}|5:00 AM-9:59 AM}}
| 5:00 AM-9:59 AM
| {{color|{{spring color dark}}|10:00 AM-4:59 PM}}
| 10:00 AM-4:59 PM
| {{color|{{spring color dark}}|5:00 PM-7:59 PM}}
| 5:00 PM-7:59 PM
| {{color|{{spring color dark}}|8:00 PM-4:59 AM}}
| 8:00 PM-4:59 AM
|- style="background:#{{summer color light}}"
|- style="background:#{{summer color light}}"
! {{color|{{summer color dark}}|Summer}}
! Summer
| {{color|{{summer color dark}}|4:00 AM-8:59 AM}}
| 4:00 AM-8:59 AM
| {{color|{{summer color dark}}|9:00 AM-6:59 PM}}
| 9:00 AM-6:59 PM
| {{color|{{summer color dark}}|7:00 PM-8:59 PM}}
| 7:00 PM-8:59 PM
| {{color|{{summer color dark}}|9:00 PM-3:59 AM}}
| 9:00 PM-3:59 AM
|- style="background:#{{autumn color light}}"
|- style="background:#{{autumn color light}}"
! {{color|{{autumn color dark}}|Autumn}}
! Autumn
| {{color|{{autumn color dark}}|6:00 AM-9:59 AM}}
| 6:00 AM-9:59 AM
| {{color|{{autumn color dark}}|10:00 AM-5:59 PM}}
| 10:00 AM-5:59 PM
| {{color|{{autumn color dark}}|6:00 PM-7:59 PM}}
| 6:00 PM-7:59 PM
| {{color|{{autumn color dark}}|8:00 PM-5:59 AM}}
| 8:00 PM-5:59 AM
|-
|-
! style="background:#{{winter color light}}; {{roundybl|5px}}" | {{color|{{winter color dark}}|Winter}}
! style="background:#{{winter color light}}; {{roundybl|5px}}" | Winter
| style="background:#{{winter color light}}" | {{color|{{winter color dark}}|7:00 AM-10:59 AM}}
| style="background:#{{winter color light}}" | 7:00 AM-10:59 AM
| style="background:#{{winter color light}}" | {{color|{{winter color dark}}|11:00 AM-4:59 PM}}
| style="background:#{{winter color light}}" | 11:00 AM-4:59 PM
| style="background:#{{winter color light}}" | {{color|{{winter color dark}}|5:00 PM-6:59 PM}}
| style="background:#{{winter color light}}" | 5:00 PM-6:59 PM
| style="background:#{{winter color light}}; {{roundybr|5px}}" | {{color|{{winter color dark}}|7:00 PM-6:59 AM}}
| style="background:#{{winter color light}}; {{roundybr|5px}}" | 7:00 PM-6:59 AM
|}
|}


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===Times of day===
===Times of day===
{| style="margin:auto; text-align:center; background: #{{kalos color dark}}; {{roundy}}; border: 5px solid #{{kalos color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{kalos color}}; border: 3px solid #{{kalos color dark}}"
|-
|-
! style="background:#{{kalos color light}}; {{roundytl|5px}}" | {{color|{{kalos color dark}}|Morning}}
! style="background:#{{kalos color light}}; {{roundytl|5px}}" | Morning
! style="background:#{{kalos color light}}" | {{color|{{kalos color dark}}|Day}}
! style="background:#{{kalos color light}}" | Day
! style="background:#{{kalos color light}}" | {{color|{{kalos color dark}}|Evening}}
! style="background:#{{kalos color light}}" | Evening
! style="background:#{{kalos color light}}; {{roundytr|5px}}" | {{color|{{kalos color dark}}|Night}}
! style="background:#{{kalos color light}}; {{roundytr|5px}}" | Night
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 10:59 AM
| style="background:#FFF; {{roundybl|5px}}" | 4:00 AM - 10:59 AM
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With the introduction of time in Generation II, time-based evolutions were also introduced. The table below summarizes the in-game times during which [[:Category:Pokémon that evolve based on time|Pokémon that evolve based on time]] can evolve in various games across the generations. Since time was not implemented in {{game|FireRed and LeafGreen|s}}, these Pokémon cannot evolve in those games.
With the introduction of time in Generation II, time-based evolutions were also introduced. The table below summarizes the in-game times during which [[:Category:Pokémon that evolve based on time|Pokémon that evolve based on time]] can evolve in various games across the generations. Since time was not implemented in {{game|FireRed and LeafGreen|s}}, these Pokémon cannot evolve in those games.


{| style="margin:auto; text-align:center; background: #{{bulba color dark}}; {{roundy}}; border: 5px solid #{{bulba color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{bulba color}}; border: 3px solid #{{bulba color dark}}"
|-
|-
! colspan=2 style="background:#{{bulba color light}}; {{roundytl|5px}}" | {{color|{{bulba color dark}}|Games}}
! colspan=2 style="background:#{{bulba color light}}; {{roundytl|5px}}" | Games
! style="background:#{{day color light}}" | {{color|{{day color dark}}|Day}}
! style="background:#{{day color light}}" | Day
! style="background:#{{night color light}}; {{roundytr|5px}}" | {{color|{{night color dark}}|Night}}
! style="background:#{{night color light}}; {{roundytr|5px}}" | Night
|- style="background:#FFF"
|- style="background:#FFF"
! colspan=2 | {{GameIcon|G}}{{GameIcon|S}}{{GameIcon|C}}
! colspan=2 | {{GameIcon|G}}{{GameIcon|S}}{{GameIcon|C}}
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|- style="background:#FFF"
|- style="background:#FFF"
! rowspan=4 | {{color|{{crystal color dark}}|{{GameIcon|Bl}}{{GameIcon|W}}<br>{{GameIcon|B2}}{{GameIcon|W2}}}}
! rowspan=4 | {{color|{{crystal color dark}}|{{GameIcon|Bl}}{{GameIcon|W}}<br>{{GameIcon|B2}}{{GameIcon|W2}}}}
! style="background:#{{spring color light}}" | {{color|{{spring color dark}}|Spring}}
! style="background:#{{spring color light}}" | Spring
| 5:00 AM-7:59 PM
| 5:00 AM-7:59 PM
| 8:00 PM-4:59 AM
| 8:00 PM-4:59 AM
|- style="background:#FFF"
|- style="background:#FFF"
! style="background:#{{summer color light}}" | {{color|{{summer color dark}}|Summer}}
! style="background:#{{summer color light}}" | Summer
| 4:00 AM-8:59 PM
| 4:00 AM-8:59 PM
| 9:00 PM-3:59 AM
| 9:00 PM-3:59 AM
|- style="background:#FFF"
|- style="background:#FFF"
! style="background:#{{autumn color light}}" | {{color|{{autumn color dark}}|Autumn}}
! style="background:#{{autumn color light}}" | Autumn
| 6:00 AM-7:59 PM
| 6:00 AM-7:59 PM
| 8:00 PM-5:59 AM
| 8:00 PM-5:59 AM
|- style="background:#FFF"
|- style="background:#FFF"
! style="background:#{{winter color light}}" | {{color|{{winter color dark}}|Winter}}
! style="background:#{{winter color light}}" | Winter
| 7:00 AM-6:59 PM
| 7:00 AM-6:59 PM
| 7:00 PM-6:59 AM
| 7:00 PM-6:59 AM
|- style="background:#FFF"
|-
! colspan=2 style="{{roundybl|5px}}" | {{GameIcon|X}}{{GameIcon|y}}{{GameIcon|OR}}{{GameIcon|AS}}
! colspan=2 style="background:#FFF; {{roundybl|5px}}" | {{GameIcon|X}}{{GameIcon|y}}{{GameIcon|OR}}{{GameIcon|AS}}
| 4:00 AM-7:59 PM
| style="background:#FFF" | 4:00 AM-7:59 PM
| style="{{roundybr|5px}}" | 8:00 PM-3:59 AM
| style="background:#FFF; {{roundybr|5px}}" | 8:00 PM-3:59 AM
|}
|}


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*[[Clair]]'s phone number can be registered on any day between 6:00 am and 10:00 am at the [[Dragon's Den]] after battling her and [[Lance]] in the Dragon's Den.
*[[Clair]]'s phone number can be registered on any day between 6:00 am and 10:00 am at the [[Dragon's Den]] after battling her and [[Lance]] in the Dragon's Den.
*[[Pryce]]'s phone number can be registered on any day between 6:00 am and 10:00 am at the bottom of the Lake of Rage (not main area).
*[[Pryce]]'s phone number can be registered on any day between 6:00 am and 10:00 am at the bottom of the Lake of Rage (not main area).
*[[Lt. Surge]]'s phone number can be registered on any day between 9:00 am and 11:00 am in front of the Power Plant after capturing {{p|Zapdos}} and the player arrives walking with a {{p|Pikachu}}.
*[[Lt. Surge]]'s phone number can be registered on any day between 9:00 am and 11:00 am in front of the Power Plant after capturing {{p|Zapdos}} and the player arrives {{pkmn2|walking}} with a {{p|Pikachu}}.
*[[Brock]]'s phone number can be registered on any day between 12:00 pm and 3:00 pm at the Pewter entrance to [[Diglett's Cave]].
*[[Brock]]'s phone number can be registered on any day between 12:00 pm and 3:00 pm at the Pewter entrance to [[Diglett's Cave]].
*[[Whitney]]'s phone number can be registered on any day between 12:00 pm and 4:00 pm at the Goldenrod Department Store on the 6th floor.
*[[Whitney]]'s phone number can be registered on any day between 12:00 pm and 4:00 pm at the Goldenrod Department Store on the 6th floor.
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*[[Misty]]'s phone number can be registered on any day between 4:00 pm and 6:00 pm at the end of {{rt|25|Kanto}} to the east of [[Bill]]'s [[Sea Cottage]] when {{p|Suicune}} is not there.
*[[Misty]]'s phone number can be registered on any day between 4:00 pm and 6:00 pm at the end of {{rt|25|Kanto}} to the east of [[Bill]]'s [[Sea Cottage]] when {{p|Suicune}} is not there.
*[[Janine]]'s phone number can be registered on any day between 4:00 pm and 6:00 pm at the [[Pokémon League Reception Gate]] in front of {{ka|Victory Road}}.
*[[Janine]]'s phone number can be registered on any day between 4:00 pm and 6:00 pm at the [[Pokémon League Reception Gate]] in front of {{ka|Victory Road}}.
*[[Morty]] can be rematched on Tuesday between 8:00 PM and 12:00 AM at the Fighting Dojo in Saffron City..
*[[Morty]] can be rematched on Tuesday between 8:00 PM and 12:00 AM at the Fighting Dojo in Saffron City.


===Generation V===
===Generation V===
*Trainers may be battled every day in the [[Big Stadium and Small Court]]. However, they cannot be battled during sports events that occur during certain times and days of the week.
*Trainers may be battled every day in the [[Big Stadium and Small Court]]. However, they cannot be battled during sports events that occur during certain times and days of the week.
*The [[Royal Unova]] can be boarded only during the evening.
*The [[Royal Unova]] can be boarded only during the evening.
*A businessman in [[Lacunosa Town]] gives out a {{b|Pecha}}, {{b|Leppa}}, {{b|Lum}}, or {{b|Bluk}} Berry on Sundays during nighttime.
*A businessman in [[Lacunosa Town]] gives out a {{b|Pecha}}, {{b|Leppa}}, {{b|Lum}}, or {{b|Bluk}} Berry on Sundays{{sup/5|Bl}}{{sup/5|W}}/everyday{{sup/5|B2}}{{sup/5|W2}} during nighttime.
*The Black Empoleon biker gang will "take over" the [[Tubeline Bridge]] on Friday evenings and nights, and their leader can be challenged.
*The Black Empoleon biker gang will "take over" the [[Tubeline Bridge]] on Friday evenings and nights, and their leader can be challenged.{{sup/5|Bl}}{{sup/5|W}}
*A girl on {{rt|8|Unova}} will give out one of four [[In-battle effect item#Condition boosters|weather rocks]] per day. The rock changes depending on the time of day:
*A girl on {{rt|8|Unova}} will give out one of four [[In-battle effect item#Condition boosters|weather rocks]] per day. The rock changes depending on the time of day:
{| style="padding-left:20px"
{| style="padding-left:20px"
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**Pre-made Berry Juice is sold to the player once a day.
**Pre-made Berry Juice is sold to the player once a day.
**Juice may be made for free from Berries from the player's inventory once a day.
**Juice may be made for free from Berries from the player's inventory once a day.
*{{DL|Status ailment healing item|Lumiose Galette}}s may be purchased for {{PDollar}}100 ({{PDollar}}80 if the player is more {{DL|Lumiose City|Style|stylish}}) for four hours at a time starting at 3 AM, 9 AM, 3 PM, and 9 PM.
*{{DL|Status condition healing item|Lumiose Galette}}s may be purchased for {{PDollar}}100 ({{PDollar}}80 if the player is more {{DL|Lumiose City|Style|stylish}}) for four hours at a time starting at 3 AM, 9 AM, 3 PM, and 9 PM.
**Once per day, the player may also receive a free {{DL|Drink|Moomoo Milk}} if they purchase a galette during the hours of 3 AM, 9 AM, 3 PM, or 9 PM.
**Once per day, the player may also receive a free {{DL|Drink|Moomoo Milk}} if they purchase a galette during the hours of 3 AM, 9 AM, 3 PM, or 9 PM.
*In [[Camphrier Town]] lives a man who makes daily requests to see a specific Pokémon type that is giving off good vibes. If the player shows him a Pokémon bearing requested type, he will reward them a berry of their choosing.
*In [[Camphrier Town]] lives a man who makes daily requests to see a specific Pokémon type that is giving off good vibes. If the player shows him a Pokémon bearing requested type, he will reward them a berry of their choosing.
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*In the [[Trackless Forest]], one of the [[legendary beasts]] can be encountered depending on the time of day. Each one appears for twenty minutes of every hour. {{p|Raikou}}, from zero to 19 minutes past the hour; {{p|Entei}}, from 20 to 39 minutes past; and {{p|Suicune}}, from 40 to 59 minutes past.
*In the [[Trackless Forest]], one of the [[legendary beasts]] can be encountered depending on the time of day. Each one appears for twenty minutes of every hour. {{p|Raikou}}, from zero to 19 minutes past the hour; {{p|Entei}}, from 20 to 39 minutes past; and {{p|Suicune}}, from 40 to 59 minutes past.
*In the [[Island Cave]], {{p|Regigigas}} can be found during the daytime. It requires the player to have a {{p|Regirock}}, {{p|Registeel}}, and {{p|Regice}} that has been nicknamed and is holding a {{DL|Status condition healing item|Casteliacone}}, {{DL|In-battle effect item|Icy Rock}}, {{DL|Type-enhancing item|Never-Melt Ice}}, or {{DL|In-battle effect item|Snowball}}.
*In the [[Island Cave]], {{p|Regigigas}} can be found during the daytime. It requires the player to have a {{p|Regirock}}, {{p|Registeel}}, and {{p|Regice}} that has been nicknamed and is holding a {{DL|Status condition healing item|Casteliacone}}, {{DL|In-battle effect item|Icy Rock}}, {{DL|Type-enhancing item|Never-Melt Ice}}, or {{DL|In-battle effect item|Snowball}}.
*The music that plays when [[soaring]] changes depending on the time of day.


==In the spin-off games==
==In the spin-off games==
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