Ten question marks: Difference between revisions

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==Obtaining ??????????==
==Obtaining ??????????==
[[File:Firered-MissingNo.png|thumb|left|?????????? in {{game|FireRed and LeafGreen|s}}]]
[[File:Firered-MissingNo.png|thumb|left|240px|?????????? in {{game|FireRed and LeafGreen|s}}]]
This glitch data is most commonly encountered in-game by using a [[GameShark]] or [[Action Replay]] code for a Pokémon that doesn't exist. However, there are several other methods for encountering ??????????.
This glitch data is most commonly encountered in-game by using a [[GameShark]] or [[Action Replay]] code for a Pokémon that doesn't exist. However, there are several other methods for encountering ??????????.


===Level-up method===
===Level-up method===
[[File:Emerald 10 Question marks.png|208px|right|thumb|The summary that freezes the game, viewed in {{game|Emerald}}]]
[[File:Emerald 10 Question marks.png|240px|right|thumb|The summary that freezes the game, viewed in {{game|Emerald}}]]
A GameShark code can be used to quickly [[level-up]] a Pokémon in {{2v2|FireRed|LeafGreen}}'s [[Pokémon Day Care]]. If any Pokémon is placed into the Pokémon Day Care before the code is activated, after walking around for a short time, the Pokémon in the Pokémon Day Care will produce an Egg all by itself. The Egg will soon hatch into a level 0 ??????????; however, ?????????? requires 1,000,000 EXP points to reach level 1, making it tedious to level up without using a [[Rare Candy]].
A GameShark code can be used to quickly [[level-up]] a Pokémon in {{2v2|FireRed|LeafGreen}}'s [[Pokémon Day Care]]. If any Pokémon is placed into the Pokémon Day Care before the code is activated, after walking around for a short time, the Pokémon in the Pokémon Day Care will produce an Egg all by itself. The Egg will soon hatch into a level 0 ??????????; however, ?????????? requires 1,000,000 EXP points to reach level 1, making it tedious to level up without using a [[Rare Candy]].


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{{-}}
{{-}}
===Pre-starter method===
===Pre-starter method===
[[File:Ten Question Marks III.png|208px|left|thumb|Battling ??????????]]
[[File:Ten Question Marks III.png|240px|left|thumb|Battling ??????????]]
[[File:FireRed-MissingNo-Summary.png|208px|right|thumb|The summary that doesn't freeze the game, viewed in {{game|FireRed and LeafGreen|s}}. Note the backwards question mark (since summary screen flips the Pokémon sprite horizontally).]]
[[File:FireRed-MissingNo-Summary.png|240px|right|thumb|The summary that doesn't freeze the game, viewed in {{game|FireRed and LeafGreen|s}}. Note the backwards question mark (since summary screen flips the Pokémon sprite horizontally).]]
Another method for obtaining ?????????? is to use an Action Replay code to teleport or walk through walls to an area where a wild Pokémon can be captured before getting a [[starter Pokémon]] from either [[Professor Birch]] in {{game2|Ruby|Sapphire|Emerald}} or [[Professor Oak]] in {{game|FireRed and LeafGreen|s}}. If a wild Pokémon battle is initiated, the player will send out a ?????????? with 0/0 HP and with a hexadecimal identifier of 0. Upon the player's first turn, they will white-out and be sent to a [[Pokémon Center]] where 65536 [[Poké Ball]]s will begin to appear in seemingly random locations in a horizontal line across the screen (this is because the game will refer to the number 0 as one more than a full two bytes (65535)). A very similar effect occurs when one performs a variation of the [[Pomeg glitch]]; when the Pokémon's HP goes below 0 it will skip to the largest value. This system uses two bytes, so the Pokémon's HP will start to drop down from 65535.
Another method for obtaining ?????????? is to use an Action Replay code to teleport or walk through walls to an area where a wild Pokémon can be captured before getting a [[starter Pokémon]] from either [[Professor Birch]] in {{game2|Ruby|Sapphire|Emerald}} or [[Professor Oak]] in {{game|FireRed and LeafGreen|s}}. If a wild Pokémon battle is initiated, the player will send out a ?????????? with 0/0 HP and with a hexadecimal identifier of 0. Upon the player's first turn, they will white-out and be sent to a [[Pokémon Center]] where 65536 [[Poké Ball]]s will begin to appear in seemingly random locations in a horizontal line across the screen (this is because the game will refer to the number 0 as one more than a full two bytes (65535)). A very similar effect occurs when one performs a variation of the [[Pomeg glitch]]; when the Pokémon's HP goes below 0 it will skip to the largest value. This system uses two bytes, so the Pokémon's HP will start to drop down from 65535.
[[File:AniGoldenBulbasaurMS.png|frame|left]]
[[File:AniGoldenBulbasaurMS.png|thumb|left|240px]]
After this Pokémon is captured, if one chooses to nickname ?????????? or looks at it in the party screen, its sprite may appear as a gold-colored {{p|Bulbasaur}}. This is due to using icon palette 0 replacing an undefined palette. Another way to see this glitch is to use the "walk through walls" code, go to the Link Cable area, and battle. Since there is no connected opponent, this glitch appears instead (as value 000).
After this Pokémon is captured, if one chooses to nickname ?????????? or looks at it in the party screen, its sprite may appear as a gold-colored {{p|Bulbasaur}}. This is due to using icon palette 0 replacing an undefined palette. Another way to see this glitch is to use the "walk through walls" code, go to the Link Cable area, and battle. Since there is no connected opponent, this glitch appears instead (as value 000).


==Item==
==Item==
[[File:FireRed 10 Question marks.png|thumb|A ???????? in the Bag in {{game3|FireRed and LeafGreen|Pokémon FireRed|s}}]]
[[File:FireRed 10 Question marks.png|thumb|240px|A ???????? in the Bag in {{game3|FireRed and LeafGreen|Pokémon FireRed|s}}]]
?????????? may [[Held item|hold]] an [[item]]. The item will be called '''????????''' (eight marks). The item can only make a Pokémon that is holding it become glitched if migrated to [[Pokémon Diamond and Pearl Versions|Pokémon Diamond or Pearl]]. If the player tries to use it, [[Professor Oak]] will say that "the time isn't right" to use it. It can be bought using the [[Gameshark]] at a [[Poké Mart]] for {{PDollar}}0 but cannot be sold, as the [[Poké Mart]] cashier will say, "Oh, no. I can't buy that."
?????????? may [[Held item|hold]] an [[item]]. The item will be called '''????????''' (eight marks). The item can only make a Pokémon that is holding it become glitched if migrated to [[Pokémon Diamond and Pearl Versions|Pokémon Diamond or Pearl]]. If the player tries to use it, [[Professor Oak]] will say that "the time isn't right" to use it. It can be bought using the [[Gameshark]] at a [[Poké Mart]] for {{PDollar}}0 but cannot be sold, as the [[Poké Mart]] cashier will say, "Oh, no. I can't buy that."


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==Game data==
==Game data==
===Pokédex entries===
===Pokédex entries===
[[File:Tenquestionmarks-Pokédex.png|thumb|left|Emerald entry]]
[[File:Tenquestionmarks-Pokédex.png|thumb|left|240px|Emerald entry]]
[[File:FireRed-PokedexMissingNo.png|thumb|right|FireRed and LeafGreen entry]]
[[File:FireRed-PokedexMissingNo.png|thumb|right|240px|FireRed and LeafGreen entry]]
{{Dex/Header|type=normal}}
{{Dex/Header|type=normal}}
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto}}
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto}}
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===Learnset===
===Learnset===
[[File:- summary.png|thumb|right|?????????? with no moves.]]
[[File:- summary.png|thumb|right|240px|?????????? with no moves.]]
??????????'s learnset varies by game and by hexadecimal identifier. Due to the existence of several thousand different species between games, the full information cannot be listed here.
??????????'s learnset varies by game and by hexadecimal identifier. Due to the existence of several thousand different species between games, the full information cannot be listed here.