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==Generation III==
==Generation III==
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where they had set an analog clock at the beginning of the game. Also unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]] ([[Berry glitch|although this was not completely foolproof]]).  
Unlike Generation II, [[Generation III]] had no separate time periods, or even an ability to check the time in-game unless the player traveled back to [[Littleroot Town]], where they had set an analog clock at the beginning of the game. Also unlike Generation II, the time-based events were very few and extremely far between, with the clock mostly running to keep track of the growth of planted [[Berry|Berries]], [[Berry glitch|although this was not completely foolproof]].  


Additionally, there is no way to change the clock for Daylight Saving Time in this generation. There was, however, some premise in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 AM and PM. Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 PM and 11:59 PM. Eevee would also be able to evolve into Umbreon if the in-game time was between 12:00 AM and 11:59 AM.
Additionally, there is no way to change the clock for Daylight Saving Time in this generation. There was, however, some premise in the games. For example, [[Shoal Cave]]'s water level would change every six hours, at 3:00 and 9:00 AM and PM. Just the same, Eevee would be able to evolve into Espeon if the in-game time was between 12:00 PM and 11:59 PM. Eevee would also be able to evolve into Umbreon if the in-game time was between 12:00 AM and 11:59 AM.
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